Spike Storm!: Difference between revisions
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{{BCS power info | {{BCS power info | ||
|id=SpikeStorm | |id=SpikeStorm | ||
|numeric id=161 | |||
|name =Spike Storm! | |name =Spike Storm! | ||
|image =BCS SpikeStorm CardArt.png | |image =BCS SpikeStorm CardArt.png | ||
|icon =BCS SpikeStorm Icon.png | |||
|description=Deal 30 Damage to all enemy Bloons | |description=Deal 30 Damage to all enemy Bloons | ||
|flavor =It's raining spikes, hallelujah, it's raining spikes! | |flavor =It's raining spikes, hallelujah, it's raining spikes! | ||
|pack =Classic | |||
|class =Basic | |class =Basic | ||
|rarity =Rare | |rarity =Rare | ||
|exclusive = | |exclusive = | ||
|introduced=2.0 | |introduced=2.0 | ||
|cost =2 | |||
|charges=2 | |||
}} | }} | ||
'''Spike Storm!''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in version 2.0. It deals 30 damage to all [[Bloon (BCS)|Bloon]]s on the opponent's side. | '''Spike Storm!''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|2.0}}. It deals 30 damage to all [[Bloon (BCS)|Bloon]]s on the opponent's side. It cannot be played if no Bloons are on the opponent's side. | ||
The card art depicts a [[Spike Factory]] with the [[Spike Storm (BTD6)|Spike Storm]] upgrade on the [[Peninsula]] [[map]] from ''[[Bloons TD 6]]''. | |||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{BCS last updated|4.0|section=y}} | ||
*Compared to [[ | *Compared to [[Firestorm]], Spike Storm has more charges but less damage, both overall and individually, and is less cost-efficient. However, an important distinction is that it is the cheapest board clear, is a reliable counter to [[Red Bloon (BCS)|Red Bloon]] spam (including [[Swarm Red Bloon]]s and [[Red Bloon Storm]]), and it can be equipped on any Hero. Additionally, its 2 charges is more flexible at removing extremely weakened bloons. | ||
**For Player 2, a Spike Storm can counter Player 1's Red Bloon spam on Round 1, which cannot be done with Firestorm without [[Cash Drop (BCS)|Cash Drop]]. It is generally not recommended on the first turn unless the opponent sends 6+ bloons. | **For Player 2, a Spike Storm can counter Player 1's Red Bloon spam on Round 1, which cannot be done with Firestorm without [[Cash Drop (BCS)|Cash Drop]]. It is generally not recommended on the first turn unless the opponent sends 6+ bloons. | ||
*Whether to use one or two Spike Storms against low-tier bloon spam may depend if the opponent may be planning to use a [[Bloon Embiggen]] to OTK you; against aggro players, it may be safer to use both to kill as many bloons as possible if they can afford Bloon Embiggen. | *Whether to use one or two Spike Storms against low-tier bloon spam may depend if the opponent may be planning to use a [[Bloon Embiggen]] to OTK you; against aggro players, it may be safer to use both to kill as many bloons as possible if they can afford Bloon Embiggen. | ||
*If expecting a Spike Storm from the opponent, [[Growth Gas Bloon]]s weaken the effect that Spike Storm has because of its low damage per hit. Two Growth Gas will make Spike Storm do very little against swarms. | *If expecting a Spike Storm from the opponent, [[Growth Gas Bloon]]s weaken the effect that Spike Storm has because of its low damage per hit. Two Growth Gas will make Spike Storm do very little against swarms. | ||
*Players running [[Red Bloon Apopalypse]] can | *Players running [[Red Bloon Apopalypse]] can use Spike Storm to boost their own [[Extractor Bloon]]s or scale [[Heart of Vengeance Druid]]s safely. | ||
*Spike Storm has a similar damage-to-gold ratio to [[Super Monkey Storm (BCS)|Super Monkey Storm]] but is less effective against Bloons with Armor. | |||
==Gallery== | ==Gallery== | ||