Double Gun (BTD6): Difference between revisions
Overclockbtd (talk | contribs) mNo edit summary |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| (10 intermediate revisions by 5 users not shown) | |||
| Line 17: | Line 17: | ||
|xp =1800 | |xp =1800 | ||
}} | }} | ||
'''Double Gun''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Double Gun''' is the [[Engineer Monkey (BTD6)|Engineer Monkey]]'s path 3 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade halves the [[attack cooldown|cooldown]] of the Engineer Monkey's base [[attack]], doubling its [[attack speed]], attacking every 0.35 seconds. It alternates between its left and right guns, which are offset from each other by 6.16 [[distance unit]]s. | ||
With the [[Sentry Gun (BTD6)|Sentry Gun]] crosspath, sentries shoot 2 projectiles in parallel, instead of 1.<section end="lede" /> | |||
With the [[Sentry Gun (BTD6)|Sentry Gun]] crosspath, sentries shoot 2 projectiles instead of 1. | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by | {{BTD6 stat list by tiers|Engineer Monkey|003}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Engineer Monkey|3|3}} | {{BTD6 cost list by upgrade|Engineer Monkey|3|3}} | ||
==Strategy== | |||
{{BTD6 last updated|52.1|section=y}} | |||
Double Gun's faster rate lets it reliably carry early-game on single-lane-per-round maps, holding into the 20s without issue due to the consistent stun and good pierce. This makes it useful for affording expensive early purchases like {{BTD6|Captain Churchill}}, but it falls off hard going into mid-game due to its weakness to Ceramics and its pierce becoming insufficient. | |||
0-0-3 is the best crosspath for early game saveup due to its low price. 2-0-3 gets the most damage output, thanks to its double-shot sentries,<!--"when buffed" but what buffs?--> and the middle crosspath is more powerful for [[Bloon Trap (BTD6)|Bloon Trap]] and [[XXXL Trap (BTD6)|XXXL Trap]], but neither really matter for its main function. | |||
==Update history== | ==Update history== | ||
| Line 34: | Line 39: | ||
{{main gallery|Engineer Monkey}} | {{main gallery|Engineer Monkey}} | ||
===Screenshots=== | ===Screenshots=== | ||
=== | <gallery> | ||
BTD6 Double Gun 003.png|Double Gun with no crosspath | |||
BTD6 Double Gun 013.png|Double Gun with 013 crosspath | |||
BTD6 Double Gun 023.png|Double Gun with 023 crosspath | |||
BTD6 Double Gun 103.png|Double Gun with 103 crosspath | |||
BTD6 Double Gun 203.png|Double Gun with 203 crosspath | |||
BTD6 Double Gun Projectile.gif|Double Gun alternating between guns | |||
BTD6 Double Gun Projectile Cosmetic.gif|Double Gun alternating between guns, with Vampire Hunter cosmetic enabled | |||
BTD6 Double Gun Sentry.gif|Double Gun sentry shooting | |||
BTD6 Double Gun Sentry Cosmetic.gif|Double Gun Sentry shooting with Vampire Hunter cosmetic enabled | |||
</gallery> | |||
===Assets=== | |||
<gallery> | <gallery> | ||
BTD6 003-EngineerMonkey.png|Portrait | BTD6 003-EngineerMonkey.png|Portrait | ||