Monkey Ace (BTD6): Difference between revisions
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{{ | {{monkey ace hat}} | ||
{{BTD6 tower info | {{BTD6 tower info | ||
|id=MonkeyAce | |id=MonkeyAce | ||
| Line 9: | Line 9: | ||
|description C= | |description C= | ||
|unlock =Choose at [[level]]s 7–12 | |||
|category =Military | |category =Military | ||
|paragon =[[Goliath Doomship]] | |||
|cost =800 | |cost =800 | ||
|cost C = | |cost C = | ||
| Line 16: | Line 18: | ||
|introduced C= | |introduced C= | ||
}} | }} | ||
The '''Monkey Ace''' is a [[Military]] [[tower]] in ''[[Bloons TD 6]]''. It | The '''Monkey Ace''' is a [[Military]] [[tower]] in ''[[Bloons TD 6]]''. It flies over the track and periodically [[attack]]s by firing a burst of eight darts, each aimed at a fixed 45 degrees apart. Rather than having [[targeting option]]s, the player can choose the path the plane flies around its landing strip: initially either a circle, a vertical figure of eight, or an infinity symbol (a horizontal figure of eight). Upgrades and [[Monkey Knowledge (BTD6)|Monkey Knowledge]] can offer additional flight paths. By default, the Monkey Ace cannot pop lead or frozen balloons, or detect camo. [[Rosalia (BTD6)|Rosalia]] can provide price discounts to Monkey Aces within her radius. | ||
It can be upgraded to shoot many more darts and anti-[[MOAB-Class Bloon|MOAB-class Bloon]] missiles, drop small and huge bombs on the ground, or fire streams of darts and bombs directly at the Bloons. | |||
{{TOC}} | |||
==Mechanics== | ==Mechanics== | ||
{{Empty|add dart infos and how the darts interact and stuff like that, also show flight paths}} | {{Empty|add dart infos and how the darts interact and stuff like that, also show flight paths}} | ||
== | ===Movement=== | ||
== | |||
In BTD6, the camera is tilted 30 degrees from the vertical, resulting in the vertical dimension being squashed. All ace movement in this section will be in reference to an un-squashed coordinate system (i.e. the "Circle" path being an actual circle). | In BTD6, the camera is tilted 30 degrees from the vertical, resulting in the vertical dimension being squashed. All ace movement in this section will be in reference to an un-squashed coordinate system (i.e. the "Circle" path being an actual circle). | ||
===Takeoff=== | ====Takeoff==== | ||
Upon placement of the monkey ace, the monkey ace initially travels horizontally by 30 units (the radius of the circle targeting is 80 units)<ref name="movement_mech">hemidemisemipresent, ''How the monkey ace ACTUALLY works (BTD6)'', https://www.youtube.com/watch?v=ErPHx-S1K9w</ref> as given by this expression: | Upon placement of the monkey ace, the monkey ace initially travels horizontally by 30 units (the radius of the circle targeting is 80 units)<ref name="movement_mech">hemidemisemipresent, ''How the monkey ace ACTUALLY works (BTD6)'', https://www.youtube.com/watch?v=ErPHx-S1K9w</ref> as given by this expression: | ||
| Line 55: | Line 35: | ||
where <math>t</math> is measured in seconds. | where <math>t</math> is measured in seconds. | ||
===On-path movement=== | ====On-path movement==== | ||
While on the path, the ace moves at a speed of 1 unit per frame (with the exception of [[Fighter Plane (BTD6)|Fighter Plane]], [[Operation: Dart Storm (BTD6)| Dart Storm]], and [[Sky Shredder (BTD6)|Sky Shredder]], which moves at 1.25 units per frame). "frame" in this context refers to ''exactly'' 1/60th of a second, and not an in-game frame which may vary in length. | While on the path, the ace moves at a speed of 1 unit per frame (with the exception of [[Fighter Plane (BTD6)|Fighter Plane]], [[Operation: Dart Storm (BTD6)| Dart Storm]], and [[Sky Shredder (BTD6)|Sky Shredder]], which moves at 1.25 units per frame). "frame" in this context refers to ''exactly'' 1/60th of a second, and not an in-game frame which may vary in length. | ||
