Healing Bloon: Difference between revisions

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Changed some stuff around (Camgrow rainbow doesn’t work well with healing)
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|name      =Healing Bloon
|name      =Healing Bloon
|image      =BCS HealingBloon CardArt.png
|image      =BCS HealingBloon CardArt.png
|icon      =BCS HealingBloon Icon.png
|description='''On Play''': Heals all friendly Bloons by 50
|description='''On Play''': Heals all friendly Bloons by 50
|flavor    =Look to me and be renewed!
|flavor    =Look to me and be renewed!
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|delay  =2
|delay  =2
}}
}}
The '''Healing Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It heals 50 Health to all Bloons (except itself) on the player's side when it is played.
'''Healing Bloon''' is an [[Bloon (BCS)|Advanced Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It heals all other Bloons on the player's side<!--"all other Bloons" is "all except itself"--> by up to 50 health when it is played.


==Tips==
==Tips==
{{BCS last updated|4.4|section=y}}
{{BCS last updated|6.2|section=y}}
*It is best deployed when there are large swarms of injured bloons. The bloon itself is a mild threat, but its On Play effect punishes opponents who rely on chip damage, especially after a board clear that didn't pop any Bloons.
*Healing Bloon excels in tempo decks, best deployed when there are large swarms of injured Bloons. The Bloon itself is a mild threat, but its On Play effect punishes opponents who can’t fully pop Bloons before they leak. If the opponent tries to leak a few Bloons when chipped, Healing Bloon can be used as a finisher.
**[[Damaged MOAB]] also has good synergy with Healing Bloon.
*Healing Bloon works best when combined with large amounts of Bloons with high health.  It can be used with cards like [[BFB (BCS)|BFB]], [[Soulstealer Bloon]], [[Golden Blimp]], or other high health lategame threats as a finisher.
*Overall, it works best on midrange when combined with large amounts of bloons with high and low HP, to force the opponent to avoid only focusing on single-target or groups.
*[[Soulstealer Bloon]] in particular is a great synergizer, as the 30 damage all Bloons take on your side can be negated by Healing Bloon.
**Large Bloon + multiple [[Shield Gas Bloon]]s opens up the opportunity to use Healing Bloon as a potential finisher.
*Healing Bloon's healing effect is immediate, unlike [[Prince of Darkness (BCS)|Prince of Darkness]] which favors continuous healing. Both are often seen in tempo, and give more overall health than most cards that only increase health.<!--previously mentioned bembiggen comparison, but mentioning it on same line is confusing when they're on separate deck archetypes-->
*Healing Bloon's healing effect is a greater [[Bloon Embiggen]]; its healing is more than Bloon Embiggen's health gain, but cannot overheal, so has a higher potential to offset HP losses.
*Compared to a [[Ceramic Bloon (BCS)|Ceramic Bloon]], the Healing Bloon has 50 less HP and costs 1 Gold more.
*Compared to a [[Ceramic Bloon (BCS)|Ceramic Bloon]], the Healing Bloon has 50 less HP and costs 1 Gold more.
*[[Damaged MOAB]] has good synergy with Healing Bloon, due to it by default being hurt and susceptible to healing.


==Update history==
==Update history==