One Shot: Difference between revisions

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m Text replacement - "==Strategy==" to "==Tips== {{cleanup|Restructure into a bullet point list per the strategy guidelines}}"
 
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|name =One Shot
|name =One Shot
|image=BTD6 ArtifactOneShot.png
|image=BTD6 ArtifactOneShot.png
|name common  =One Shot Common
|name rare    =One Shot Rare
|name legendary=One Shot Legendary


|description common  =Sniper Monkeys attack 2x slower, but have a 1 in 5 chance to Crit for 10x damage. Adds a 1-1-0 Sniper Monkey to your Party
|description common  =Sniper Monkeys attack 2x slower, but have a 1 in 5 chance to Crit for 10x damage. Adds a 1-1-0 Sniper Monkey to your Party
|description rare    =Sniper Monkeys attack 2x slower, but have a 1 in 5 chance to Crit for 14x damage. Adds a 2-1-0 Sniper Monkey to your Party
|description rare    =Sniper Monkeys attack 2x slower, but have a 1 in 5 chance to Crit for 14x damage. Adds a 2-1-0 Sniper Monkey to your Party
|description legendary=Sniper Monkeys attack 2x slower, but have a 1 in 5 chance to Crit for 20x damage. Adds a 2-0-0 Sniper Monkey to your Party
|description legendary=Sniper Monkeys attack 2x slower, but have a 1 in 5 chance to Crit for 20x damage. Adds a 2-0-0 Sniper Monkey to your Party
           
 
|insta type common  =SniperMonkey
|insta type common  =SniperMonkey
|insta type rare    =SniperMonkey
|insta type rare    =SniperMonkey
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|insta tiers rare    =210
|insta tiers rare    =210
|insta tiers legendary=200
|insta tiers legendary=200
|introduced=47.0
}}
}}
'''One Shot''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It doubles the [[attack cooldown]] of [[Sniper Monkey (BTD6)|Sniper Monkeys]] but gives them a 1 in 5 chance to Crit, multiplying their damage by 10× / 14× / 20×. It also adds a 1-1-0 / 2-1-0 / 2-2-0 Sniper to the party.
'''One Shot''' is a type of [[Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]''. It doubles the [[attack cooldown]] of [[Sniper Monkey (BTD6)|Sniper Monkeys]] but gives them a 1 in 5 chance to Crit, multiplying their damage by 10× / 14× / 20×. It also adds a 1-1-0 / 2-1-0 / 2-2-0 Sniper to the party. The player unlocks the Rare variant by default.


==Strategy==
==Tips==
This Artifact is an overall boost in damage (+40%, +80% and +140% increase in average damage output, depending on the rarity), but it comes at a huge cost, making the Snipers incapable of handling the waves of small Bloons, which is especially noticeable with the top and middle paths. Because of this it is not recommended to use Snipers as the main defense and instead using them as a source of damage against single targets with high health like [[Boss Bloon|Bosses]].
{{cleanup|Restructure into a bullet point list per the [[Blooncyclopedia:Strategy guidelines|strategy guidelines]]}}
{{BTD6 last updated|51.2|section=1}}
This Artifact is an overall boost in damage (+40%, +80% and +140% increase in average damage output, depending on the rarity), but it comes at a huge cost, making the Snipers incapable of handling the waves of small Bloons, which is especially noticeable with the top and middle paths. Because of this it is not recommended to use Snipers as the main defense and instead using them as a source of damage against single targets with high health like [[Boss Bloon|Bosses]], and it is recommended that Snipers are upgraded to x-x-3 and further.


Players should avoid using this Artifact alongside [[Rubber Bullets]] as they both have anti-synergy with each other: first, the damage penalty from Rubber Bullets makes the Crit damage irrelevant as even a 2-0-0 [[Large Calibre (BTD6)|Large Calibre]] Sniper will have a higher damage output; and second, the reduction of attack speed of One Shot makes the stalling done by Rubber Bullets less reliable.
Players should avoid using this Artifact alongside [[Rubber Bullets]] as they both have anti-synergy with each other: first, the damage penalty from Rubber Bullets makes the Crit damage irrelevant as even a 2-0-0 [[Large Calibre (BTD6)|Large Calibre]] Sniper will have a higher damage output; and second, the reduction of attack speed of One Shot makes the stalling done by Rubber Bullets less reliable.
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{{langlist
{{langlist
|table=btd6_text
|table=btd6_text
|key=OneShot1
|key=OneShotX
|ar  =تصويبة واحدة شائعة
|ar  =تصويبة واحدة
|da  =Et skud - almindelig
|da  =Et skud
|de  =Einzelschuss Häufig
|de  =Einzelschuss
|en  =One Shot Common
|es  =Unidisparo
|es  =Unidisparo común
|es-la=Disparo único
|es-la=Disparo único común
|fi  =Yksi laukaus
|fi  =Yksi laukaus, yleinen
|fr  =Un tir
|fr  =Un tir commun
|it  =Singolo colpo
|it  =Singolo colpo - comune
|ja  =一発屋
|ja  =一発屋・コモン
|ko  =원샷
|ko  =일반 원샷
|nl  =Enkel schot  
|nl  =Enkel schot Gewoon
|no  =Én sjanse
|no  =Én sjanse – vanlig
|pl   =Jeden strzał
|nl   =Enkel schot Gewoon
|pt-br=Uma Chance
|pt-br=Uma Chance - Comum
|ru  =Один выстрел
|ru  =Один выстрел, обычный
|sv  =Ett skott
|sv  =Vanligt ett skott
|th  =นัดเดียด
|th  =นัดเดียวทั่วไป
|tr  =Tek Atış
|tr  =Tek Atış - Sıradan
|zh-cn=致命一击
|zh-cn=致命一击(普通)
|zh-tw=一擊必殺
|zh-tw=一般一擊必殺
}}
}}
{{clear|right}}
{{clear|right}}
==Navigation==
==Navigation==
{{BTD6 artifact nav}}
{{BTD6 artifact nav}}