Deep Freeze (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) Phayzing out the Crosspaths section (geddit?) |
lede |
||
| (3 intermediate revisions by 3 users not shown) | |||
| Line 16: | Line 16: | ||
|xp =500 | |xp =500 | ||
}} | }} | ||
'''Deep Freeze''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Deep Freeze''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade increases the [[pierce]] of the Ice Monkey's ice attack from 40 to 45, increases the number of layers it [[frozen|freezes]] by 1, and increases its freeze duration from 1.75 seconds to 2.2 seconds. | ||
Crosspath effects allow status effects to also carry over extra layers and last longer. These include: | Crosspath effects allow status effects to also carry over extra layers and last longer. These include: | ||
| Line 24: | Line 24: | ||
*[[Super Brittle (BTD6)|Super Brittle]]'s debuffs to affect up to 6 layers, but not the debuff duration (still 3 seconds). | *[[Super Brittle (BTD6)|Super Brittle]]'s debuffs to affect up to 6 layers, but not the debuff duration (still 3 seconds). | ||
*[[Icicles (BTD6)|Icicles]]'s "icicle" duration to 2.2s. | *[[Icicles (BTD6)|Icicles]]'s "icicle" duration to 2.2s. | ||
<section end="lede" /> | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by tiers|Ice Monkey|020}} | {{BTD6 stat list by tiers|Ice Monkey|020}} | ||
| Line 32: | Line 32: | ||
==Strategy== | ==Strategy== | ||
Deep Freeze is only recommended as a crosspath, as its small pierce bonus, extra freeze layer, and extra freeze duration do not significantly improve on the capabilities of {{ | {{BTD6 last updated|50.2|section=y}} | ||
Deep Freeze is only recommended as a crosspath, as its small pierce bonus, extra freeze layer, and extra freeze duration do not significantly improve on the capabilities of {{BTD6|Enhanced Freeze}}. For crosspathing purposes, it is recommended for Ice Shards, since it does greatly improve the total numbers of shards, for Cryo Cannon and Icicles when innate [[Camo Bloon (BTD6)|Camo]] detection is not needed for them, and for {{BTD6|Icicle Impale}} when both external Camo and {{BTD6|Acidic Mixture Dip}} can be obtained. Embrittlement and {{BTD6|Super Brittle}} do not benefit significantly from Deep Freeze, besides improving shards (also allowing Embrittlement to self-shard in the absence of external speed buffs), thus only crosspathing to Enhanced Freeze is generally adequate for them. | |||
==Update history== | ==Update history== | ||