Blooming Bloon (BCS): Difference between revisions
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{{strategy needed|Expand more about casual vs competitive use cases of Blooming, and how to counter it in many ways, and how Aggro mixes Blooming with other stuff. And explain why Dark Castle or so is better for Blooming over the others}} | {{strategy needed|Expand more about casual vs competitive use cases of Blooming, and how to counter it in many ways, and how Aggro mixes Blooming with other stuff. And explain why Dark Castle or so is better for Blooming over the others}} | ||
{{BCS last updated|6.4|section=y}} | {{BCS last updated|6.4|section=y}} | ||
*Blooming Bloon forces the opponent to | *Blooming Bloon forces the opponent to prioritize popping it, especially for only 4 Gold, punishing opponents that ignore it. The resulting Swarm Yellows move slowly (due to the extra delay from summoned Bloons) but have a significant total Health. It is very commonly seen in casual gameplay due to how easy it is to unlock, as well as in Aggro decks to force opponents to answer with Monkeys or other defensive cards. Prepare for Blooming Bloon pre-emptively in the starting hand to avoid a major disadvantage. | ||
*Popping the Blooming before it leaks is generally easier to do. Otherwise, if it leaks, an AoE card or attack will be necessary to break apart the Swarm Yellows, and this can be harder to do if the opponent has Gold-sabotaging cards such as [[Fright Night]]. | *Popping the Blooming before it leaks is generally easier to do. Otherwise, if it leaks, an AoE card or attack will be necessary to break apart the Swarm Yellows, and this can be harder to do if the opponent has Gold-sabotaging cards such as [[Fright Night]]. | ||
:*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]], [[Bloon Redirect]], and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Zee Jay’s passive can buff it over Overload’s health range if you are playing on Dark Castle.<!--85+20=105--> | :*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]], [[Bloon Redirect]], and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Zee Jay’s passive can buff it over Overload’s health range if you are playing on Dark Castle.<!--85+20=105--> | ||
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:*[[Sniper Monkey (BCS)|Sniper Monkey]] can pop Blooming Bloon if that Bloon is not buffed by Zee Jay or Amelia, with the advantage of one-shotting it on Dark Castle and with Ezili at the same time. [[Night Vision Sniper]] can pop Blooming Bloon outside of either Zee Jay plus Dark Castle or Amelia (even without Dark Castle). A minor buff (e.g. Zee Jay's Rad Enhancements) is required for the normal Sniper against a buffed Blooming Bloon. | :*[[Sniper Monkey (BCS)|Sniper Monkey]] can pop Blooming Bloon if that Bloon is not buffed by Zee Jay or Amelia, with the advantage of one-shotting it on Dark Castle and with Ezili at the same time. [[Night Vision Sniper]] can pop Blooming Bloon outside of either Zee Jay plus Dark Castle or Amelia (even without Dark Castle). A minor buff (e.g. Zee Jay's Rad Enhancements) is required for the normal Sniper against a buffed Blooming Bloon. | ||
:*[[Clever Blue Bloon]] (after placing a Monkey) does a large burst of damage to the Bloon at the front for cheap. | :*[[Clever Blue Bloon]] (after placing a Monkey) does a large burst of damage to the Bloon at the front for cheap. | ||
:*[[Gwendolin (BCS)|Gwendolin]] has several ways to deal with Blooming Bloon. If the Blooming Bloon is at the front, setting it On Fire with Fireball or [[It's All On Fire Now]] followed by [[Gwen's Choice]] is a very cheap method and works even against Amelia-buffed Blooming. | :*[[Gwendolin (BCS)|Gwendolin]] has several ways to deal with Blooming Bloon. If the Blooming Bloon is at the front, setting it [[On Fire (BCS)|On Fire]] with Fireball or [[It's All On Fire Now]] followed by [[Gwen's Choice]] is a very cheap method and works even against Amelia-buffed Blooming. | ||
:*[[Long Range Rang]] followed by enough Bloon damage from a Monkey or Power can also pop the Blooming before it leaks. Be sure to have at least 3 Gold and afford additional Monkeys. In the worst case scenario, a Long Range Rang would damage the Blooming Bloon to 40 Health without further buffs from cards. | :*[[Long Range Rang]] followed by enough Bloon damage from a Monkey or Power can also pop the Blooming before it leaks. Be sure to have at least 3 Gold and afford additional Monkeys. In the worst case scenario, a Long Range Rang would damage the Blooming Bloon to 40 Health without further buffs from cards. | ||
*Countering the summoned Swarm Yellows is harder but not difficult with preparation. Note that the spawned Swarm Yellows effectively have 2 delay relative to the opponent. So, there is plenty of time to react, enough to afford an expensive burst damager. | *Countering the summoned Swarm Yellows is harder but not difficult with preparation. Note that the spawned Swarm Yellows effectively have 2 delay relative to the opponent. So, there is plenty of time to react, enough to afford an expensive burst damager. | ||