Cripple MOAB (BTD6): Difference between revisions

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{{for|other uses|Cripple MOAB (disambiguation)}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Cripple MOAB
|id=Cripple MOAB
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|abbr  =
|abbr  =
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'''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of Sniper Monkey's bullets from 30 to 280, and grants bullets an area effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[Unit|units]]).
'''Cripple MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the amount of time [[MOAB-Class Bloon]]s are [[Stun|stunned]] on hit and allows Sniper Monkey to apply a cripple debuff to them, causing them to take +5 [[damage]] from all sources. It also increases the damage of Sniper Monkey's bullets from 30 to 140, and grants bullets an {{BTD6 dt|2}}-type area of effect that deals 28 damage to up to 10 Bloons near the impact location (up to a distance of 8 [[unit]]s). This effect does not stun or cripple blimps.


This upgrade increases the amount of time [[MOAB-Class Bloon|MOAB-Class Bloons]] are stunned on hit. It also allows Cripple MOAB's main bullets to apply a cripple debuff to MOAB-class bloons, which makes them take +5 damage from all damage sources.
{| class="wikitable"
{| class="wikitable"
|+Duration of Cripple MOAB's Stun and Debuff (bullet)
|+Duration of Cripple MOAB's Stun and Debuff (bullet)
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|0.75s
|0.75s
|}
|}
The area damage neither stuns nor cripples any Bloons and cannot hit [[Camo Bloon (BTD6)|Camo Bloons]] unless Camo detection is granted.


With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly<!--e.g. 4*2/3 = 2.6667, not 2.5, for a DDT--> 66% of the normal duration. Additionally shrapnel damage is increased from 6 to 12 and pierce increased from 2 to 3.
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] [[crosspath]], shrapnel can now stun and debuff MOAB-Class Bloons for roughly 66% of the normal duration. Additionally, shrapnel damage is increased from 6 to 12 and [[pierce]] increased from 2 to 6, plus extra [[projectile]] speed and lifespan.


{| class="wikitable"
{| class="wikitable"
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|2s
|2s
|-
|-
|[[DDT (BTD6)|DDT]] (if visible)
|[[DDT (BTD6)|DDT]]
|2.5s
|2.5s
|2.5s
|2.5s
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==Stats==
==Stats==
{{BTD6 stat list by upgrade|Sniper Monkey|500}}
{{BTD6 stat list by tiers|Sniper Monkey|500}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Sniper Monkey|1|5}}
{{BTD6 cost list by upgrade|Sniper Monkey|1|5}}
== Update history ==
{{BTD6 change list by upgrade|Sniper Monkey|1|5}}


==Strategy==
==Strategy==
{{Strategy needed|Cripp use cases on chimps, bosses, etc.}}
{{BTD6 last updated|52.1|section=y}}
Cripple MOAB excels at debuffing single blimps from any range, given enough [[Line of Sight]], allowing towers to maximize damage against single targets, hence standing out the most in [[Boss Bloon Event]]s and [[Boss Rush]]. Setting on [[Strong]] is often the best to affect the strongest blimp, unless against [[Dreadbloon (BTD6)|Dreadbloon]] where [[First]] is necessary to avoid [[Rock Bloon]]s.
Cripple MOAB's debuff makes it stand out in [[Boss Bloon Event]]s (against Tier 2+), [[Boss Rush]], and [[Freeplay]]. As this debuff is a flat damage bonus, towers that benefit the most are those that have fast-firing but low-damage projectiles, such as [[Overdrive (BTD6)|Overdrive]]s, [[Sun Avatar (BTD6)|Sun Avatar]]s, and Shinobi-buffed [[Bloonjitsu (BTD6)|Bloonjitsu]]s. It should be left on [[Strong]] targeting, but [[First]] against [[Dreadbloon (BTD6)|Dreadbloon]] to avoid [[Rock Bloon]]s.


As its blimp debuff is a flat damage bonus, towers that benefit the most from the crippled debuff are those which shoot lots of low-damage projectiles, such as [[Overdrive (BTD6)|Overdrive]]s, [[Sun Avatar (BTD6)|Sun Avatar]]s, and Shinobi-buffed [[Bloonjitsu (BTD6)|Bloonjitsu]]s.
In [[CHIMPS]], Cripple MOAB is a subpar choice. Compared to other towers in the same price range it is lacking as a solo damage tower, and may struggle to beat the {{BTD6|BAD}}.


Path 2 crosspath is better for group damage, as the shrapnel can stun and cripple many MOABs in one attack, while Path 3 crosspath is better for single target damage. Path 2 also grants camo detection, allowing this tower to hit, stun and cripple DDTs, and reliably affect Phayze.
5-0-2 is the better crosspath for Cripple MOAB in CHIMPS and against most Bosses. This crosspath can achieve full debuff uptime against BADs and Bosses with either {{BTD6|Jungle Drums}} or {{BTD6|Berserker Brew}}. In CHIMPS, the faster explosions also improve its own DPS more than added shrapnel. 5-2-0 is preferred against Phayze (which demands innate [[Camo Bloon (BTD6)|Camo]] detection) and in Freeplay (in which the debuff is by far its most important effect, and 5-2-0's group debuff is preferable to 5-0-2's single-target).


Cripple MOAB is great for late-game rounds or high difficulty boss tiers, as the debuff will help any other damage-dealing towers, plus grant some extra damage. A tower with similar effects is the [[Glue Gunner (BTD6)|Glue Storm]], which is significantly cheaper but gives a less powerful debuff of only +2 damage. In these cases where single target damage is preferred, Path 3 crosspath should be bought, alongside a [[Monkey Village (BTD6)|Monkey Village]] with the [[Jungle Drums (BTD6)|Jungle Drums]] upgrade for almost full debuff uptime on bosses and BADs.
== Update history ==
{{BTD6 change list by upgrade|Sniper Monkey|1|5}}


==Related [[List of achievements in BTD6|Achievement]]==
==Related [[List of achievements in BTD6|Achievement]]==
{{BTD6 achievement list by name|Axis of Havoc}}
{{BTD6 achievement list|exclude others=y|include=Axis of Havoc}}


==Gallery==
==Gallery==
{{main gallery|Sniper Monkey}}
{{main gallery|Sniper Monkey}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
File:BTD6 Cripple MOAB 5XX.png|Cripple MOAB for all upgrades
</gallery>


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 500-SniperMonkey.png|Portrait
BTD6 500-SniperMonkey.png|Portrait
BTD6 SniperMonkey CrippleMoabUpgradeIcon.png|Upgrade icon
BTD6 SniperMonkey CrippleMoabUpgradeIcon.png|Upgrade icon
BTD6 500-SniperMonkeyInsta.png|[[Insta-Monkey]] icon
BTD6 500-SniperMonkeyInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>