As all 3 paths (Circle, Figure Eight, Figure Infinite) have a total path length of <math>160\pi</math> units, this yields a period of <math>\frac{8\pi}{3} \approx 8.3776</math> seconds | As all 3 paths (Circle, Figure Eight, Figure Infinite) have a total path length of <math>160\pi</math> units, this yields a period of <math>\frac{8\pi}{3} \approx 8.3776</math> seconds | ||
===Off-path movement=== | ====Off-path movement==== | ||
When the ace is not on the path that its targeting is set to, it will attempt to chase the <i>target point</i> of the path. This is an imaginary point on the path that travels at the same speed as the ace when on the path. These target points start moving when the ace is placed and does not stop. | When the ace is not on the path that its targeting is set to, it will attempt to chase the <i>target point</i> of the path. This is an imaginary point on the path that travels at the same speed as the ace when on the path. These target points start moving when the ace is placed and does not stop. | ||
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When the ace is within 1 unit of the target point, regardless of direction, it will snap onto the path. This can cause sudden direction changes. | When the ace is within 1 unit of the target point, regardless of direction, it will snap onto the path. This can cause sudden direction changes. | ||
{{clear|right}} | |||
==Upgrades== | |||
{{BTD6 upgrade list by tower/new|Monkey Ace|paragon=y}} | |||
== | ==Stats== | ||
{{ | {{BTD6 stat list by tiers|Monkey Ace|000}} | ||
==Related Monkey Knowledge== | |||
{{hat|This list does not include Monkey Knowledge that affects all Military towers.}} | |||
{{BTD6 mk list|exclude others=y|include=Airforce Upgrades;Accelerated Aerodarts;Targeted Pineapples;Gun Coolant;Aeronautic Subsidy;Wingmonkey;}} | |||
==''Rogue Legends''== | |||
===Starter parties with Monkey Aces=== | |||
{{BTD6 hero list by insta|Monkey Ace}} | |||
===Related Artifacts=== | |||
{{hat|This list does not include Artifacts that affect all Military towers.}} | |||
{{BTD6 artifact list by name|Pincushion Flyby|columns=1}} | |||
==Costs and sell values== | |||
{{BTD6 cost list by tower|Monkey Ace}} | |||
==Strategy== | |||
{{main strategy}} | |||
{{BTD6 last updated|51.0|section=y}} | |||
{{strategy needed|this should contain a few basic tips, details should be saved for the strategy article}} | |||
The Monkey Ace has very high potential damage, but usually wastes most of its shots away from Bloons, and outside of Neva-Miss Targeting and above, has no way to chase and pop leaking bloons. However, the Ace's position can be microed to spend more time near bloons and on the track, improving its damage. This uses the path tracking mechanics of the Ace to the player's advantage, as the target points for each path update at the same rate. Each Ace flight path has its own target point updating simultaneously, so a player can change the Ace's flight path to one that puts the targeting point closer to the track, cycling through flight paths to keep the Ace near the track for as long as possible. Because this is done based on the tracking points in the flight paths, this is done at a rhythm matching how long it takes the Ace to complete one rotation. Despite this, Ace Micro is widely ignored in casual play as it requires precise timing and being too hands on, mainly preferring to use [[Wingmonkey]] as an alternative. | |||
