Tower XP: Difference between revisions
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{{stub|missing sections}}'''Tower XP''', or '''Tower experience''', is system to unlock Tower upgrades in the {{series|Bloons TD}}, first introduced in ''[[Bloons TD 5]].'' Tower XP is gained by completing | {{stub|missing sections}} | ||
{{lede image|BTDB2 xp icon.png|Icon for tower XP in ''[[Bloons TD Battles 2]]''}} | |||
'''Tower XP''', or '''Tower experience''', is a system to unlock Tower upgrades in the {{series|Bloons TD}}, first introduced in ''[[Bloons TD 5]].'' Tower XP is gained by completing [[round]]s and is split amongst all towers as it is accumulated. | |||
== ''Bloons TD 5'' == | == ''Bloons TD 5'' == | ||
{{research|How does this differ for the Mobile version, seeing how 'freeplay' works differently there?}}XP is given based on the RBE of a given round and is split based on the proportion of cost spent on all towers. After round 71, the amount of XP given becomes 30% of its RBE. | {{research|How does this differ for the Mobile version, seeing how 'freeplay' works differently there?}} | ||
XP is given based on the RBE of a given round and is split based on the proportion of cost spent on all towers. After round 71, the amount of XP given becomes 30% of its RBE. | |||
Tower XP is distributed among each tower based on the total amount of cash currently invested into those towers and their [[Upgrade|upgrades]] at the end of each round. For example, if a player currently has $19,000 worth of [[Ninja Monkey (BTD6)|Ninja Monkeys]] and $1,000 worth of [[Dart Monkey (BTD6)|Dart Monkeys]], 95% of the round's XP will become Ninja Monkey XP and 5% of the round's XP will become Dart Monkey XP. | Tower XP is distributed among each tower based on the total amount of cash currently invested into those towers and their [[Upgrade|upgrades]] at the end of each round. For example, if a player currently has $19,000 worth of [[Ninja Monkey (BTD6)|Ninja Monkeys]] and $1,000 worth of [[Dart Monkey (BTD6)|Dart Monkeys]], 95% of the round's XP will become Ninja Monkey XP and 5% of the round's XP will become Dart Monkey XP. | ||
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<math> | <math> | ||
\text{XP}=\begin{cases} | \text{XP}=\begin{cases} | ||
20r &\text{for }r \leq 20 \\ | 20r+20 &\text{for }r \leq 20 \\ | ||
40(r-20)+420 &\text{for }21 \leq r \leq 50 \\ | 40(r-20)+420 &\text{for }21 \leq r \leq 50 \\ | ||
90(r-50)+1620 &\text{for }r>50 | 90(r-50)+1620 &\text{for }r>50 | ||
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</math> | </math> | ||
This formula is the same as [[Hero]] XP and [[experience|player XP]] before any [[freeplay]] or [[Monkey Knowledge (BTD6)|Monkey Knowledge]] modifiers. Like Hero and player XP, the amount of XP earned is multiplied on higher [[map difficulty|map difficulties]]: ×1.1 on [[Intermediate]], ×1.2 on [[Advanced]], and ×1.3 on [[Expert]]. For the purpose of XP | This formula is the same as [[Hero]] XP and [[experience|player XP]] before any [[freeplay]] or [[Monkey Knowledge (BTD6)|Monkey Knowledge]] modifiers. Like Hero and player XP, the amount of XP earned is multiplied on higher [[map difficulty|map difficulties]]: ×1.1 on [[Intermediate]], ×1.2 on [[Advanced]], and ×1.3 on [[Expert]]. For the purpose of XP calculations, cash spent on Heroes is ignored. | ||
==''Bloons TD Battles 2''== | ==''Bloons TD Battles 2''== | ||
{{empty}} | {{empty}} | ||
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[[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]] | [[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles 2]] | ||