Discount: Difference between revisions
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Qwertyxp2000 (talk | contribs) →Discount percentage buffs: all these years of discount Village investments... WASTED! But really, this thing can't discount any rogue tower placed. Also, could anyone verify the right wording here? |
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[[file:BTD6_MapBuffIconVillagexx1.png|thumb|Buff icon for Monkey Business in ''BTD6'', representing discount]] | |||
[[file:BTD6_MapBuffIconVillagexx1.png|thumb|Buff icon for Monkey Business in BTD6, representing | '''Discount''' is a game mechanic in the {{Series|Bloons TD}}, which by definition is the reduction in the cost of towers and/or upgrades. Certain discounts can be the full amount. Most sources of discounts require a tower to be within range to gain the benefit. | ||
'''Discount''' is a | |||
The new cost after discount depends on the game's rounding system. | |||
== History == | |||
{{Incomplete|Not sure how if this section needs to exist or what needs to be in it}} | |||
Starting in [[Bloons Tower Defense 2|''Bloons Tower Defense 2'']], the [[Easy]] difficulty reduces the costs of towers and upgrades by a set percentage as compared to the base amount. This cost reduction is applied before all other discounts. Starting from [[Bloons TD 4|''Bloons TD 4'']], [[Medium]] has a 100% price, which strangely enough is 102% in ''Bloons Tower Defense 2'' and [[Bloons Tower Defense 3|''Bloons TD 3'']]. | |||
Discount buffs were introduced in [[Bloons TD 5|''Bloons TD 5'']] with the [[Monkey Village (BTD5)|Monkey Village]], which reduces the cost of towers and upgrades purchased in its range by 10%. ''BTD5'' also introduced [[Specialty Buildings]] which discounts a specific type of tower by 5%, and increases the cost of a different tower by 5%. | |||
== ''Bloons TD 6'' == | |||
{{Incomplete|Need to add Relics}} | |||
[[Bloons TD 6|''Bloons TD 6'']] introduced many more discount sources. Some of these apply a percentage change in cost, while others apply a flat decrease. Many discount sources only apply to certain towers or upgrades. Placement and upgrade costs, aside from purchasing [[Hero]] levels (which rounds to the nearest 1), are always rounded to a multiple of 5. | |||
=== Discount percentage buffs === | |||
In ''BTD6,'' buffs to discount percentage stack additively with each other. For example, [[Monkey Business (BTD6)|Monkey Business]] and discount tiles on [[One Two Tree]] both increase discount by 10%. Therefore when a purchase is affected by both, its costs are reduced by 20%. | |||
If a discount percentage is 100% or higher on a tower or upgrade, it may be obtained for free; [[Primary Mentoring (BTD6)|Primary Mentoring]] for Tier 1 upgrades of Primary Monkeys and [[Monkey City (BTD6)|Monkey City]]'s free Dart Monkeys are examples of this. Unless otherwise stated, multiple towers granting identical discount percentage buffs do not stack. | |||
[[Paragon]] upgrades and [[Geraldo's Shop]] items cannot be discounted by these buffs. Purchasing Hero levels cannot be discounted by these buffs, except for {{BTD6 mk|Scholarships}}. In ''[[Rogue Legends]]'', party members cannot have their placement cost discounted. | |||
{| class="wikitable" | |||
|+Sources of discount percentage buffs in ''BTD6'' | |||
!Source | |||
!Percentage | |||
!Affected towers and upgrades | |||
!Notes | |||
|- | |||
