User:Blackeyefly/Sandbox/Attack cooldown: Difference between revisions

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{{For|ability cooldowns|Ability cooldown}}
{{For|ability cooldowns|Ability cooldown}}


'''Attack cooldown''', also called '''reload time''', is the amount of time that must pass after an attack that the same attack (from the same [[Tower]] or entity) may be fired. It is typically measured in seconds.
'''Attack cooldown''', also called '''reload time''', is the amount of time that must pass after an attack that the same attack (from the same [[Tower]] or entity) may be fired. It is typically measured in seconds or frames.


'''Attack speed''', also called '''fire rate''', is the number of attacks that may be fired per unit time, and is the inverse of attack cooldown. Therefore, decreases in attack cooldown are equivalent to proportional decreases in attack speed, and vice versa.
'''Attack speed''', also called '''fire rate''', is the number of attacks that may be fired per unit time, and is the inverse of attack cooldown. Therefore, decreases in attack cooldown are equivalent to proportional increases in attack speed, and vice versa.


This concept appears in many games in the [[Bloons (franchise)|''Bloons'' franchise]] including the {{Series|Bloons TD}} and the {{Series|Bloons Supermonkey}}.
This concept appears in many games in the [[Bloons (franchise)|''Bloons'' franchise]] including the {{Series|Bloons TD}} and the {{Series|Bloons Supermonkey}}. In most games, there is an attack speed cap which no attacks can exceed, typically one attack per frame.


== Terminology ==
== Mechanics and terminology by game ==


=== ''Bloons Tower Defense'' ===
=== ''Bloons Tower Defense'' ===
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{{Quote|Glue Gunner 10% increased attack speed.|Description of [[Fast Glue]] in ''BTD6''}}
{{Quote|Glue Gunner 10% increased attack speed.|Description of [[Fast Glue]] in ''BTD6''}}
However, this upgrade actually decreases the [[Glue Gunner (BTD6)|Glue Gunner's]] attack cooldown by 10%, which constitutes an attack speed increase of ~11.11%.
However, this upgrade actually decreases the [[Glue Gunner (BTD6)|Glue Gunner's]] attack cooldown by 10%, which constitutes an attack speed increase of ~11.11%.
==== Attack speed cap ====
[[Bloons TD 6|''Bloons TD 6'']] and [[Bloons TD Battles 2|''Bloons TD Battles 2'']] do not have an attack speed cap like the other games. If a tower's attack speed is greater than 60 attacks per second (equivalent to 1 attack per frame), attacks produce more projectiles per attack on some frames in order to make the average attack speed consistent with what it should be.
In what may be a bug, these additional projectiles do not benefit from Bloon debuffs.<sup>[''citation needed'']</sup>