Banana Farm (Battles 2): Difference between revisions
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{{ | {{banana farm hat}} | ||
{{BTDB2 tower info | {{BTDB2 tower info | ||
|id=BananaFarm | |id=BananaFarm | ||
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|cost =1000 | |cost =1000 | ||
}} | }} | ||
The '''Banana Farm''' is a [[Support]] [[tower]] in ''[[Bloons TD Battles 2]]''. It produces bananas within a round, | The '''Banana Farm''' is a [[Support]] [[tower]] in ''[[Bloons TD Battles 2]]''. It produces bananas within a round, which give extra cash when collected. Bananas that are not picked within 15 seconds will rot away, wasting the investment. Production of bananas are divided evenly among the length of the bloon round, and one banana is guaranteed produced at the start of a round. If a round is extremely short, all bananas are produced almost immediately. | ||
At base, the Banana Farm produces up to 3 bananas, each worth $40. | At base, the Banana Farm produces up to 3 bananas, each worth $40. | ||
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==Changes from ''Bloons TD 6''== | ==Changes from ''Bloons TD 6''== | ||
Instead of 4 bunches of bananas worth $20, it instead generates 3 bunches worth $40 at base. Multiple upgrades have a different amount of income generation: | |||
* The first two top-path upgrades each give 2 bonus bananas per round (5, 7). | |||
* [[Banana Plantation (Battles 2)|Banana Plantation]] makes 16 bananas per round, each worth $40. | |||
* [[Banana Research Facility (Battles 2)|Banana Research Facility]] makes 5 crates. Each of its crates are worth $600. | |||
* [[Banana Central (Battles 2)|Banana Central]] increases value of its crates to $2800, and gives a +20% income buff to BRFs. | |||
* [[Monkey Bank (Battles 2)|Monkey Bank]] has a very different method of income generation to its BTD6 counterpart. Also $14k bank capacity. | |||
* [[IMF Loan (Battles 2)|IMF Loan]] has a shorter initial cooldown, a minor increased cooldown, and gives $20,000 debt when activated. If a loan is already active, this ability cannot be activated again on any IMF Loan. Also $20k bank capacity. | |||
* [[Monkey-Nomics (Battles 2)|Monkey-Nomics]] has a shorter initial cooldown and gives $20,000. Also increases bank capacity to $30k. | |||
*[[Marketplace (Battles 2)|Marketplace]] makes 14 bananas per round worth $40 each. | |||
*[[Central Market (Battles 2)|Central Market]] increases income per banana to $160. | |||
*[[Monkey Wall Street (Battles 2)|Monkey Wall Street]] does not generate lives or autocollect collectables, but it gives $10,000 end-of-round cash. | |||
In [[Update history:Bloons TD Battles 2/Version 4.3.1|v4.3.1]], [[EZ Collect (Battles 2)|EZ Collect]] was replaced with [[Quality Soil]], with the base banana farm having the increased collection radius and glowing full banks by default. | |||
==Update history== | ==Update history== | ||
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{{main strategy}} | {{main strategy}} | ||
{{BTDB2 popular loadout list by tower|Banana Farm}} | {{BTDB2 popular loadout list by tower|Banana Farm}} | ||
{{ | {{BTDB2 last updated|4.12|section=y}} | ||
{{incomplete|section=y|Add more about Farm and how to use it well}} | |||
Banana Farm is a great alternative to eco in exchange for otherwise losing a defensive tower. | |||
==Cosmetic items== | ==Cosmetic items== | ||
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===[[Monkey Prestige]]=== | ===[[Monkey Prestige]]=== | ||
{{BTDB2 monkey prestige list by | {{BTDB2 monkey prestige list by id | ||
|tower=Banana Farm | |tower=Banana Farm | ||
|drag effect= | |portrait=BTDB2 000_banana_farm.png | ||
|golden glow= | |banner=prestige_banana_farm_banner | ||
|avatar=prestige_banana_farm_avatar | |||
|drag effect=prestige_banana_farm_placementtrail | |||
|golden glow=prestige_banana_farm_goldoutline | |||
|title=prestige_banana_farm_playertitle | |||
}} | }} | ||