Hastening Bloon: Difference between revisions

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{{BCS bloon info
{{BCS bloon info
|id=HasteningBloon
|id=HasteningBloon
|numeric id=128


|name      =Hastening Bloon
|name      =Hastening Bloon
|image      =BCS HasteningBloon CardArt.png
|image      =BCS HasteningBloon CardArt.png
|description=On Play: Reduce the delay of a random friendly Bloon by 1
|icon      =BCS HasteningBloon Icon.png
|description='''On Play''': Reduce the delay of a random other friendly Bloon by 1
|flavor    =We like to move it, move it.
|flavor    =We like to move it, move it.


|pack      =Classic
|class    =Advanced
|class    =Advanced
|rarity    =Rare
|rarity    =Rare
Line 14: Line 17:
|cost  =6
|cost  =6
|charges=1
|charges=1
|health =150
|health =120
|delay  =2
|delay  =2
}}
}}
The '''Hastening Bloon''' is an Advanced [[Bloon (BCS)|Bloon]] [[card]] in ''[[Bloons Card Storm]]''. When placed, it reduces the Delay of a random Bloon on the player's side by 1.
'''Hastening Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. When played, it reduces the delay of a random other Bloon on the player's side by 1, to a minimum of 0. The affected Bloon moves towards the queue in order of recentness (i.e. oldest go first). It cannot target Bloons that are already at 0 delay, cannot target [[Immobile]] Bloons, and if there are no Bloons it can target, the effect doesn't play.
 
The card artwork depicts a Hastening Bloon creating a whirlwind near a green-colored Bloon<!--unless it's actually the Green Bloon itself, this should stay as "green-colored Bloon"--> at a desert. According to the development sheets from Aimee Cairn's NZGDC presentation of ''BCS'', the Hastening Bloon was based on the [[Yellow Bloon (BCS)|Yellow Bloon]].


==Tips==
==Tips==
*Like [[Quick Ready]], it can make bloons reach zero delay. The tradeoff is that the bloon targeted is random, while leaving behind a bloon that generates 6 bloontonium, so this should preferably be used when it can guarantee a win no matter what bloon is affected.
{{outdated|v6.4 possibly much different in how to play, now that multi-hastening is less annoying to pull off}}
*If looking for reducing the delay of a bloon with two delay to zero, such as any 1 delay bloon with [[Improved Fortification]], or [[Double Ceramic Bloon]], it is recommended that only one Hastening Bloon is relied on before using Quick Ready, as playing more than one Hastening Bloon may end up reducing the delay of the first Hastening Bloon instead of the desired bloon.
{{BCS last updated|6.4|section=y}}
*Like [[Quick Ready]], Hastening Bloon can reduce a bloon's delay to 0, but costs 1 less Gold. It being a Bloon means it also generates 6 Bloontonium and leaves behind a 120 health threat on the field. The downside of it compared to Quick Ready is that it affects a random Bloon, so it is best used in strategies that either don’t care about what Hastening hits or when it’s guaranteed to target one specific Bloon.
**If there's exactly one possible candidate, Hastening Bloon will guarantee to reduce delay of that Bloon.
**[[Storm (BCS)|Storm]] Bloons can disrupt Hastening Bloon’s targeting on your own Bloons. Be wary of the storm when planning to use Hastening Bloon.
*If looking for reducing the delay of a bloon with two delay to zero, such as any 1 delay bloon with [[Improved Fortification]], or [[Triple Threat Bloon]], it is recommended that only one Hastening Bloon is relied on before using [[Quick Ready]], as playing more than one Hastening Bloon may end up reducing the delay of the first Hastening Bloon instead of the desired bloon.
*The Hastening Bloon itself is hardly a threat, and using multiple Hastenings for pressure can be unreliable. It still does put stats on the field which can be used for small amounts of pressure in Tempo strategies.
**At 120 Health at base, it has enough Health to be stolen by [[Bloon Redirect]].
*Hastening Bloon cannot use its effect on 0 delay or Immobile Bloons, which helps improve the odds of Hastening hitting what you want it to.
 
==Update history==
{{BCS change list by name|Hastening Bloon}}
 
==Development==
The Version 6.2 buffs to Hastening Bloon were not tested in the Version 6.2 playtest.
 
