All for one and one for one: Difference between revisions
Pymonkibot (talk | contribs) Bot: Automated import of articles |
Hubianzhen (talk | contribs) →Strategy: still strong enough to clear this achievement after lots of nerfs |
||
| (9 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{BTD6 achievement info | {{BTD6 achievement info | ||
|id=80 | |id=80 | ||
|name =All for one and one for one | |name =All for one and one for one | ||
|image =BTD6 achievement | |image =BTD6 achievement PrimaryMonkeyIcon.png | ||
|subscript = | |subscript = | ||
|description=Win a game with only 1 monkey tower on screen at any one time in any Hard Difficulty game | |description=Win a game with only 1 monkey tower on screen at any one time in any Hard Difficulty game | ||
| Line 11: | Line 10: | ||
|rewards=KnowledgePoints:1 | |rewards=KnowledgePoints:1 | ||
|introduced = | |introduced =13.0 | ||
|introduced C= | |introduced C= | ||
}} | }} | ||
'''All for one and one for one''' is an [[achievement]] in ''[[Bloons TD 6]]''. | '''All for one and one for one''' is an [[achievement]] in ''[[Bloons TD 6]]''. It was added to the game files in {{BTD6 version|12.0}}, but was not obtainable until it was officially released in {{BTD6 version|13.0}}. It is obtained by completing a game on [[Hard]] [[difficulty]] while only having one [[tower]] on-screen at any given time; [[sell]]ing and replacing the tower is permitted. | ||
==Strategy== | |||
{{BTD6 last updated|56.0}} | |||
* It doesn't matter what map is used for this achievement, so it is easiest to unlock it by playing a Beginner map with a really long path, such as [[Logs]], [[Cubism]], or [[Resort]]. | |||
* It is recommended to obtain this achievement on the Standard Hard mode, as while the achievement is unlockable on the other Hard difficulties, all of them add extra challenge that may not be desirable. | |||
* Remember to sell first, then place a second desired tower, or else the game will consider it as multiple towers on screen. | |||
An easy solution that does not require Monkey Knowledge or selling is by using the {{BTD6|Pirate Lord}} on Logs or [[Spa Pits]]. | |||
# Place the Buccaneer in the middle of either track. This will hit the left column with {{BTD6|Long Range}}, and will hit MOAB-Class Bloons on the right-most. | |||
# Upgrade to {{BTD6|Grape Shot}} and then Long Range on round 6 and 7, respectively. | |||
# Upgrade to {{BTD6|Hot Shot}} on round 10. | |||
# Upgrade to {{BTD6|Cannon Ship}} on round 14. | |||
# {{BTD6|Crow's Nest}} can be bought on or before round 24, but can also be delayed until right before round 36. | |||
# Upgrade to {{BTD6|Monkey Pirates}} on round 30. Start hooking in MOAB-Class Bloons with the ability when multiple MOABs are on screen. | |||
# Upgrade to Pirate Lord on round 52. After purchasing the tier 5, it is no longer required to hook in MOABs and the player can freely go AFK to win. | |||
==In other languages== | ==In other languages== | ||