BB Gatling Gun: Difference between revisions
Qwertyxp2000 (talk | contribs) →Tips: there is an extremely mild effect of the projectile deviation when homing is present but it's basically negligible, it's just not completely unaffected. Quantum Leap has a similar thing but this time it is due to both penalties being overlapping, or at least sort of |
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*Like many speed-buffing Artifacts, BB Gatling can be used to counteract the downsides of [[Pure Damage]] enough to not be crippling. | *Like many speed-buffing Artifacts, BB Gatling can be used to counteract the downsides of [[Pure Damage]] enough to not be crippling. | ||
*Homing effects, such as those affected by [[Homing Projectiles]] Artifact, are virtually unaffected by the increased spread shot, resulting in a huge attack speed increase for no downside. | *Homing effects, such as those affected by [[Homing Projectiles]] Artifact, are virtually unaffected by the increased spread shot, resulting in a huge attack speed increase for no downside. | ||
*[[Quantum Leap]] mostly bypasses the projectile deviation downside, since Quantum Leap already has the downside of severely reduced projectile speed, such that any projectile deviation would rarely matter in most situations except where other Artifacts bypass projectile speed changes (e.g. | *[[Quantum Leap]] mostly bypasses the projectile deviation downside, since Quantum Leap already has the downside of severely reduced projectile speed, such that any projectile deviation would rarely matter in most situations except where other Artifacts bypass projectile speed changes (e.g. Zig Then Zag). | ||
== Update history == | == Update history == | ||