XXXL Trap (BTD6): Difference between revisions

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{{for|the upgrade in [[Bloons TD Battles 2]]|XXXL Trap (Battles 2)}}
{{for|the upgrade in [[Bloons TD Battles 2]]|XXXL Trap (Battles 2)}}{{Cleanup|Needs to be formatted better}}{{BTD6 upgrade info
{{BTD6 upgrade info
|id=XXXL Trap
|id=XXXL Trap


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|cost  =45000
|cost  =45000
|cost C=
|cost C=54000
|xp    =40000
|xp    =40000
}}
}}
'''XXXL Trap''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves the Engineer Monkey's [[Bloon Trap (BTD6)|traps]], allowing them to collect and insta-kill [[MOAB-Class|MOAB-Class Bloons]] (excluding [[BAD (BTD6)|BADs]] and [[Boss Bloon|Boss Bloons]]), and increasing their capacity greatly. Additionally, the upgrade allows the Engineer Monkey to deploy traps more frequently. The XXXL traps continue to provide +200% additional cash from collected Bloons outside of CHIMPS and Deflation modes.
'''XXXL Trap''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves the Engineer Monkey's [[Bloon Trap (BTD6)|traps]], allowing them to collect and insta-kill [[MOAB-Class|MOAB-Class Bloons]] (excluding [[BAD (BTD6)|BADs]] and [[Boss Bloon|Boss Bloons]]), and increasing their capacity greatly. Additionally, the upgrade allows the Engineer Monkey to deploy traps more frequently. The XXXL traps have increased value; they provide +200% additional cash from collected Bloons, except on CHIMPS and Deflation modes.


== Mechanics ==
== Mechanics ==
Just like the [[Bloon Trap (BTD6)|tier 4 version]], XXXL Trap collects Bloons that touch it, instantly popping them. However, it gains [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]], [[DDT (BTD6)|DDTs]] (if visible), and [[ZOMG (BTD6)|ZOMGs]]. By default, traps will be placed on the nearest part of the track to the Engineer Monkey, including over walls and obstacles. If no part of the track is within its range, the Engineer Monkey will not deploy a trap unless given the [[Larger Service Area (BTD6)|Larger Service Area]] upgrade and the trap is retargeted.
Just like the [[Bloon Trap (BTD6)|tier 4 version]], XXXL Trap collects Bloons that touch it, instantly popping them. However, it gains [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]], [[DDT (BTD6)|DDTs]] (if visible), and [[ZOMG (BTD6)|ZOMGs]]. By default, traps will be placed on the nearest part of the track to the Engineer Monkey, including over walls and obstacles. If no part of the track is within its range, the Engineer Monkey will not deploy a trap unless given the [[Larger Service Area (BTD6)|Larger Service Area]] upgrade and the trap is retargeted.


Bloons popped by traps do not provide cash right away. Each trap can hold 10,000 RBE (10,030 with [[Big Traps]]). Once full they no longer pop bloons, and are ready for collection. Collectible traps will shake, and can be collected by moving the cursor over them, or collected automatically after some time. They can also be collected by [[Banana Farmer (BTD6)|Banana Farmers]] and [[Monkey Wall Street (BTD6)|Monkey Wall Street.]] Once collected, the trap provides the player with as much cash as all the trapped Bloons are worth, plus an additional 200% cash value if not playing in CHIMPS mode. This additional income can be increased further by [[Monkey Town (BTD6)|Monkey Town]], [[Monkey City (BTD6)|Monkey City]], and [[Rubber to Gold (BTD6)|Rubber to Gold]].
Bloons popped by traps do not provide cash right away. Each trap can hold 10,000 RBE (10,030 with {{BTD6 mk|Big Traps}}). Once full they no longer pop bloons, and are ready for collection. Collectible traps will shake, and can be collected by moving the cursor over them, or collected automatically after some time. They can also be collected by [[Banana Farmer (BTD6)|Banana Farmers]] and [[Monkey Wall Street (BTD6)|Monkey Wall Street.]] Once collected, the trap provides the player with as much cash as all the trapped Bloons are worth, plus an additional 200% cash value if not playing in CHIMPS mode. This additional income can be increased further by [[Monkey Town (BTD6)|Monkey Town]], [[Monkey City (BTD6)|Monkey City]], and [[Rubber to Gold (BTD6)|Rubber to Gold]].


