Ability Stacking: Difference between revisions

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|name =Ability Stacking
|name =Ability Stacking
|image=BTD6 ArtifactAbilityStacking.png
|image=BTD6 ArtifactAbilityStacking.png
|name common  =Ability Stacking Common
|name rare    =Ability Stacking Rare
|name legendary=Ability Stacking Legendary


|description common  =Ability cooldowns loop to gain 1 extra charge. Ability cooldowns are 20% slower for all Monkeys except Psi
|description common  =Ability cooldowns loop to gain 1 extra charge(s). Ability cooldowns are 20% slower for all Monkeys except Psi
|description rare    =Ability cooldowns loop to gain 2 extra charges. Ability cooldowns are 20% slower for all Monkeys except Psi
|description rare    =Ability cooldowns loop to gain 2 extra charge(s). Ability cooldowns are 10% slower for all Monkeys except Psi
|description legendary=Ability cooldowns loop to gain 3 extra charges. Ability cooldowns are 20% slower for all Monkeys except Psi
|description legendary=Ability cooldowns loop to gain 3 extra charge(s). Ability cooldowns are 0% slower for all Monkeys except Psi
           
|introduced=47.0
|insta type common  =
}}
|insta type rare    =
{{Research|Determine if on which order the abilities are consumed if the player have multiple of the same tower.}}
|insta type legendary=
'''Ability Stacking''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It allows towers that have an [[Activated Ability]] to store extra charges in exchange for increasing the cooldown time. Once the ability is recharged, it will restart the cooldown timer in the background and will grant an extra use of the ability when it is completed, showing as if the player had two towers with the same ability. If the tower has multiple abilities, the charges of each one will be stored independent from each other.


|insta tiers common  =
Higher rarity versions of this Artifact increase the amount of additional charges that can be stored and reduce the cooldown penalty, which is 20% for Common and Rare versions (despite what the game says) and 0% for the Legendary variant. [[Psi (BTD6)|Psi]] is not affected by the cooldown penalty.
|insta tiers rare    =
|insta tiers legendary=
}}
{{Research|Determine if on which order the abilities are consumed if the player have multiple of the same tower.}}'''Ability Stacking''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It allows towers that have an [[Activated Ability]] to store charges in exchange in exchange for making the cooldown 20% longer. Once the ability is recharged it will restart the cooldown timer in the background and will grant an extra use of the ability when it is completed, showing as if the player had two towers with the same ability. If the tower has multiple abilities, the charges of each one will be stored independent from each other. Higher rarity versions of this Artifact increase the amount of additional charges that can be stored but the penalty will remain the same. [[Psi (BTD6)|Psi]] begins with the Common version of the Artifact and is not affected by the cooldown penalty.


This ability can be used to stack ability charges in easier rounds or while weaker Bloons are on the screen to use them in harder situations. Players can pair this ability with stall towers to allow more time for the abilities to recharge. This ability will stack with [[Full Broadside]] on [[Monkey Pirates (BTD6)|Monkey Pirates]] and above.
==Tips==
{{BTD6 last updated|51.2|section=1}}
* One can pair this ability with stall towers to allow more time for the abilities to recharge.
* [[Absolute Ability]], Quickening Artifacts or Boosts, or other Artifacts that reduce ability cooldowns help to have the additional charges faster.
* The player should not pair [[Innate Ability]] with this Artifact as activating abilities automatically defeats the purpose of Ability Stacking.
* The extra charges granted stacks with [[Full Broadside]] on [[Monkey Pirates (BTD6)|Monkey Pirates]] and [[Get to the Chopper]] on [[Support Chinook (BTD6)|Support Chinooks]].
* This Artifact is very powerful with [[Striker Jones (BTD6)|Striker Jones]], as his level 10 Artillery Command ability will grant maximum ability charged to affected towers, allowing significantly more charges to be stored. At maximum charges on both abilities, a single [[MOAB Assassin (BTD6)|MOAB Assassin]] can use its ability up to 6, 12, or 20 times in rapid succession (dealing 4,500, 9,000, or 15,000 total damage), depending on Artifact rarity.


== Update history ==
== Update history ==
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{{langlist
{{langlist
|table=btd6_text
|table=btd6_text
|key=AbilityStacking1
|key=AbilityStackingX
|ar  =القدرة على التكديس شائعة
|ar  =القدرة على التكديس
|da  =Evnestabling - almindelig
|da  =Evnestabling
|de  =Fähigkeitskombination Häufig
|de  =Fähigkeitskombination
|en  =Ability Stacking Common
|es  =Acumulación de habilidades
|es  =Acumulación de habilidades común
|es-la=Acumulación de habilidades
|es-la=Apilamiento de habilidades común
|fi  =Kykyjen pinoaminen
|fi  =Kykypinoaminen, yleinen
|fr  =Accumulation d’aptitudes
|fr  =Accumulation d’aptitudes commune
|it  =Accumulo abilità
|it  =Accumulo abilità - comune
|ja  =アビリティスタック
|ja  =アビリティスタック・コモン
|ko  =능력 중첩
|ko  =일반 능력 중첩
|nl  =Vaardigheden stapelen  
|nl  =Vaardigheden stapelen Gewoon
|no  =Evnestabling
|no  =Evnestabling – vanlig
|pl   =Kumulacje zdolności
|nl   =Vaardigheden stapelen Gewoon
|pt-br=Acúmulo de Habilidade
|pt-br=Acúmulo de Habilidade - Comum
|ru  =Совмещение способности:
|ru  =Совмещение способностей, обычное
|sv  =Stapling av förmågor
|sv  =Vanlig stapling av förmågor
|th  =สกิลการซ้อน
|th  =สกิลการซ้อนทั่วไป
|tr  =Yetenek İstifleme
|tr  =Yetenek İstifleme - Sıradan
|zh-cn=技能叠加
|zh-cn=技能叠加(普通)
|zh-tw=技能疊加
|zh-tw=一般技能疊加
}}
}}
{{clear|right}}
{{clear|right}}
==Navigation==
==Navigation==
{{BTD6 artifact nav}}
{{BTD6 artifact nav}}