Glue Strike (Battles 2): Difference between revisions
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{{for|other uses|Glue Strike (disambiguation)}} | {{for|other uses|Glue Strike (disambiguation)}} | ||
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{{BTDB2 upgrade info | {{BTDB2 upgrade info | ||
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|cost =4000 | |cost =4000 | ||
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'''Glue Strike''' is the [[Glue Gunner (Battles 2)|Glue Gunner]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. | '''Glue Strike''' is the [[Glue Gunner (Battles 2)|Glue Gunner]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD Battles 2]]''. The Glue Gunner gains the Glue Strike ability. When activated, it immediately glues all Bloons on screen (requires [[Corrosive Glue (Battles 2)|Corrosive Glue]] versus [[MOAB-Class Bloon]]s), soaking up to six non-blimp layers for 11 seconds (24 seconds with [[Stickier Glue (BTD6)|Stickier Glue]]). This ability's glue effect applies a debuff that soaks through all non-blimp layers, causing affected Bloons to take +2 damage from all damage sources, except from damage-over-time effects such as its own Corrosive Glue, and applies another debuff that causes [[Lead Bloon (Battles 2)|Lead]] immunities to stop working for the whole duration of the debuff. | ||
This ability has a 40 second cooldown. | |||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTDB2 cost list by upgrade|Glue Gunner|2|4}} | {{BTDB2 cost list by upgrade|Glue Gunner|2|4}} | ||
==Strategy== | |||
{{Strategy needed}} | |||
{{BTDB2 last updated|4.13|section=y}} | |||
Glue Strike grants a significant debuff to all Bloons on screen, offering a way to control Bloons by slowing them down and especially excelling in strategies that have fast-attacking high-projectile hits. The de-Lead also helps defenses handle visible DDTs easier without needing to rely on [[Super Glue (Battles 2)|Super Glue]]. | |||
2-4-0 crosspath is always better in every case whenever using Glue Strike. There's no reason to pick the other crosspaths. | |||
==Update history== | ==Update history== | ||