Ring of Fire (BTD6): Difference between revisions
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'''Ring of Fire''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Tack Shooter's tacks with an area of effect that shoots twice as fast, deals 5 [[damage]] instead of 1, and can pop up to 30 [[Bloon]]s at once. The [[projectile radius|radius]] of the fire ring scales with range buffs. It deals much more damage overall, but deals less damage to [[MOAB-Class Bloon]]s in general since it only shoots one projectile at a time instead of multiple | '''Ring of Fire''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It replaces the Tack Shooter's tacks with an area of effect that shoots twice as fast, loses the ability to pop [[Purple Bloon (BTD6)|Purple Bloon]]s, deals 5 [[damage]] instead of 1 (6 with [[More Tacks (BTD6)|More Tacks]], 7 with [[Even More Tacks (BTD6)|Even More Tacks]]), and can pop up to 30 [[Bloon]]s at once (45 with [[Super Range Tacks (BTD6)|Super Range Tacks]]). The [[projectile radius|radius]] of the fire ring scales with range buffs. It deals much more damage overall, but deals less damage to [[MOAB-Class Bloon]]s in general since it only shoots one projectile at a time instead of multiple. Ring of Fire and other tier 4 and above Tack Shooters also have slightly elevated lines of sight compared to tier 3 and below Tack Shooters. | ||
Its [[attack speed]] and area of effect radius (but not [[range]]) are buffed by [[Gwendolin (BTD6)|Gwendolin]] starting at level 5, which improves at level 18. | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by | {{BTD6 stat list by tiers|Tack Shooter|400}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Tack Shooter|1|4}} | {{BTD6 cost list by upgrade|Tack Shooter|1|4}} | ||
==Strategy== | |||
{{BTD6 last updated|49.3|section=y}}Ring of Fire excels in [[Race Event]]s, thanks to its very high pierce and highly effective ability to layer-skip Bloons, in addition to cleaning up {{BTD6|Bloonarius}}'s spawns well. There, 4-2-0 is recommended for the pierce increase and for 3-2-0 being the optimal crosspath for its previous upgrade, {{BTD6|Hot Shots}}. Elsewhere, Ring of Fire is a strong mid-game tower for cleanup, reliably popping non-Purple {{BTD6|Ceramic Bloon}}s and below that pass through its range, but lacks blimp damage. It falls off starting on Round 81 due to [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]]. | |||
==Update history== | ==Update history== | ||
| Line 40: | Line 37: | ||
{{main gallery|Tack Shooter}} | {{main gallery|Tack Shooter}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
BTD6 Ring Of Fire 400.png|Ring of Fire with no crosspath | |||
BTD6 Ring Of Fire 410.png|Ring of Fire with 410 crosspath | |||
BTD6 Ring Of Fire 420.png|Ring of Fire with 420 crosspath | |||
BTD6 Ring Of Fire 401.png|Ring of Fire with 401 crosspath | |||
BTD6 Ring Of Fire 402.png|Ring of Fire with 402 crosspath | |||
BTD6 Ring Of Fire Projectile.gif|Ring of Fire attacking | |||
</gallery> | |||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 400-TackShooter.png|Portrait | BTD6 400-TackShooter.png|Portrait | ||
BTD6 TackShooter RingOfFireUpgradeIcon.png|Upgrade icon | BTD6 TackShooter RingOfFireUpgradeIcon.png|Upgrade icon | ||
BTD6 400-TackShooterInsta.png|[[Insta | BTD6 400-TackShooterInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
Latest revision as of 17:14, 27 July 2025
| Damages many more Bloons with a deadly ring of flame instead of tacks. | |||
| Tower | Path | Tier | |
|---|---|---|---|
| Tack Shooter | 1 | 4 | |
| XP cost | 9,500 | ||
|---|---|---|---|
| Cash cost | $2,975 — Easy $3,500 — Medium $3,780 — Hard $4,200 — Impoppable | ||
Ring of Fire is the Tack Shooter's path 1 tier 4 upgrade in Bloons TD 6. It replaces the Tack Shooter's tacks with an area of effect that shoots twice as fast, loses the ability to pop Purple Bloons, deals 5 damage instead of 1 (6 with More Tacks, 7 with Even More Tacks), and can pop up to 30 Bloons at once (45 with Super Range Tacks). The radius of the fire ring scales with range buffs. It deals much more damage overall, but deals less damage to MOAB-Class Bloons in general since it only shoots one projectile at a time instead of multiple. Ring of Fire and other tier 4 and above Tack Shooters also have slightly elevated lines of sight compared to tier 3 and below Tack Shooters.