! colspan="4" |Towers | |||
|- | |||
|[[Monkey Business (BTD6)|Monkey Business]] | |||
|10% (or 12% with {{BTD6 mk|Insider Trades}}) | |||
|All tower placements, upgrades up to tier 3 | |||
| | |||
|- | |||
|[[Monkey Commerce (BTD6)|Monkey Commerce]] | |||
|5% | |||
|All tower placements, upgrades up to tier 3 | |||
|Stacks additively up to 3 times on the same tower. | |||
|- | |||
|[[Primary Mentoring (BTD6)|Primary Mentoring]] | |||
|100% | |||
|Tier 1 [[Primary]] upgrades | |||
| | |||
|- | |||
|[[Primary Expertise (BTD6)|Primary Expertise]] | |||
|100% | |||
|Tier 1 and 2 [[Primary]] upgrades | |||
|- | |||
|[[Monkey City (BTD6)|Monkey City]] | |||
|100% | |||
|Placement of the next [[Dart Monkey (BTD6)|Dart Monkey]]. | |||
|Can stack additively, with no limit to the number of free Dart Monkeys. Prioritizes over {{BTD6 mk|Bonus Monkey!}}. | |||
|- | |||
| rowspan="2" |[[Sun Temple (BTD6)|Sun Temple]] | |||
|10% | |||
|All tower placements and upgrades | |||
|Requires $15,001 – $20,000 in Support sacrifices. | |||
|- | |||
|20% | |||
|All tower placements and upgrades | |||
|Requires $40,001 or more in Support sacrifices. | |||
|- | |||
| rowspan="2" |[[True Sun God (BTD6)|True Sun God]] | |||
|10% | |||
|All tower placements and upgrades | |||
|Requires $15,001 – $20,000 in Support sacrifices. | |||
|- | |||
|20% | |||
|All tower placements and upgrades | |||
|Requires $40,001 or more in Support sacrifices. | |||
|- | |||
| rowspan="2" |[[Rosalia (BTD6)|Rosalia]] | |||
|10% | |||
|[[Monkey Ace (BTD6)|Monkey Ace]] and [[Heli Pilot (BTD6)|Heli Pilot]] placements and upgrades | |||
|Requires level 6+. | |||
|- | |||
|30% | |||
|[[The Anti-Bloon (BTD6)|The Anti-Bloon]] upgrade | |||
|Requires level 20. | |||
|- | |||
|[[Silas (BTD6)|Silas]] | |||
|25% | |||
|Tier 5 upgrades for [[Ice Monkey (BTD6)|Ice Monkey]] | |||
|Requires level 13+. | |||
|- | |||
! colspan="4" |Maps | |||
|- | |||
|[[One Two Tree]] | |||
|10% | |||
|All tower placements and upgrades | |||
|On tiles labelled with [[File:BTD6_MapBuffIconVillagexx1.png|x20px]] | |||
|- | |||
|[[Polyphemus]] | |||
|15% | |||
|All tower placements and upgrades | |||
|Inside the eye | |||
|- | |||
! colspan="4" |Monkey Knowledge | |||
|- | |||
|{{BTD6 mk|Come On Everybody!}} | |||
|5% | |||
|All [[Primary]] upgrades | |||
|Only applied when all Primary towers are tier 3 or 4. | |||
|- | |||
|{{BTD6 mk|Bonus Glue Gunner}} | |||
|100% | |||
|Placement of the first [[Glue Gunner (BTD6)|Glue Gunner]] | |||
|Cannot be used if the free [[Dart Monkey (BTD6)|Dart Monkey]] provided by {{BTD6 mk|Bonus Monkey!}} was placed. | |||
|- | |||
|{{BTD6 mk|Bonus Monkey!}} | |||
|100% | |||
|Placement of the first [[Dart Monkey (BTD6)|Dart Monkey]] | |||
|Cannot be used if the free [[Glue Gunner (BTD6)|Glue Gunner]] provided by {{BTD6 mk|Bonus Glue Gunner}} was placed. | |||
|- | |||
|{{BTD6 mk|Military Conscription}} | |||
|33% | |||
|Placement of the first [[Military]] tower | |||
| | |||
|- | |||
|{{BTD6 mk|Advanced Logistics}} | |||
|5% | |||
|[[Military]] tower placements | |||
| | |||
|- | |||
|{{BTD6 mk|Flat Pack Buildings}} | |||
|2% | |||
|[[Banana Farm (BTD6)|Banana Farm]] and [[Monkey Village (BTD6)|Monkey Village]] placements | |||
| | |||
|- | |||
|{{BTD6 mk|Scholarships}} | |||
|10% | |||
|[[Hero]] levels | |||
|Only discount in this table to affect Hero levels. | |||
|- | |||
|{{BTD6 mk|Hero Favors}} | |||
|10% | |||
|[[Hero]] placements | |||
