Strategy:Military Only: Difference between revisions
Scrooge200 (talk | contribs) Created page with "{{stub}} {{lede image|BTD6 MilitaryBtn.png|size=200px}} '''Military Only''' offers access to a useful group of towers and only takes 60 rounds to beat, making it easy on most maps. ==General recommendations== ===Gameplay=== *Compared to Primary Only, camos and leads are a lot less of a threat. **Submerge and Support and Signal Flare can strip camos, and every tower has an easily affordable upgrade that grants i..." |
Planterror (talk | contribs) m →Towers suited for most maps: strategy needed notice |
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{{stub}} | {{stub}}{{BTD6 last updated|46.3}}{{lede image|BTD6 MilitaryBtn.png|size=200px}} | ||
{{lede image|BTD6 MilitaryBtn.png|size=200px}} | '''[[Military Only]]''' offers access to a useful group of towers and only takes 60 rounds to beat, making it easy on most maps. | ||
'''Military Only''' offers access to a useful group of towers and only takes 60 rounds to beat, making it easy on most maps. | |||
==General recommendations== | ==General recommendations== | ||
===Gameplay=== | ===Gameplay=== | ||
*Compared to [[Primary Only]], | *Compared to [[Primary Only]], Camos and leads are a lot less of a threat. However, due to the increased number of rounds, the player cannot leak all Camos and still win, unlike in Primary Only. | ||
**[[Submerge and Support (BTD6)|Submerge and Support]] and [[Signal Flare (BTD6)|Signal Flare]] can strip | **[[Submerge and Support (BTD6)|Submerge and Support]] and [[Signal Flare (BTD6)|Signal Flare]] can strip Camos, and every tower has an easily affordable upgrade that grants it Camo detection. | ||
**The easiest way to deal with leads is [[Full Metal Jacket (BTD6)|Full Metal Jacket]], a cheap upgrade that deals enough damage to pop them in one hit. Buccaneers and Subs can also pop lead with [[Hot Shot (BTD6)|Hot Shot]] and [[Heat-tipped Darts (BTD6)|Heat-tipped Darts]]. If you need to pop | **The easiest way to deal with leads is [[Full Metal Jacket (BTD6)|Full Metal Jacket]], a cheap upgrade that deals enough damage to pop them in one hit. Buccaneers and Subs can also pop lead with [[Hot Shot (BTD6)|Hot Shot]] and [[Heat-tipped Darts (BTD6)|Heat-tipped Darts]]. If you need to pop Camo leads and do not have any towers to strip Camo, upgrade a Sniper Monkey to Full Metal Jacket and [[Night Vision Goggles (BTD6)|Night Vision Goggles]]. | ||
*There are a | *There are a heroes that synergize well with military monkeys: [[Striker Jones (BTD6)|Striker Jones]] (Mortar Monkeys), [[Admiral Brickell (BTD6)|Admiral Brickell]] (Subs and Buccaneers), and [[Rosalia (BTD6)|Rosalia]] (Aces and Heli Pilots) all buff certain types of military towers. | ||
==Towers suited for most maps== | ==Towers suited for most maps== | ||
{{Strategy needed|Two thirds of this list is water towers, need more examples of non-water towers for maps without water.}} | |||
{|class="wikitable center-col-1" | {|class="wikitable center-col-1" | ||
!Name | !Name | ||
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|[[Benjamin (BTD6)|Benjamin]] | |[[Benjamin (BTD6)|Benjamin]] | ||
|[[File:BTD6 BenjaminPortrait.png|x50px]] | |[[File:BTD6 BenjaminPortrait.png|x50px]] | ||
| | |Many military tier 5 upgrades are expensive, so Benjamin can help save up for them: some important ones include the higher tiers for Monkey Ace and Mortar Monkey. Be aware that Banana Farms are not allowed on this game mode. | ||
