First Strike Capability (BTD6): Difference between revisions

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'''First Strike Capability''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It grants Monkey Sub the First Strike [[Activated Ability|ability]], which when activated launches a missile at the strongest Bloon on screen, dealing 10,000 [[damage]] to it and creating an explosion which deals 350 damage with a [[pierce]] of 80 and blast radius of 65. The first strike missile can damage all Bloon types and can see [[Camo Bloon (BTD6)|Camo Bloons]] even if the Monkey Sub cannot. Since the explosion also damages its main target, the main target takes a total of 10,350 damage from First Strike. This ability has a cooldown of 60 seconds and an initial cooldown of 20 seconds.
'''First Strike Capability''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade grants Monkey Sub the First Strike [[Activated Ability|ability]], which when activated launches a missile at the strongest Bloon on screen, dealing 10,000 [[damage]] to it and creating an explosion which deals 350 damage with a [[pierce]] of 80 and blast radius of 65. The first strike missile can damage all Bloon types and can see [[Camo Bloon (BTD6)|Camo Bloons]] even if the Monkey Sub cannot. Since the explosion also damages its main target, the main target takes a total of 10,350 damage from First Strike. This ability has a cooldown of 60 seconds and an initial cooldown of 20 seconds.<section end="lede" />


==Stats==
==Stats==
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==Strategy==
==Strategy==
First Strike Capability's ability does incredible single-target damage for a long cooldown. It stands out in [[CHIMPS]] due to its ability being able to completely one-shot a highly-damaged Round 100 {{B|BAD|BTD6}}. Purchase it during Round 99 to get the ability off cooldown, especially when using it on medium-to-long maps for two ability usages. In Boss Events, First Strike is a strong choice for instakills against [[Bloonarius (BTD6)|Bloonarius]], instakills against [[Vortex (BTD6)|Vortex]], and breaking the Primary layer of {{B|Dreadbloon|BTD6}} in Timed Bosses, but it faces competition from {{B|Spike Storm|BTD6}} for the latter. First Strike is serviceable at one-shotting single ZOMGs, but its long cooldown prevents it from eliminating all ZOMGs in later rounds.
{{BTD6 last updated|56.3|section=y}}
First Strike Capability's ability does incredible single-target damage for a long cooldown. It stands out in [[CHIMPS]] due to its ability being able to completely one-shot a highly-damaged Round 100 {{BTD6|BAD}}. Purchase it during Round 99 to get the ability off cooldown, especially when using it on medium-to-long maps for two ability usages. In Boss Events, First Strike is a strong choice for instakills against [[Bloonarius (BTD6)|Bloonarius]], instakills against [[Vortex (BTD6)|Vortex]], and breaking the Primary layer of {{BTD6|Dreadbloon}} in Timed Bosses, but it faces competition from {{BTD6|Spike Storm}} for the latter. First Strike is serviceable at one-shotting single ZOMGs, but its long cooldown prevents it from eliminating all ZOMGs in later rounds.


Unlike other single-target specialists, such as [[Spike Storm (BTD6)|Spike Storm]] and [[MOAB Eliminator (BTD6)|MOAB Eliminator]], First Strike requires water placement and is not dependent on synergies to maximize its single-target damage, though it does appreciate from water cooldown reductions via [[Bloontonium Reactor (BTD6)|Bloontonium Reactor]] or [[Energizer (BTD6)|Energizer]]. Using Bloontonium Reactor also allows double ability usage against Round 100 on shorter maps, such as [[Quad]].
Unlike other single-target specialists, such as [[Spike Storm (BTD6)|Spike Storm]] and [[MOAB Eliminator (BTD6)|MOAB Eliminator]], First Strike requires water placement and is not dependent on synergies to maximize its single-target damage, though it does appreciate from water cooldown reductions via [[Bloontonium Reactor (BTD6)|Bloontonium Reactor]] or [[Energizer (BTD6)|Energizer]]. Using Bloontonium Reactor also allows double ability usage against Round 100 on shorter maps, such as [[Quad]].
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{{main gallery|Monkey Sub}}
{{main gallery|Monkey Sub}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
File:BTD6 First Strike Capability 040.png|First Strike with no crosspath
File:BTD6 First Strike Capability 140.png|First Strike with 140 crosspath
File:BTD6 First Strike Capability 240.png|First Strike with 240 crosspath
File:BTD6 First Strike Capability 041.png|First Strike with 041 crosspath
File:BTD6 First Strike Capability 042.png|First Strike with 042 crosspath
File:BTD6 First Strike Capability Active Ability.gif|First Strike activated ability
</gallery>


===Assets===
===Assets===
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BTD6 040-MonkeySubInsta.png|[[Insta Monkey]] icon
BTD6 040-MonkeySubInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*The appearance of the monkey piloting the submarine is a reference to the character Marko Ramius in the 1990 American submarine spy thriller film [[wp:The Hunt for Red October (film)|The Hunt for Red October]].<ref>[https://www.youtube.com/watch?v=3ZDKh9pHNug Ninja Kiwi Insider Session #1: Art Director Mike!]</ref>
*Its capability to one-shot a heavily damaged {{BTD6|BAD}} is featured in the Quest [[Striken BAD]].


==In other languages==
==In other languages==
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|last updated=43.1
|last updated=43.1
}}
}}
==References==
{{references}}


==Navigation==
==Navigation==
{{BTD6 monkey sub nav}}
{{BTD6 monkey sub nav}}
{{BTD6 upgrade nav}}
{{BTD6 upgrade nav}}