Orders Received: Difference between revisions

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{{BCS power info
{{BCS power info
|id=OrdersReceived
|id=OrdersReceived
|numeric id=
|numeric id=203


|name      =Orders Received
|name      =Orders Received
|image      =BCS OrdersReceived CardArt.png
|image      =BCS OrdersReceived CardArt.png
|icon      =BCS OrdersReceived Icon.png
|description=Target Military Monkey or Bomb Shooter reloads immediately and gains 2 Temporary Ammo
|description=Target Military Monkey or Bomb Shooter reloads immediately and gains 2 Temporary Ammo
|flavor    =Heard, understood, acknowledged!
|flavor    =Heard, understood, acknowledged!
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|class    =Basic
|class    =Basic
|rarity    =Common
|rarity    =Common
|keywords  =Temporary Ammo
|introduced=4.0
|introduced=4.0
|exclusive =Striker Jones
|exclusive =Striker Jones


|cost  =5
|cost  =4
|charges=1
|charges=1
}}
}}
'''Orders Received''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. It allows the player to target a [[Military]] [[Monkey (BCS)|Monkey]] or [[Bomb Shooter (BCS)|Bomb Shooter]] to instantly reload its Ammo and grant it 2 extra Ammo that disappears at the end of the turn the card is played. The instant reload counts for On Reload effects as well as Striker Jones' Ammo Stores ability. It can only be used in [[Striker Jones (BCS)|Striker Jones]] decks.
'''Orders Received''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. When it targets a [[Military]] [[Monkey (BCS)|Monkey]] or [[Bomb Shooter (BCS)|Bomb Shooter]], the card instantly reloads the target's ammo and grant it 2 [[Temporary Ammo]]. The instant reload triggers On Reload effects and Striker Jones' Ammo Stores ability. It can only be added to [[Striker Jones (BCS)|Striker Jones]] [[deck]]s.
 
The card artwork depicts a [[Cash Drop Sniper]] saluting to Striker Jones while they're at an arid desert.


==Tips==
==Tips==
{{BCS last updated|4.0|section=y}}
{{BCS last updated|6.4|section=y}}
*Orders Received is a stronger [[Quick Reload]] for one extra Gold on a Military Monkey or Bomb Shooter, but limited to Striker Jones. Use on low-ammo Monkeys like [[Crippling Sniper]], [[The Big One (BCS)|The Big One]], and [[Bouncing Bullet (BCS)|Bouncing Bullet]]<!--sorry moab elim, glitched--> to output very high damage versus an opponent's high-HP rushes.
*Orders Received is a stronger [[Quick Reload]] for one extra Gold, but is limited to [[Military]] Monkeys and Bomb Shooters in Striker Jones decks. Use on low-ammo, long-reload targets like [[Crippling Sniper]], [[Bouncing Bullet (BCS)|Bouncing Bullet]], or [[Missile Launcher (BCS)|Missile Launcher]] to output very high damage versus an opponent's rushes.
*Like Quick Reload, Orders Received can be used on [[Cash Drop Sniper]] for a burst of Gold alongside damage, though this tactic is only really impactful in the early-game.
**[[MOAB Eliminator (BCS)|MOAB Eliminator]] especially synergizes with this card in the late-game, allowing it to destroy multiple blimps in one [[turn]]. At max Gold, a placed MOAB Eliminator can be paired with Order's Received in one turn.
*This card more efficient when used on Monkeys that have spent all their Ammo to get the extra Ammo from reloading.
**Besides [[Shell Shock Mortar]], this card is less effective on Mortars than other targets; due to their attacks always happening at the end of the turn; they usually have full Ammo whenever the player is able to play this card.
*All applicable On Reload effects synergize well with Orders Received.
**With [[Striker Jones (BCS)|Striker Jones]]'s Ammo Stores, Orders Received can be used to add even more Temporary Ammo, which can really assist against [[Dreadbloon (BCS)|Dreadbloon]] battles or against tough situations in general.
**Like Quick Reload, Orders Received can be used on [[Cash Drop Sniper]] to partially offset the Gold cost alongside dealing extra damage, though this tactic is only really impactful in the early-game.
*Orders Received is recommended in [[Boss Battle (BCS)|Boss Battle]]s for decks the centralize on Monkeys. It pairs well on applicable Monkeys that work well with [[Berserker Brew (BCS)|Berserker Brew]] synergies. Additionally, it can be used in a pinch during Stage 1 [[Dreadbloon (BCS)|Dreadbloon]] for [[Armor Piercing]] Monkeys to counter a highly armored [[Rock Bloon (BCS)|Rock Bloon]].
**Missile Launcher + Berserker Brew + two Orders Received costs 19 Gold, while Missile Launcher + three Orders Received costs 17 Gold.
**Two Berserker Brews + two Orders Received costs 20 Gold, and this combo can be used if an applicable Monkey is about to reload next turn.


<!--
== Update history ==
== Update history ==
{{BCS change list by name|War Bonds}}-->
{{BCS change list by name|Orders Received}}
 
==Development==
Orders Received costs 1 Gold less starting in Version 6.4 to make the card more viable in any Striker deck and less of a commitment compared to board clears that Striker would use instead.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> Although not stated in the commentary, the Gold cost decrease is enough to open up more combos with Orders Received, letting combos such as [[Missile Launcher (BCS)|Missile Launcher]] + [[Berserker Brew (BCS)|Berserker Brew]] + two Orders Received (19 Gold) become now affordable, specifically for Dreadbloon battles, as well as opening up [[MOAB Eliminator (BCS)|MOAB Eliminator]] + Order's Received in one turn without additional Gold-earning cards.


==Gallery==
==Gallery==
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BCS OrdersReceived Icon.png|Icon
BCS OrdersReceived Icon.png|Icon
File:BCS Cash Drop Orders.png|Orders Received on a Cash Drop Sniper
File:BCS Cash Drop Orders.png|Orders Received on a Cash Drop Sniper
File:BCS FragBombStrikerSpecial.png|Orders Received on a Frag Bomb Shooter (note +2 Temporary Ammo)
</gallery>
</gallery>