|- | |||
|[[Destroyer (BTD6)|Destroyer]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]], [[Carrier Flagship (BTD6)|Carrier Flagship]] | |||
|[[File:BTD6 300-MonkeyBuccaneer.png|x50px]] [[File:BTD6 400-MonkeyBuccaneer.png|x50px]] [[File:BTD6 500-MonkeyBuccaneer.png|x50px]] | |||
|All 3 top-path boats are solid options in their own right, and transition well between upgrades. Destroyer is best with the 3-2-0 crosspath, and is one of the strongest towers for the early mid-game, even without [[Berserker Brew (BTD6)|Berserker Brew]]. Aircraft Carrier is a solid all-around mid-game tower that does well against blimps and Ceramics alike, and Carrier Flagship effectively guarantees victory. They can be crosspathed either way, with 4/5-0-2 being preferred on maps where the main attack fares poorly and 4/5-2-0 performing better otherwise. If using the 3/4/5-2-0 crosspath, obtain Camo detection elsewhere. | |||
|- | |- | ||
|[[Armor Piercing Darts (BTD6)|Armor Piercing Darts]], [[Sub Commander (BTD6)|Sub Commander]] | |[[Armor Piercing Darts (BTD6)|Armor Piercing Darts]], [[Sub Commander (BTD6)|Sub Commander]] | ||
|[[File:BTD6 004-MonkeySub.png|x50px]] [[File:BTD6 005-MonkeySub.png|x50px]] | |[[File:BTD6 004-MonkeySub.png|x50px]] [[File:BTD6 005-MonkeySub.png|x50px]] | ||
|Armor Piercing Darts can help take down MOABs quickly. Ones placed closer to the track should use [[Heat-tipped Darts (BTD6)|Heat-tipped Darts]] to take care of leads and deal a bit more damage, while ones farther away should use [[Advanced Intel (BTD6)|Advanced Intel]] to be able to attack from a distance. Once upgraded it to a Sub Commander, place even more Armor Piercing Darts nearby. This strategy works best on maps with | |Armor Piercing Darts can help take down MOABs quickly. Ones placed closer to the track should use [[Heat-tipped Darts (BTD6)|Heat-tipped Darts]] to take care of leads and deal a bit more damage, while ones farther away should use [[Advanced Intel (BTD6)|Advanced Intel]] to be able to attack from a distance. Once upgraded it to a Sub Commander, place even more Armor Piercing Darts nearby. This strategy works best on maps with plenty of water, no line-of-sight, and Brickell as the chosen hero. | ||
|- | |- | ||
|[[Monkey Pirates (BTD6)|Monkey Pirates]] | |[[Monkey Pirates (BTD6)|Monkey Pirates]] | ||
|[[File:BTD6 040-MonkeyBuccaneer.png|x50px]] | |[[File:BTD6 040-MonkeyBuccaneer.png|x50px]] | ||
|Monkey Pirates is a cheap finisher that can one-hit kill the BFB on round 60 with its ability, and helps clean up the MOABs in earlier rounds. | |Monkey Pirates is a cheap finisher that can one-hit kill the BFB on round 60 with its ability, and helps clean up the MOABs in earlier rounds. Crosspath it with [[Double Shot (BTD6) (Monkey Buccaneer)|Double Shot]] for increased damage on the main attack, unless Camo detection is needed. | ||
|- | |- | ||
|[[Maim MOAB (BTD6)|Maim MOAB]] | |[[Maim MOAB (BTD6)|Maim MOAB]] | ||
|[[File:BTD6 400-SniperMonkey.png|x50px]] | |[[File:BTD6 400-SniperMonkey.png|x50px]] | ||
|Maim MOAB | |Maim MOAB damages and stuns MOABs for brief periods of time, allowing other towers to get more hits in. Its attack can also one-shot Ceramics, giving it some power against MOAB insides. Set it on Strong so it does not waste its power on weaker targets. Crosspath it with [[Shrapnel Shot (BTD6)|Shrapnel Shot]] for stuns on multiple blimps. | ||
|} | |} | ||