RBE: Difference between revisions

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The RBE of a single Bloon is the health of its outer layer plus the sum of the RBE of all its children, if any. If a Bloon spawns no children when popped, its RBE is simply its health.
The RBE of a single Bloon is the health of its outer layer plus the sum of the RBE of all its children, if any. If a Bloon spawns no children when popped, its RBE is simply its health.


In other words, it is the total amount of damage necessary to fully destroy a Bloon and all its children. The RBE of a [[round]] or a group of Bloons is the combined RBE of all Bloons present in that round or group. The [[Regrow Bloon|Regrow]] and Camo properties do not impact its RBE, while the [[Fortified Bloon (BTD6)|Fortified]] property increases it.
In other words, it is the total amount of damage necessary to fully destroy a Bloon and all its children. The RBE of a [[round]] or a group of Bloons is the combined RBE of all Bloons present in that round or group.
 
The [[Regrow Bloon|Regrow]] and [[Camo Bloon|Camo]] properties do not impact Bloons' RBE, while the [[Fortified Bloon (BTD6)|Fortified]] property increases it.


== Mechanics ==
== Mechanics ==
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In [[Bloons TD 6|''Bloons TD 6'']], there is no longer an in-game indication of how much RBE a particular round has. Several tower mechanics depend on RBE:
In [[Bloons TD 6|''Bloons TD 6'']], there is no longer an in-game indication of how much RBE a particular round has. Several tower mechanics depend on RBE:


* The [[Avatar of Wrath (BTD6)|Avatar of Wrath]] and [[Geraldo (BTD6)|Geraldo's]] [[Pet Rabbit]] gain more power when there is more RBE present on the screen
* The [[Bloon Trap (BTD6)|Bloon Trap]], [[XXXL Trap (BTD6)|XXXL Trap]], and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot's]] Wall of Trees have a specific capacity of RBE it can capture at a time, becoming full and ready for collection once they reach or exceed capacity
* The [[Bloon Trap (BTD6)|Bloon Trap]], [[XXXL Trap (BTD6)|XXXL Trap]], and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot's]] Wall of Trees have a specific capacity of RBE it can capture at a time, becoming full and ready for collection once they reach or exceed capacity
** XXXL traps can capture a [[MOAB-Class Bloon]] that would fill it above capacity, but Wall of Trees cannot
** XXXL traps can capture a [[MOAB-Class Bloon]] that would fill it above capacity, but Wall of Trees cannot