Bouncing Projectiles: Difference between revisions

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{{distinguish|Bouncy Projectiles}}
{{BTD6 artifact info
{{BTD6 artifact info
|id=BouncingProjectiles
|id=BouncingProjectiles
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|name =Bouncing Projectiles
|name =Bouncing Projectiles
|image=BTD6 ArtifactBouncingProjectiles.png
|image=BTD6 ArtifactBouncingProjectiles.png
|name common  =Bouncing Projectiles Common
|name rare    =Bouncing Projectiles Rare
|name legendary=Bouncing Projectiles Legendary


|description common  =All projectiles will bounce off blocking objects and projectiles travel 10% further
|description common  =All projectiles will bounce off blocking objects and projectiles travel 10% further
|description rare    =All projectiles will bounce off blocking objects and projectiles travel 20% further
|description rare    =All projectiles will bounce off blocking objects and projectiles travel 18% further
|description legendary=All projectiles will bounce off blocking objects and projectiles travel 40% further
|description legendary=All projectiles will bounce off blocking objects and map borders, and projectiles travel 30% further
           
|introduced=47.0
|insta type common  =
}}
|insta type rare    =
'''Bouncing Projectiles''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It makes all [[Projectile|projectiles]] capable of bouncing from objects and increases their lifespan (the time it takes before disappearing if the projectile hasn't reached its pierce cap yet). Higher rarity versions of this Artifact increase the lifespan even further and the Legendary rarity will also make projectiles able to bounce off of map borders. The player unlocks the Legendary variant by default.
|insta type legendary=


|insta tiers common  =
== Modifiers ==
|insta tiers rare    =
{| class="wikitable"
|insta tiers legendary=
|+
}}
!Rarity
'''Bouncing Projectiles''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It makes the [[Projectile|projectiles]] capable of bouncing from objects and the map borders and increases their lifespan (the time it takes before disappearing if the projectile hasn't reached its pierce cap yet). Higher rarity versions of this Artifact increase the lifespan even further. [[Harlegwen]] starts with the Rare variant of this Artifact.
!Projectile lifespan
!Bounce from objects
!Bounce from map borders
|-
|Common
| +10%
|{{Y}}
|{{N}}
|-
|Rare
| +18%
|{{Y}}
|{{N}}
|-
|Legendary
| +30%
|{{Y}}
|{{Y}}
|}


It is recommended to pair this Artifact with buffs to the projectile lifespan and speed as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring examples of anti-synergy include [[Heightened Perception]] and [[Slower Is Harder]], and in the other side, it benefits from Quickening boosts. In a similar way to the [[Juggernaut (BTD6)|Juggernaut]] line of upgrades, this benefit can work better in maps with closed spaces. This Artifact doesn't affect projectiles that instantly reach their target like the ones from [[Sniper Monkey (BTD6)|Sniper Monkeys]].
==Tips==
{{BTD6 last updated|56.0|section=1}}
*It is recommended to pair this Artifact with buffs to projectile lifespan and speed, as they will allow the projectiles to travel further and remain for longer on the screen to increase the chances that they reach a Bloon before expiring.
**Because of this, it syngergizes with Quickening Artifacts and Boosts and Artifacts like [[Hawk's Eye]], and anti-synergizes with Artifacts that reduce lifespan and speed, such as [[Heightened Perception]] and [[Slower Is Harder]].
**[[Added Preservatives]] also allows projectiles to bounce from map borders, although the map bouncing benefit is redundant with the Legendary version of this Artifact, but the lifespan increase makes it still worth it.
*Similar to [[Juggernaut (BTD6)|Juggernaut]] and [[Ultra-Juggernaut (BTD6)|Ultra-Juggernaut]], this Artifact can work better in maps with closed spaces.
*This Artifact doesn't affect projectiles that instantly reach their target such as [[Sniper Monkey (BTD6)|Sniper Monkey]]'s bullets.


== Update history ==
== Update history ==
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|da  =Hoppende projektiler - almindelig
|da  =Hoppende projektiler - almindelig
|de  =Rollprojektile Häufig
|de  =Rollprojektile Häufig
|en  =Bouncing Projectiles Common
|es  =Proyectiles rebotadores comunes
|es  =Proyectiles rebotadores comunes
|es-la=Proyectiles rebotadores comunes
|es-la=Proyectiles rebotadores comunes
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|nl  =Stuiterprojectielen Gewoon
|nl  =Stuiterprojectielen Gewoon
|no  =Sprettprosjektiler – vanlig
|no  =Sprettprosjektiler – vanlig
|nl   =Stuiterprojectielen Gewoon
|pl   =Odbijające się pociski – Powszechny
|pt-br=Projéteis Ricocheteantes - Comum
|pt-br=Projéteis Ricocheteantes - Comum
|ru  =Отскакивающие снаряды, обычные
|ru  =Отскакивающие снаряды, обычные