RBE: Difference between revisions
Blackeyefly (talk | contribs) Porting from user page to main. Page is still largely incomplete and needs work |
Qwertyxp2000 (talk | contribs) |
||
| (6 intermediate revisions by 5 users not shown) | |||
| Line 4: | Line 4: | ||
The RBE of a single Bloon is the health of its outer layer plus the sum of the RBE of all its children, if any. If a Bloon spawns no children when popped, its RBE is simply its health. | The RBE of a single Bloon is the health of its outer layer plus the sum of the RBE of all its children, if any. If a Bloon spawns no children when popped, its RBE is simply its health. | ||
In other words, it is the total amount of damage necessary to fully destroy a Bloon and all its children. The RBE of a [[round]] or a group of Bloons is the combined RBE of all Bloons present in that round or group. The [[Regrow Bloon|Regrow]] and Camo properties do not impact | In other words, it is the total amount of damage necessary to fully destroy a Bloon and all its children. The RBE of a [[round]] or a group of Bloons is the combined RBE of all Bloons present in that round or group. | ||
The [[Regrow Bloon|Regrow]] and [[Camo Bloon|Camo]] properties do not impact Bloons' RBE, while the [[Fortified Bloon (BTD6)|Fortified]] property increases it. | |||
== Mechanics == | == Mechanics == | ||
| Line 17: | Line 19: | ||
In [[Bloons TD 6|''Bloons TD 6'']], there is no longer an in-game indication of how much RBE a particular round has. Several tower mechanics depend on RBE: | In [[Bloons TD 6|''Bloons TD 6'']], there is no longer an in-game indication of how much RBE a particular round has. Several tower mechanics depend on RBE: | ||
* The [[Bloon Trap (BTD6)|Bloon Trap]], [[XXXL Trap (BTD6)|XXXL Trap]], and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot's]] Wall of Trees have a specific capacity of RBE it can capture at a time, becoming full and ready for collection once they reach or exceed capacity | * The [[Bloon Trap (BTD6)|Bloon Trap]], [[XXXL Trap (BTD6)|XXXL Trap]], and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot's]] Wall of Trees have a specific capacity of RBE it can capture at a time, becoming full and ready for collection once they reach or exceed capacity | ||
** XXXL traps can capture a [[MOAB-Class Bloon]] that would fill it above capacity, but Wall of Trees cannot | ** XXXL traps can capture a [[MOAB-Class Bloon]] that would fill it above capacity, but Wall of Trees cannot | ||
* The [[Great White]], [[Orca]], and [[Megalodon]] each have a limit on the RBE of a Bloon it can insta-kill | * The [[Great White]], [[Orca]], and [[Megalodon]] each have a limit on the RBE of a Bloon it can insta-kill | ||
* [[Benjamin (BTD6)|Benjamin's]] Trojan attack will prevent affected Bloons from spawning children, thereby reducing its RBE | * [[Benjamin (BTD6)|Benjamin's]] Trojan attack will prevent affected Bloons from spawning children, thereby reducing its RBE. | ||
* Any [[defortification]] attack will reduce total RBE of the Bloons inside, particularly from those that remove [[Fortified]] properties of MOAB-Class Bloons. | |||
=== Battles 2 === | === Battles 2 === | ||