Sanctuary: Difference between revisions
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{{BTD6 map info | {{About|the map in BTD6|the area in [[Frontier Legends]] inspired by this map|The Sanctuary}}{{BTD6 map info | ||
|id=Sanctuary | |id=Sanctuary | ||
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|coop division=0 | |coop division=0 | ||
}} | }} | ||
'''Sanctuary''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 | '''Sanctuary''' is an [[Expert]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 26.0|version 26.0]]. It takes place above an open space with vines and several platforms. The platforms move and/or rotate at the start of each [[round]]. | ||
==Layout== | ==Layout== | ||
Sanctuary has 2 entrances, which mostly merge together in the middle and split off into 4 exits. There are 6 moving platforms to place towers on, and the only other map to share this mechanic of having platforms that move towers being [[Geared]]. There is a statue at the top resembling {{ | Sanctuary has 2 entrances, which mostly merge together in the middle and split off into 4 exits. There are 6 moving platforms to place towers on, and the only other map to share this mechanic of having platforms that move towers being [[Geared]]. There is a statue at the top resembling {{BTD6|Psi}}, the hero released alongside Sanctuary in [[Update history:Bloons TD 6/Version 26.0|version 26.0]]. The platforms move in a cyclic pattern that places all of them in the same spots every 24 rounds. Unusually for an expert map, Sanctuary has no line-of-sight blockers, despite the Psi statue appearing to have a high elevation relative to the rest of the map. | ||
Due to a bug related to how the segmented paths are coded, birds from [[Beast Handler (BTD6)|Beast Handler]] may sometimes grab the Bloons forwards when playing on [[Reverse (BTD6)|Reverse]]. | |||
==Strategy== | ==Strategy== | ||
Sanctuary is | Sanctuary is fairly difficult during the early-game due to the moving platforms. The middle part of the track where the paths overlap, however, reduces this map's difficulty during the mid-game and late-game, allowing a variety of strategies to work. Sanctuary is considered to be much easier than the true experts, being around the same difficulty level of [[Workshop (BTD6)|Workshop]]. | ||
===Recommended towers and upgrades=== | ===Recommended towers and upgrades=== | ||
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|[[Perma-Spike (BTD6)|Perma-Spike]] | |[[Perma-Spike (BTD6)|Perma-Spike]] | ||
|[[File:BTD6 005-SpikeFactory.png|x50px]] | |[[File:BTD6 005-SpikeFactory.png|x50px]] | ||
|There is a precise spot on the bottom-middle platform where Perma-Spike can be placed so that it shoots spikes toward a spot where it can tank all leaking Bloons when paired with a village and a [[Stronger Stimulant (BTD6)|Stronger Stimulant]] | |There is a precise spot on the bottom-middle platform where Perma-Spike can be placed so that it shoots spikes toward a spot where it can tank all leaking Bloons when paired with a village and a [[Stronger Stimulant (BTD6)|Stronger Stimulant]]. Use ''Set Target'' and ensure it keeps targeting that location. That way, the late game is usually made trivial. | ||
|- | |- | ||
|[[Corvus (BTD6)|Corvus]] | |[[Corvus (BTD6)|Corvus]] | ||
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|[[Bloon Exclusion Zone (BTD6)|Bloon Exclusion Zone]] | |[[Bloon Exclusion Zone (BTD6)|Bloon Exclusion Zone]] | ||
|[[File:BTD6 005-DartlingGunner.png|x50px]] | |[[File:BTD6 005-DartlingGunner.png|x50px]] | ||
|The layout of this map makes BEZ very potent and able to easily solo the entire late-game in CHIMPS with proper support, including Alchemist buffs, [[Relentless Glue (BTD6)|Relentless Glue]], [[Monkey Intelligence Bureau (BTD6)|MIB]]/[[Glue Storm (BTD6)|Glue Storm]], [[Bloon Sabotage (BTD6)|Bloon Sabotage]], and [[Overclock (BTD6)|Overclock]]. [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] is a solid Tier 4 upgrade that can do most of the work in saving up for BEZ. | |The layout of this map makes BEZ very potent and able to easily solo the entire late-game in CHIMPS with proper support, including Alchemist buffs, [[Relentless Glue (BTD6)|Relentless Glue]], [[Monkey Intelligence Bureau (BTD6)|MIB]]/[[Glue Storm (BTD6)|Glue Storm]], [[Bloon Sabotage (BTD6)|Bloon Sabotage]], and [[Overclock (BTD6)|Overclock]]. [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] is a solid Tier 4 upgrade that can do most of the work in saving up for BEZ. Outside of Reverse, bottom platform is recommended, to shoot against the grain and avoids shots getting clogged. | ||
|} | |} | ||
===CHIMPS Starts=== | |||
{{#ev:youtube|xaKa-uwexN4|dimensions=320x240px}} | |||
== Update history == | |||
{{BTD6 change list by name|Sanctuary}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | |||
BTD6 Sanctuary easter.png|Easter theme | |||
BTD6 Sanctuary fireworks.png|Fireworks theme | |||
BTD6 Sanctuary halloween.png|Halloween theme | |||
BTD6 Sanctuary holiday.png|Holiday theme | |||
BTD6 Sanctuary island statue.png|Island statue | |||
</gallery> | </gallery> | ||
==In other languages== | ==In other languages== | ||
{{BTD6 | {{BTD6 last updated|48.1|section=y}} | ||
|ar | {{langlist | ||
|da | |key=Sanctuary | ||
|de | |ar =الملاذ الآمن | ||
|es | |da =Fristed | ||
|es-la | |de =Heiligtum | ||
|fi | |es =Santuario | ||
|fr | |es-la=Santuario | ||
|it | |fi =Turvapaikka | ||
|ja | |fr =Sanctuaire | ||
|ko | |it =Santuario | ||
|nl | |ja =サンクチュアリ | ||
|no | |ko =성소 | ||
|pl | |nl =Heiligdom | ||
|pt-br | |no =Fristed | ||
|ru | |pl =Sanktuarium | ||
|sv | |pt-br=Santuário | ||
|th | |ru =Святилище | ||
|tr | |sv =Helgedom | ||
|zh-cn | |th =วิหาร | ||
|zh-tw | |tr =Mabet | ||
|zh-cn=避难所 | |||
|zh-tw=聖殿 | |||
}} | }} | ||