Winter's Mercy: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{strategy needed|section=y}} | {{strategy needed|section=y|May need to be rewritten}} | ||
{{BTD6 last updated|56.3|section=y}} | |||
Winter's Mercy is awkward because it depends so much on dealing the final hit to chain high damage from the icesplosions, and the bonuses from both currently frozen and recently popped Frozen Bloons are generally too minor for such a high price tag and low pierce even with the [[Icebore]] pierce bonus to Frozen targets. This makes it prone to being backfired by other defenses even with Ice synergies like [[Icicles (BTD6)|Icicles]], which works fine on its predecessors but not Winter's Mercy. | |||
For crosspaths, path 1 crosspaths are preferred for most situations, as range is a benefactor in all strategies especially in Ice strategies. Path 2 crosspath is situational. | |||
*1-0-5 is generally the best, with 2-0-5 useful for innate camo detection and also potentially for more coverage if needed. | |||
*0-1-5 is a downgrade due to the speed effect not working and losing Purple-popping. | |||
*0-2-5 does maximize pierce but restricts it to instant blasts instead of straight piercing projectiles, which sometimes helps proccing the Winter's Mercy effects but not always. | |||
==Update history== | ==Update history== | ||