Really Big Bombs (BTD6): Difference between revisions
Overclockbtd (talk | contribs) notes: really big bombs is only useful for races but is outclassed by cluster bombs and recursive. If better options are not avaliable 3-2-0 is better crosspath with striker jones or MIB but 3-0-2 is better if neither of these options are avaliable. |
Qwertyxp2000 (talk | contribs) pretty sure longer lifespan is part of it |
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'''Really Big Bombs''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of the bombs from 2 to 4, increases the bombs' [[pierce]] from 38 to 80, and grants the ability to | '''Really Big Bombs''' is the [[Bomb Shooter (BTD6)|Bomb Shooter]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of the bombs from 2 to 4, increases the bombs' [[pierce]] from 38 to 80, and grants the ability to [[pushback|push back]] Bloons. It only affects non-[[MOAB-Class Bloon]]s that are damaged, pushing them back by 20 [[Unit|units]]. [[Crosspath]]ing with [[Frag Bombs (BTD6)|Frag Bombs]] increases the damage of the frags from 2 to 6, pierce from 1 to 2, number of frags per bomb from 8 to 12, and longer lifespan. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|49.2|section=y}} | ||
Really Big Bombs is a | Really Big Bombs is a strong grouped popping power for its cost, being a powerful option for [[Race Event]]s and dense rounds such as Round 63, but remains weak against blimps. Compared to its competitors, [[Cluster Bombs (BTD6)|Cluster Bombs]] and [[Recursive Cluster (BTD6)|Recursive Cluster]], it deals similar damage to grouped Bloons, significantly less damage against blimps, similar overall pierce (albeit in a compact explosion instead of multiple clusters), and provides some utility with the knockback. In Race Events and CT Time Attack, if better options such as [[Abyssal Warrior]] or [[Ring of Fire (BTD6)|Ring of Fire]] are enabled, Really Big Bombs is not necessary. | ||
Despite its ability to layer-skip the immune layers of {{ | Despite its ability to layer-skip the immune layers of {{BTD6|Rainbow Bloon}}s, Really Big Bombs suffers from not being able to pop {{BTD6|Black Bloon}}s, so {{BTD6|Striker Jones}} is recommended to maximize its power. The middle crosspath is better for the increased rate of explosions (which also grants it far superior reliability) and better knockback, although 3-0-2 can be used as well if Striker Jones is not available. | ||
==Update history== | ==Update history== | ||
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{{main gallery|Bomb Shooter}} | {{main gallery|Bomb Shooter}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
BTD6 Really Big Bombs 300.png|Really Big Bombs without any crosspaths | |||
BTD6 Really Big Bombs 301.png|Really Big Bombs with 301 crosspath | |||
BTD6 Really Big Bombs 302.png|Really Big Bombs with 302 crosspath | |||
BTD6 Really Big Bombs 310.png|Really Big Bombs with 310 crosspath | |||
BTD6 Really Big Bombs 320.png|Really Big Bombs with 320 crosspath | |||
BTD6 Really Big Bombs Projectile.gif|Really Big Bombs explosion and knockback | |||
BTD6 Really Big Bombs Cosmetic Projectile.gif|Really Big Bombs explosion and knockback with Bomb Pumpkins cosmetic | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||