Version 6.4 rework for Hastening Bloon makes it more consistent for its role as a delay reducer but as a Bloon.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> More specifically, OdysseyTOS has stated that this rework removes an inconsistency where stacking Hastening Bloons would keep targeting Hastening Bloons, even after ending a turn to follow up one Hastening Bloon with more of that card.<ref name="odysseyTOS-6.4" /> Having 1 delay makes multi-Hastening tactics more viable.<ref name="odysseyTOS-6.4" /> As implied by 1 delay Bloons being so powerful in aggro, Hastening Bloon was nerfed in Health to not become a dominant pick in aggro to the point where it is always better than [[Quick Ready]], despite OdysseyTOS's tester commentary not mentioning explicitly why not having the Health nerf would make Hastening too good.<ref name="odysseyTOS-6.4" />


==Gallery==
==Gallery==
Line 29: Line 49:
BCS HasteningBloonScreenshot.png|Hastening Bloon in-game
BCS HasteningBloonScreenshot.png|Hastening Bloon in-game
BCS HasteningBloonEffect.png|Hastening Bloon reducing the delay of a bloon
BCS HasteningBloonEffect.png|Hastening Bloon reducing the delay of a bloon
File:BCS Hastening Target Immobile.png|Hastening Bloon targeting an Immobile Bloon (pre-6.2)
</gallery>
</gallery>


==In other languages==
==In other languages==
{{BCS langs
{{BCS last updated|3.2|section=y}}
|da name          =Forhastet bloon
{{langlist
|da description   =Når den spilles: Reducerer forsinkelsen for en tilfældig venlig bloon med 1
|label=Name
|de name          =Eilender Bloon
|key=ExpeditiousBloon.Name
|de description  =Beim Ausspielen: Reduziert die Verzögerung eines zufälligen befreundeten Bloons um 1.
|da  =Forhastet bloon
|es-la name      =Bloon acelerador
|de   =Eilender Bloon
|es-la description=Al jugar: reduce en 1 la demora de un bloon aliado aleatorio
|es-la=Bloon acelerador
|fr name          =Bloon accélérant
|fr  =Bloon accélérant
|fr description   =Lorsque joué : réduit le délai d’un Bloon allié aléatoire de 1.
|it  =Bloon accelerante
|it name          =Bloon accelerante
|ja   =疾駆ブルーン
|it description   =Quando si gioca: riduci di 1 l'attesa di un bloon alleato casuale
|ko  =신속화 풍선
|ja name          =疾駆ブルーン
|no   =Ilende bloon
|ja description   =プレイ時:ランダムな味方ブルーン1体のディレイを1減少させる。
|pl  =Przyspieszający blon
|ko name          =신속화 풍선
|pt-br=Bloon Acelerante
|ko description   =플레이 시: 무작위 아군 풍선 한 개의 대기를 1만큼 감소합니다.
|ru  =Ускоряющий шар
|no name          =Ilende bloon
|sv   =Hastande Bloon
|no description  =Når spilt: Reduser forsinkelsen til en vilkårlig vennlig bloon med 1.
|zh-tw=加速氣球
|pl name          =Przyspieszający blon
}}
|pl description   =Po zagraniu: Zmniejsza opóźnienie losowego sprzymierzonego blona o 1
{{langlist
|pt-br name      =Bloon Acelerante
|label=Flavor
|pt-br description=Ao jogar: reduz a espera de um Bloon aliado aleatório em 1.
|key=ExpeditiousBloon.Flavor
|ru name          =Ускоряющий шар
|da   =Vi kan godt lide at flytte det, flytte det.
|ru description   =При розыгрыше: сокращает задержку случайного союзного шара на 1
|de  =Vorwärts, Marsch!
|sv name          =Hastande Bloon
|es-la=Te hará mover el bote.
|sv description   =Vid spel: Minskar fördröjningen för en slumpmässig vänlig Bloon med 1
|fr  =Allez, allez, on se dépêche !
|zh-tw name      =加速氣球
|it   =Ci piace se ti muovi! Muoviti!
|zh-tw description=打出時:造成一顆隨機友方氣球的延遲降低1
|ja  =とにかく動きたくて仕方がない。
|ko  =빨리빨리가 대세입니다.
|no  =Vi blir fort rastløse.
|pl   =Ruchy, ruchy!
|pt-br=Eu me remexo muito!
|ru   =Бегом-бегом!
|sv  =We like to move it, move it.
|zh-tw=我們喜歡搖擺,搖擺。
}}
}}
{{clear|right}}
{{clear|right}}
==References==
<references />
==Navigation==
==Navigation==
{{BCS bloon nav}}
{{BCS bloon nav}}