Its attack speed and area of effect radius (but not range) are buffed by Gwendolin starting at level 5, which improves at level 18.
Stats
[edit | edit source]| Tower | ||||||
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4-1-0
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| Attack | |||||
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4-2-0
| Tower | ||
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| Attack | |||||||
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4-0-1
| Attack | |||||
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4-0-2
| Attack | |||||
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 4-0-0 | $4,085 | $4,810 | $5,195 | $5,770 | $2,860 | $3,367 | $3,637 | $4,039 |
| 4-1-0 | $4,170 | $4,910 | $5,305 | $5,890 | $2,919 | $3,437 | $3,714 | $4,123 |
| 4-2-0 | $4,360 | $5,135 | $5,550 | $6,160 | $3,052 | $3,595 | $3,885 | $4,312 |
| 4-0-1 | $4,180 | $4,920 | $5,315 | $5,900 | $2,926 | $3,444 | $3,721 | $4,130 |
| 4-0-2 | $4,275 | $5,030 | $5,435 | $6,030 | $2,993 | $3,521 | $3,805 | $4,221 |
Strategy
[edit | edit source]Ring of Fire excels in Race Events, thanks to its very high pierce and highly effective ability to layer-skip Bloons, in addition to cleaning up Bloonarius's spawns well. There, 4-2-0 is recommended for the pierce increase and for 3-2-0 being the optimal crosspath for its previous upgrade, Hot Shots. Elsewhere, Ring of Fire is a strong mid-game tower for cleanup, reliably popping non-Purple Ceramic Bloons and below that pass through its range, but lacks blimp damage. It falls off starting on Round 81 due to Super Ceramics.
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
Base damage increased ― 2 → 3
- Changed the visual effect of the fire bursts
| “ | Inferno Ring has felt very outclassed for a long time, and more recently the tack shooter was reworked to give pierce on x2x which made the old 402 pierce crosspath not make as much sense anymore. We wanted to start work on both these issues together by reworking how Ring of Fire and Inferno Ring interact with crosspaths — Update notes |
” |
- 4-0-1, 4-0-2
More Tacks no longer grants +10 pierce to Ring of Fire/Inferno Ring
- 4-0-2
Even More Tacks no longer grants +10 pierce to Ring of Fire/Inferno Ring
Even More Tacks now increases damage by +1 for Ring of Fire/Inferno Ring
- Note: Ring of Fire damage increased 3 to 4 and Inferno Ring damage increased 4 to 5
- 4-1-0, 4-2-0
Long Range Tacks now grants +10 pierce to Ring of Fire/Inferno Ring
- 4-2-0
Super Range Tacks now grants +10 pierce to Ring of Fire/Inferno Ring (+20 total)
| “ | The Ring of Fire & Inferno Ring upgrades recently received a crosspath functional rework, as we’re happy with the x2x range/pierce combo now this small follow-up is just to bring a bit more impact to the short-range 402 variant. — Update notes |
” |
- 4-0-1
Damage increased ― 3 → 4
- 4-0-2
Damage increased ― 4 → 5
| “ | Ring of Fire doesn’t perform well for the price as a low-range AoE tower with no single target advantage. Since we value the original design intent as low range AoE, we’ve lowered the price to remain a viable choice. — Update notes |
” |
Upgrade cost reduced ― $4,500 → $3,500
| “ | Ring of Fire doesn’t keep up well enough for where it is placed, so the attack speed increase from this upgrade has been bumped up from 15% to 25%. — Update notes |
” |
Attack cooldown reduced ― 0.5355s → 0.4725s (attack speed increased by 13.33%)
- Note: Inferno Ring unaffected
