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In [[Bloons TD 6|''Bloons TD 6'']], there is no longer an in-game indication of how much RBE a particular round has. Several tower mechanics depend on RBE:
In [[Bloons TD 6|''Bloons TD 6'']], there is no longer an in-game indication of how much RBE a particular round has. Several tower mechanics depend on RBE:


* The [[Avatar of Wrath (BTD6)|Avatar of Wrath]] and [[Geraldo (BTD6)|Geraldo's]] [[Pet Rabbit]] gain more power when there is more RBE present on the screen
* The [[Bloon Trap (BTD6)|Bloon Trap]], [[XXXL Trap (BTD6)|XXXL Trap]], and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot's]] Wall of Trees have a specific capacity of RBE it can capture at a time, becoming full and ready for collection once they reach or exceed capacity
* The [[Bloon Trap (BTD6)|Bloon Trap]], [[XXXL Trap (BTD6)|XXXL Trap]], and [[Obyn Greenfoot (BTD6)|Obyn Greenfoot's]] Wall of Trees have a specific capacity of RBE it can capture at a time, becoming full and ready for collection once they reach or exceed capacity
** XXXL traps can capture a [[MOAB-Class Bloon]] that would fill it above capacity, but Wall of Trees cannot
** XXXL traps can capture a [[MOAB-Class Bloon]] that would fill it above capacity, but Wall of Trees cannot

Latest revision as of 01:49, 30 May 2026

In the Bloons franchise, Red Bloon Equivalent (RBE) is a number which indicates the total health of a collection of one or more Bloons.

Definition

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The RBE of a single Bloon is the health of its outer layer plus the sum of the RBE of all its children, if any. If a Bloon spawns no children when popped, its RBE is simply its health.

In other words, it is the total amount of damage necessary to fully destroy a Bloon and all its children. The RBE of a round or a group of Bloons is the combined RBE of all Bloons present in that round or group.

The Regrow and Camo properties do not impact Bloons' RBE, while the Fortified property increases it.

Mechanics

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Bloons TD 4

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Bloons TD 5

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Bloons TD 6

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In Bloons TD 6, there is no longer an in-game indication of how much RBE a particular round has. Several tower mechanics depend on RBE:

  • The Bloon Trap, XXXL Trap, and Obyn Greenfoot's Wall of Trees have a specific capacity of RBE it can capture at a time, becoming full and ready for collection once they reach or exceed capacity
    • XXXL traps can capture a MOAB-Class Bloon that would fill it above capacity, but Wall of Trees cannot
  • The Great White, Orca, and Megalodon each have a limit on the RBE of a Bloon it can insta-kill
  • Benjamin's Trojan attack will prevent affected Bloons from spawning children, thereby reducing its RBE

Battles 2

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Bloons Super Monkey

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Bloons Super Monkey 2

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Bloons Pop!

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Bloons series

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