If a player deploys an XXXL trap, no Engineer Monkey purchased by the same player can deploy another XXXL trap until the first one is collected. However in co-op, multiple players can deploy an XXXL trap at the same time.
If a player deploys an XXXL trap, no Engineer Monkey purchased by the same player can deploy another XXXL trap until the first one is collected. However in co-op, multiple players can deploy an XXXL trap at the same time.


The Engineer Monkey deploys a new trap 4.6 seconds after a trap is collected, which can be decreased by attack speed buffs. This is a significant attack speed increase as compared to tier 4. The deploy speed is reduced to 2.76s with the [[Faster Engineering (BTD6)|Faster Engineering]] upgrade.
The Engineer Monkey deploys a new trap 4.6 seconds after a trap is collected, which can be decreased by attack speed buffs until it reaches the minimum trap delay of 2.1s. The deploy speed is reduced to 2.3s with the [[Faster Engineering (BTD6)|Faster Engineering]] upgrade and reduces the minimum trap delay from 2.1s to 1.4s.  


If upgraded to [[Larger Service Area (BTD6)|Larger Service Area]], the Engineer Monkey's trap location may be retargeted to anywhere within its range, including over walls and off the track. If upgraded to [[Deconstruction (BTD6)|Deconstruction]], the trap will de-fortify any [[Fortified Bloon (BTD6)|Fortified Bloons]] before collecting them, letting it catch more Bloons should any [[Fortified Bloon (BTD6)|Fortified Bloons]] enter the trap.
If upgraded to [[Larger Service Area (BTD6)|Larger Service Area]], the Engineer Monkey's trap location may be retargeted to anywhere within its range, including over walls and off the track. If upgraded to [[Deconstruction (BTD6)|Deconstruction]], the trap will de-fortify any [[Fortified Bloon (BTD6)|Fortified Bloons]] before collecting them, letting it catch more Bloons should any [[Fortified Bloon (BTD6)|Fortified Bloons]] enter the trap.


Traps can collect any Bloon type including [[Lead Bloon (BTD6)|Lead.]] However, traps cannot collect [[Camo Bloon (BTD6)|Camo Bloons]] unless the Engineer Monkey was provided camo detection when the trap was deployed. Providing the Engineer Monkey camo detection after a trap is deployed will not grant the trap camo detection; the Engineer Monkey will need to place a new trap before its trap can collect Camo Bloons.
Traps can collect any Bloon type including [[Lead Bloon (BTD6)|Lead]]. However, traps cannot collect [[Camo Bloon (BTD6)|Camo Bloons]] unless the Engineer Monkey was provided camo detection when the trap was deployed. Providing the Engineer Monkey camo detection after a trap is deployed will not grant the trap camo detection; the Engineer Monkey will need to place a new trap before its trap can collect Camo Bloons.


Upon reloading a save file, any traps that existed when the game was saved will remain. However, buffs such as Monkey City and Camo detection will not be saved for traps.
Upon reloading a save file, any traps that existed when the game was saved will remain. However, buffs such as Monkey City and Camo detection will not be saved for traps.


== Strategy ==
==Stats==
The XXXL Trap excels at insta-killing MOAB-Class Bloons, especially later rounds such as round 81 and above. It can collect large amounts of blimps in late rounds such as the 90s. It is better suited to insta-killing slower Bloons such as [[ZOMG (BTD6)|ZOMGs]] and [[BFB (BTD6)|BFBs]] rather than faster Bloons such as [[DDT (BTD6)|DDTs]]. It can be supported greatly by slowdown towers and speed buffs.
{{BTD6 stat list by tiers|Engineer Monkey|005}}