| “ | Ring of Fire should pick up in that area for cleanup use & general destruction but it has more pierce than it really needs in most scenarios with other important stats sitting lower to compensate for high pierce, so we have shifted this high pierce more into requiring the pierce crosspath in exchange for more base power and an overall buff. — Update notes |
” |
Attack cooldown reduced ― 0.4725s → 0.315s
- Note: Attack cooldown reduction changed from 25% to 50%. Inferno Ring attack speed unchanged
Base damage increased ― 3 → 5
Pierce reduced ― 60 → 40
| “ | [...] Ring of Fire also generally has too high a pierce amount for how effective it is at utilizing its full pierce value. — Update notes |
” |
Pierce reduced ― 40 → 30
- 4-1-0
Pierce reduced ― 50 → 30
- 4-2-0
Pierce reduced ― 60 → 45
Overall cost reduced by $20 (due to cost changes for previous tiers)
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
Ring of Fire with no crosspath
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Ring of Fire with 410 crosspath
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Ring of Fire with 420 crosspath
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Ring of Fire with 401 crosspath
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Ring of Fire with 402 crosspath
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Ring of Fire attacking
Assets
[edit | edit source]-
Portrait
-
Upgrade icon
-
Insta Monkey icon
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | الحزام الناري التسبب في إحداث أضرار للعديد من البالونات بحلقة قاتلة من اللهب بدلاً من المسامير. |
— | |
| Danish | Ildring Gør mere skade ved at affyre en dødbringende ring af flammer i stedet for stifter. |
— | |
| German | Feuerring Fügt viel mehr Bloons Schaden zu mit einem tödlichen Flammenkreis statt mit Reißnägeln. |
— | |
| Spanish | Anillo de fuego Daña mucho más bloons con un anillo de llamas letal en vez de tachuelas. |
— | |
| Spanish (LA) | Anillo de fuego Daña mucho más bloons con un anillo de llamas letal en vez de tachuelas. |
— | |
| Finnish | Tulikehä Vahingoittaa useampia blooneja tappavalla tulikehällä nastojen sijaan. |
— | |
| French | Anneau de feu Inflige des dégâts à beaucoup plus de Bloons grâce à un anneau de feu mortel au lieu de punaises. |
— | |
| Italian | Anello di fuoco Danneggia molti più bloon con un letale anello di fuoco al posto delle puntine. |
— | |
| Japanese | 火の輪 びょうの代わりに致死的な炎の輪で、より多くのブルーンにダメージを与える。 |
— | |
| Korean | 불의 고리 압정 대신 치명적 불의 고리를 쏘아 더 많은 풍선에 피해를 줍니다. |
— | |
| Dutch | Vuurring Beschadigt veel meer Bloons met een dodelijke ring van vlammen in plaats van punaises. |
— | |
| Norwegian | Ring av ild Skader mange flere bloons med en dødelig flammering i stedet for stifter. |
— | |
| Polish | Ognisty pierścień Zamiast używać gwoździ, uszkadza o wiele więcej blonów śmiercionośnym pierścieniem ognia. |
— | |
| Portuguese (Brazil) | Anel de Fogo Danifica muito mais Bloons com um anel de chamas mortal ao invés de tachinhas. |
— | |
| Russian | Огненное кольцо Вместо шпилек выстреливает смертоносное огненное кольцо, наносящее урон большему количеству шаров. |
— | |
| Swedish | Eldringen Skadar många fler Bloons med en dödlig eldring istället för nubb. |
— | |
| Thai | วงแหวนเพลิง เปลี่ยนจากตะปูมาใช้วงแหวนเพลิงอันทรงพลัง ทำดาเมจลูกโป่งเพิ่มหลายลูกมากๆ |
— | |
| Turkish | Ateş Halkası Çok daha fazla Bloon’a çivi yerine ölümcül bir alev halkasıyla hasar verir. |
— | |
| Chinese (simplified) | 环射火焰 射出致命的火焰,而不是刺钉,对更多的气球造成伤害。 |
— | |
| Chinese (traditional) | 火環 射出致死火環,而不是釘子,對更多氣球造成傷害。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
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