| | |||
|} | |||
Discount buffs from different Sun Temples can stack if they are different amounts. For example, towers receive a 30% discount percentage if they are in range of a Sun Temple with $2,000 in Support sacrifices, and another Sun Temple with $50,000 in Support sacrifices. | |||
=== Price percentage adjustments === | |||
Some discounts apply by changing the base cost of towers and upgrades, rather than applying a buff. Unlike buffs, these stack multiplicatively with discount percentage buffs and with each other. They can affect the prices of [[Paragon]] upgrades, [[Geraldo's Shop]] items, and [[Hero]] levels. | |||
{| class="wikitable" | |||
|+Sources of price percentage adjustments | |||
!Source | |||
!Percentage | |||
!Notes | |||
|- | |||
|[[Easy]] | |||
|85% | |||
|Relative to [[Medium]]. | |||
|- | |||
|[[Hard]] | |||
|108% | |||
|Relative to [[Medium]]. | |||
|- | |||
|[[Impoppable (BTD6)|Impoppable]] | |||
|120% | |||
|Relative to [[Medium]]. | |||
|- | |||
|{{BTD6 mk|Aeronautic Subsidy}} | |||
|90% | |||
|Only applies to tier 5 [[Monkey Ace (BTD6)|Monkey Ace]] upgrades. | |||
|} | |||
In Custom Challenges, the Impoppable property overrides the price adjustments by the game difficulty. | |||
=== Flat price reductions === | |||
Some [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrades reduce the cost of specific towers or upgrades by a flat amount. These price reductions apply after adjustments from game difficulty, but before discount percentage buffs. | |||
{| class="wikitable" | |||
|+Sources of flat price reductions | |||
!Source | |||
!Amount | |||
!Affected towers and upgrades | |||
|- | |||
|{{BTD6 mk|Cheap 'Rangs}} | |||
|$50 | |||
|[[Boomerang Monkey (BTD6)|Boomerang Monkey]] placement | |||
|- | |||
|{{BTD6 mk|Budget Clusters}} | |||
|$100 | |||
|[[Cluster Bombs (BTD6)|Cluster Bombs]] upgrade | |||
|- | |||
|{{BTD6 mk|Cheaper Solution}} | |||
|$1,000 | |||
|[[Bloon Liquefier (BTD6)|Bloon Liquefier]] upgrade | |||
|- | |||
|{{BTD6 mk|Cheaper Maiming}} | |||
|$1,000 | |||
|[[Maim MOAB (BTD6)|Maim MOAB]] upgrade | |||
|- | |||
|{{BTD6 mk|Budget Battery}} | |||
|$600 | |||
|[[Artillery Battery (BTD6)|Artillery Battery]] upgrade | |||
|- | |||
|{{BTD6 mk|Magic Tricks}} | |||
|$25 | |||
|[[Guided Magic (BTD6)|Guided Magic]] and [[Intense Magic (BTD6)|Intense Magic]] upgrade | |||
|- | |||
|{{BTD6 mk|Cheaper Doubles}} | |||
|$100 | |||
|[[Double Shot (BTD6) (Ninja Monkey)|Double Shot]] upgrade | |||
|- | |||
|{{BTD6 mk|Warm Oak}} | |||
|$100 | |||
|[[Heart of Oak (BTD6)|Heart of Oak]] upgrade | |||
|- | |||
|{{BTD6 mk|First Last Line of Defense}} | |||
|$150 | |||
|First [[Spike Factory (BTD6)|Spike Factory]] placement | |||
|- | |||
|{{BTD6 mk|Farm Subsidy}} | |||
|$100 | |||
|First [[Banana Farm (BTD6)|Banana Farm]] placement | |||
|- | |||
|{{BTD6 mk|Hi-Value Mines}} | |||
|$1,500 | |||
|[[Spiked Mines (BTD6)|Spiked Mines]] upgrade | |||
|} | |||
==''Bloons TD Battles 2''== | |||
{{incomplete|Add a similar structure to the BTD6 one but add BTDB2 stuff}} | |||
[[Bloons TD Battles 2|''Bloons TD Battles 2'']] has a similar variety of discount sources as BTD6, but with certain new sources. Rules for determining discounts is the same as in BTD6; rounding placement and upgrade costs to a multiple of 5, with exception of Heroes which round to the nearest 1, and discount sources may apply flat or percentage buffs that may affect certain types of tower. | |||