Distraction (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) No edit summary |
||
| (3 intermediate revisions by 3 users not shown) | |||
| Line 17: | Line 17: | ||
|xp =200 | |xp =200 | ||
}} | }} | ||
'''Distraction''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 2 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Distraction''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 2 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />With this upgrade, each attack of the Ninja Monkey has a chance of distracting damaged Bloons, sending them or their children backwards by 100-150 [[Unit|units]]. [[MOAB-Class Bloon|MOAB-Class Bloons]] are not affected, and [[Ceramic Bloon (BTD6)|Ceramic Bloons]] are distracted for half the distance (50-75 units). Different attacks have different chances of distraction.<section end="lede" /> | ||
{| class="wikitable" | {| class="wikitable" | ||
!Attack | !Attack | ||
| Line 47: | Line 47: | ||
==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|51.0|section=y}} | ||
Distraction is quite unreliable as a lower-tier upgrade, having very low pierce and low blowback chance. It's only in large groups, such as for the T3 [[Shinobi Tactics (BTD6)|Shinobi Tactics]], that the blowback effect becomes noticeable enough to be reliable. | Distraction is quite unreliable as a lower-tier upgrade, having very low pierce and low blowback chance. It's only in large groups, such as for the T3 [[Shinobi Tactics (BTD6)|Shinobi Tactics]], that the blowback effect becomes noticeable enough to be reliable. | ||