Superstorm: Difference between revisions
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{{for|the upgrade in [[Bloons TD 6]]| | {{for|the upgrade in [[Bloons TD 6]] that was formerly named "Superstorm"|Monarch of Storms}} | ||
{{ | {{Stub}} | ||
{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
|id=Superstorm | |id=Superstorm | ||
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|cost =55000 | |cost =55000 | ||
}} | }} | ||
'''Superstorm''' is the [[Druid (Battles 2)|Druid]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Superstorm''' is the [[Druid (Battles 2)|Druid]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD Battles 2]]''. It improves the [[Ball Lightning (Battles 2)|Ball Lightning]] tower by increasing the damage of the [[Heart of Thunder (Battles 2)|Heart of Thunder]]'s lightning from 1 to 3, ball's lightning<!--there's gotta be better wording, uhh "ball lightning zaps"?--> from 2 to 5, and adding the superstorm attack. | ||
The superstorm is a slow moving projectile that does 12 damage and inflicts [[Blowback|blowback]] on [[MOAB-Class Bloon]]s, blowing all targets by 250 units. The superstorm projectile also fires out a ball lightning projectile every second; this ball lightning is fired in a randomized direction within 180° of the superstorm's fired direction. Superstorm projectiles home towards targets and cannot target BADs, uses more pierce on blimps (MOABs: 5, BFB: 20, ZOMG: 50, DDT: 30), has 150 pierce, and lasts up to 5.7 seconds. It is fired every 4 seconds. Superstorm is able to detect [[Camo Bloon (Battles 2)|Camo Bloons]]. | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Druid|1|5}} | {{BTDB2 cost list by upgrade|Druid|1|5}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
==Update history== | ==Update history== | ||