White Hot Spikes (BTD6): Difference between revisions
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'''White Hot Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. | '''White Hot Spikes''' is the [[Spike Factory (BTD6)|Spike Factory]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The [[damage type]] of newly placed spikes are changed from sharp to normal, allowing them to pop Frozen and [[Lead Bloon (BTD6)|Lead Bloon]]s.<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|51.2|section=y}} | ||
Despite | Despite its high cost simply changing damage type to pop Frozen and Lead, White Hot Spikes has practical use cases for countering [[DDT (BTD6)|DDT]]s and unshielded [[Dreadbloon (BTD6)|Dreadbloon]] (without Support immunities) without needing lead-popping supports. Gaining frozen-popping is niche, however White Hot Spikes avoids anti-synergy with freezing supports, such as [[Silas (BTD6)|Silas]] and [[Snowstorm (BTD6)|Snowstorm]]. Because of its high cost, it's not advised as the only lead-popping against early Leads or Camo Leads, since other lead-popping options (e.g. [[Alchemist (BTD6)|Alchemist]], 1-2-0 [[Sniper Monkey (BTD6)|Sniper Monkey]]) are cheaper and more efficient. | ||
==Update history== | ==Update history== | ||