With the [[Deconstruction (BTD6)|Deconstruction]] upgrade, the Engineer Monkey can aim its traps to ensure it collects more Bloons, and additionally is able to collect more [[Fortified Bloon (BTD6)|fortified Bloons]] which are common in rounds 91 and above. It is recommended to [https://www.bloonswiki.com/Bloon_Trap_(BTD6)#Instant_Re-deployments constantly retarget the trap after every deployment], which will decrease the downtime of the trap. [[Faster Engineering (BTD6)|Faster Engineering]] will increase its deployment speed, at the cost of only placing traps in one location, and losing instant re-deployment capabilities.
==Costs and sell values==
{{BTD6 cost list by upgrade|Engineer Monkey|3|5}}


XXXL Trap deals very little damage to [[BAD (BTD6)|BADs]] and [[Boss Bloons]], as those are unaffected by its trap. However, it is able to collect [[Dreadbloon (BTD6)|Dreadbloon's]] Rock Bloons in Boss events and [[Boss Rush (BTD6)|Boss Rush]].
== Strategy ==
{{BTD6 last updated|49.2|section=y}}
XXXL Trap excels at insta-killing MOAB-Class Bloons, especially for later rounds such as round 81 and above, and on cash-generating game modes it is a solid mid-to-late-game income option when combined with income-per-pop buffs such as [[Monkey City (BTD6)|Monkey City]], [[Rubber to Gold (BTD6)|Rubber to Gold]], and [[Bounty Hunter]] (if used only for MOAB-class). It favors slower Bloons such as [[ZOMG (BTD6)|ZOMGs]] and [[BFB (BTD6)|BFBs]], rather than faster Bloons such as [[DDT (BTD6)|DDTs]], due to the downtime of the traps. Additionally, its cash generation counts as pops, including income-per-pop buffs, therefore an excellent choice to maximize degrees for [[Master Builder]].


Like the [[Bloon Trap (BTD6)|tier 4 version]], income from XXXL Trap benefits greatly from [[Monkey City (BTD6)|Monkey City]] and [[Rubber to Gold (BTD6)|Rubber to Gold]], and it earns a respectable amount of cash in the mid-late game (in game modes with income enabled). It is a great tower to buy before the [[Master Builder]], which as a [[Paragon]] can gain degrees based on the amount of pops and cash generated by the towers sacrificed to it.
Crosspaths are beneficial to improving its efficiency. 0-1-5 ([[Larger Service Area (BTD6)|Larger Service Area]]) is usually preferred due to its capability to reposition traps, and 0-2-5 ([[Deconstruction (BTD6)|Deconstruction]]) is optional and should only be bought to handle masses of Fortified Bloons. 2-0-5 ([[Faster Engineering (BTD6)|Faster Engineering]]) improves the trap generation rate and lowers the trap's downtime, which is better if repositioning is not needed and rate of trapping is more important than repositioning.


==Stats==
For CHIMPS, XXXL Trap is usable as a rapid instakill against lots of slow-moving blimps, including Round 98, although often difficult to justify for practical CHIMPS runs when many of the T5's around its price range are more efficient and have superior T4 stepping stones.
{{BTD6 stat list by upgrade|Engineer Monkey|005}}
 
==Costs and sell values==
{{BTD6 cost list by upgrade|Engineer Monkey|3|5}}


==Update history==
==Update history==
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{{main gallery|Engineer Monkey}}
{{main gallery|Engineer Monkey}}
===Screenshots===
===Screenshots===
{{screenshot needed}}


===Artwork and icons===
<gallery>
BTD6 XXXL Trap XX5.png|XXXL Trap for all upgrades
BTD6 XXXL Trap Projectile.gif|XXXL Trap collecting a bloon
BTD6 XXXL Trap Projectile Expire.gif|XXXL Trap becoming full
BTD6 XXXL Trap Projectile Cosmetic.gif|XXXL Trap collecting a bloon with Vampire Hunter cosmetic
BTD6 XXXL Trap Projectile Expire Cosmetic.gif|XXXL Trap becoming full with Vampire Hunter cosmetic
</gallery>
 
===Assets===
<gallery>
<gallery>
BTD6 005-EngineerMonkey.png|Portrait
BTD6 005-EngineerMonkey.png|Portrait