Missile Launcher (BTD6): Difference between revisions
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Pymonkibot (talk | contribs) m Text replacement - "\{\{B\|(.*)\|BTD6" to "{{BTD6|$1" |
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==Stats== | ==Stats== | ||
{{BTD6 stat list by | {{BTD6 stat list by tiers|Bomb Shooter|020}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
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==Strategy== | ==Strategy== | ||
Missile Launcher is not good by itself, due it not being significantly improved compared to the 0-0-0 Bomb Shooter (which is already a sub-par 0-0-0 base tower), relegating its use to being a crosspath for Tier 3+ Bomb Shooters. | {{BTD6 last updated|49.2|section=y}}Missile Launcher is not good by itself, due it not being significantly improved compared to the 0-0-0 Bomb Shooter (which is already a sub-par 0-0-0 base tower), relegating its use to being a crosspath for Tier 3+ Bomb Shooters to maximize attack speed. Increased projectile speed may help more reliably catch faster bloons, but other towers do that role more efficiently. | ||
Missile Launcher is the better crosspath for {{ | Missile Launcher is the better crosspath for {{BTD6|Really Big Bombs}}, {{BTD6|Bloon Impact}}, {{BTD6|Bloon Crush}}, and {{BTD6|Bomb Blitz}}. Missile Launcher is optimal for {{BTD6|Recursive Cluster}} outside of [[Race Event]]s and {{BTD6|Bloonarius}}, and is the inferior crosspath for {{BTD6|Cluster Bombs}}. | ||
==Update history== | ==Update history== | ||
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{{screenshot needed}} | {{screenshot needed}} | ||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 020-BombShooter.png|Portrait | BTD6 020-BombShooter.png|Portrait | ||