Due to ignoring obstacles, Monkey Aces can be useful in all maps. Top path's [[Operation: Dart Storm (BTD6)| Dart Storm]] and [[Sky Shredder (BTD6)|Sky Shredder]] deal high MOAB-class damage and is receptive to buffs for their darts. [[Bomber Ace (BTD6)|Bomber Ace]]s and above are very strong in [[Race Event]]s due to their high pierce and damage output when properly controlled. [[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]] and [[Spectre (BTD6)|Spectre]] are generally friendly to casual players, however they are typically not cost-efficient compared to similarly priced options, though [[Flying Fortress (BTD6)|Flying Fortress]] is always a strong late-game option and does a lot of Boss damage on all map formats. | |||
==Update history== | ==Update history== | ||
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==Cosmetic items== | ==Cosmetic items== | ||
{{BTD6 cosmetic item list by id|TowerProjectileMonkeyAceBones | {{BTD6 cosmetic item list by id|TowerProjectileMonkeyAceBones|TowerPetMonkeyAceDragonfly}} | ||
==Gallery== | ==Gallery== | ||
{{main gallery|Monkey Ace}} | {{main gallery|Monkey Ace}} | ||
===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed|section=y}} | ||
===Assets=== | ===Assets=== | ||
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BTD6 000-MonkeyAce.png|Portrait | BTD6 000-MonkeyAce.png|Portrait | ||
BTD6 000-MonkeyAceInsta.png|[[Insta Monkey]] icon | BTD6 000-MonkeyAceInsta.png|[[Insta Monkey]] icon | ||
BTD6 Monkey Ace dart projectile.png|Monkey Ace projectile | |||
</gallery> | </gallery> | ||
==In other languages== | ==In other languages== | ||
{{BTD6 | {{BTD6 last updated|49.2|section=y}} | ||
|ar | {{langlist | ||
|ar | |label=Name | ||
|da | |key=MonkeyAce | ||
|ar =القرد الطيار | |||
|de | |da =Pilot-abe | ||
|de =Affenfliegerass | |||
|es | |es =Mono as | ||
|es-la=Mono as | |||
|es-la | |fi =Lentäjä-ässä | ||
|fr =Singe pilote d’élite | |||
|fi | |it =Scimmia asso | ||
|ja =エースモンキー | |||
|fr | |ko =에이스 원숭이 | ||
|nl =Apenpiloot | |||
|it | |no =Ape-ess | ||
|pl =Małpka pilot | |||
|ja | |pt-br=Macaco Ás | ||
|ru =Обезьяна-ас | |||
|ko | |sv =Pilotapa | ||
|th =ลิงเครื่องบิน | |||
|nl | |tr =Pilot Maymun | ||
|zh-cn=皇家飞行员 | |||
|no | |zh-tw=王牌猴子 | ||
}} | |||
|pl | {{langlist | ||
|label=Description | |||
|pt-br | |key=MonkeyAce Description | ||
|ar =يقوم بالتحليق فوق الأرض وإطلاق وابل من السهام الخارقة عالية الثقب. | |||
|ru | |da =Flyver over jorden og affyrer byger af dartpile med høj gennemslagskraft. | ||
|de =Fliegt über dem Boden und verschießt Salven von Pfeilen mit hoher Durchschlagskraft. | |||
|sv | |es =Vuela mientras dispara voleas de dardos muy perforantes. | ||
|es-la=Vuela mientras dispara voleas de dardos muy perforantes. | |||
|th | |fi =Lentää ilmojen halki ampuen tehokkaasti lävistävien tikkojen ryöppyjä. | ||
|fr =Vole au-dessus du sol en lançant des salves de fléchettes à haut pouvoir perforant. | |||
|tr | |it =Vola sopra al terreno sparando scariche di freccette molto appuntite. | ||
|ja =地面の上を飛びながら、貫通度の高いダーツを一斉発射する。 | |||
|zh-cn | |ko =지상 위를 날며 관통력이 높은 다트를 한꺼번에 여럿씩 발사합니다. | ||
|nl =Vliegt boven de grond en schiet salvo's pijltjes met veel doorboring af. | |||
|zh-tw | |no =Flyr over bakken og skyter skuddsalver med dartpiler med god gjennomtrengning. | ||
|pl =Lata nad ziemią i strzela seriami rzutek o dobrym przebiciu. | |||
|pt-br=Voa sobre o chão disparando rajadas de dardos altamente perfurantes. | |||
|ru =Летает над землёй, стреляя дротиками с высокой пробивной способностью. | |||
|sv =Flyger över marken och skjuter pilsalvor med högt genomslag. | |||
|th =บินเหนือพื้นดินและยิงลูกดอกที่โจมตีศัตรูได้หลายตัว | |||
|tr =Yerden yüksekte uçarak yüksek delici ok yağmuruna tutar. | |||
|zh-cn=在上空盘旋发射高穿透飞镖。 | |||
|zh-tw=高於地面飛行,射出一排高穿透力飛鏢。 | |||
}} | |||
==Footnotes== | |||
}} | {{footnotes}} | ||
==References== | ==References== | ||