Large Calibre (BTD6): Difference between revisions

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{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Large Calibre
|id=Large Calibre
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|xp    =800
|xp    =800
|abbr  =
|abbr  =
}}
}}'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>The [[damage]] of its bullet [[attack]] increases from 4 to 7.  
'''Large Calibre''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. Bullets from this Sniper now deal 7 damage to bloons per shot instead of 4, enough to pop an entire Zebra Bloon or Lead Bloon, and pops an entire Rainbow Bloon into 8 Red Bloons. When crosspathed with Shrapnel Shot, shrapnel pieces deal 3 damage instead of 2.


Combined with other upgrades, especially with Full Auto Rifle and Elite Defender, Large Calibre's base damage alone makes a huge punch against MOAB-class bloons, and Bouncing Bullet's maximum bounce distance also increases from 40 to 50.  
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] crosspath, the shrapnels gain +1 damage for a total of 3. With [[Bouncing Bullet (BTD6)|Bouncing Bullet]] and its subsequent upgrades, the bounce distance is increased from 40 to 80.<section end="lede"/>


==Stats==
==Stats==
{{BTD6 stat list by upgrade|Sniper Monkey|200}}
{{BTD6 stat list by tiers|Sniper Monkey|200}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Sniper Monkey|1|2}}
{{BTD6 cost list by upgrade|Sniper Monkey|1|2}}


==Crosspath interactions==
==Strategy==
    1-1-0: Bullet damage deals +2 Camo damage.
{{BTD6 last updated|51.2|section=y}}
    1-2-0: Bullet gains Shrapnel upon damaging bloons, Shrapnel changes from sharp to normal type, and Shrapnel damage increased from 2 to 3.
Large Calibre is not recommended for standalone use, as it performs less single-target damage than two {{BTD6|Full Metal Jacket}}s (which are cheaper) and being able to one-shot up to [[Zebra Bloon (BTD6)|Zebras]] is not useful due to most early-game rounds having other Bloons. Therefore, it is only recommended as a crosspath for Tier 3+ Sniper Monkeys. Regardless, dealing 7 damage will pop normal Ceramics into swarms of Yellows if other towers don't partially damage them first.
    1-3-0: Bullet bounces up to 3 times and triggers Shrapnel per bullet hit, and Bullet bounce distance increased from 40 to 50.
 
    1-4-0: Bullet bounces up to 4 times and Shrapnel pierce increased from 2 to 5.
Large Calibre is the superior crosspath for all bottom-path Sniper Monkeys against [[Boss Bloon]]s (except [[Phayze]], which demands middle crosspath) and when they cannot be placed so that they consistently shoot Bloons facing head-on to optimize shrapnel. However, when they can be placed in that way (e.g. [[Infernal]]'s right island and [[Muddy Puddles]]'s bottom-center portion), Large Calibre is the inferior crosspath outside of Bosses. For middle-path Snipers, Large Calibre is more expensive and generally weaker than bottom path's speed upgrades, but less demanding of buffs, however less synergetic with most external buffs and prevents [[Geraldo (BTD6)|Geraldo]]'s [[Sharpening Stone]].<!--what about the use case for bbullet spam for cleanup and stuff?-->
    1-5-0: Bullet attack cooldown reduced from 1.59s to 0.636s.
 
    1-0-1: Bullet attack cooldown reduced from 1.59s to 1.11s.
==Update history==
    1-0-2: Bullet attack cooldown reduced from 1.11s to 0.779s.
{{BTD6 change list by upgrade|Sniper Monkey|1|2}}
    1-0-3: Bullet attack cooldown reduced from 0.779s to 0.2597s.
    1-0-4: Bullet attack cooldown reduced from 0.2597s to 0.1299s, MOAB-class damage gains +2.
    1-0-5: Bullet attack cooldown reduced from 0.1299s to 0.0649s, increase attack speed (not attack cooldown) by 1% for every 1% bloon progress, and 0.25x attack cooldown if bloons leak or lives are lost, and MOAB-class damage increased from +2 to +4 MOAB-class damage.


==Gallery==
==Gallery==
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{{screenshot needed}}
{{screenshot needed}}


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 200-SniperMonkey.png|Portrait
BTD6 200-SniperMonkey.png|Portrait
BTD6 SniperMonkey LongCalibreUpgradeIcon.png|Upgrade icon
BTD6 SniperMonkey LongCalibreUpgradeIcon.png|Upgrade icon
BTD6 200-SniperMonkeyInsta.png|[[Insta-Monkey]] icon
BTD6 200-SniperMonkeyInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*According to a Ninja Kiwi [https://web.archive.org/web/20220121210202/https://ninjakiwi.com/blog/news/173455-what-s-up-at-ninja-kiwi-12th-november-2021?mobile=0 blog post], [[Point Five Oh (BTD5)|Point Five Oh]] was renamed due to "bulletflation" (a portmanteau of "bullet" and "inflation").


==In other languages==
==In other languages==