Dark Champion (BCS): Difference between revisions

Qwertyxp2000 (talk | contribs)
again, not much to say other than it's straightforward: it's just a super with a really niche bonus, and frankly worse without defenders
Qwertyxp2000 (talk | contribs)
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|name      =Dark Champion
|name      =Dark Champion
|image      =BCS DarkChampion CardArt.png
|image      =BCS DarkChampion CardArt.png
|description=During Opponent's Turn: Defenders gain 10 Attack Power<!-- not bold -->
|icon      =BCS DarkChampion Icon.png
|description=Defenders gain 10 ATK
|flavor    =Keeping the streets of Monkey City safe.
|flavor    =Keeping the streets of Monkey City safe.


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|charges=1
|charges=1
|type  =Super
|type  =Super
|power  =90
|power  =100
|ammo  =3
|ammo  =3
|reload =3
|reload =3
}}
}}
The '''Dark Champion''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It increases the Attack Power of all Defenders on the player's side by 10 during the opponent's turn. Only one Dark Champion can be in a deck.
'''Dark Champion''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It increases the Attack Power of all Defenders on the player's side by 10 during the opponent's turn. Only one Dark Champion can be in the [[Card|Collection]].
 
The card artwork depicts the Dark Champion standing on a large square platform supported with multiple columns. An aurora gleams in the backdrop, casting a soft glow over the monkey. A crescent moon lights up the starry night sky.


==Tips==
==Tips==
{{BCS last updated|4.3|section=y}}
{{research|Verify usage with meta stuff}}
*Dark Champion is essentially a much rarer [[Super Monkey (BCS)|Super Monkey]] that costs 4 more Gold and improves other Defenders. It's useless for a deck that has no Defenders, but mildly useful in the presence of Defenders.
{{BCS last updated|6.4|section=y}}
*Dark Champion is essentially a much rarer [[Super Monkey (BCS)|Super Monkey]] that costs 3 more Gold, has +10 ATK, and improves other Defenders. Use it in a deck with Defenders, as going without them just makes an expensive Super Monkey.
*The bonus Defender buff works best on multi-ammoed Defenders such as [[Elite Defender (BCS)|Elite Defender]] and [[Even More Tacks (BCS)|Even More Tacks]].
*The +10 damage buff allows [[Elite Defender (BCS)|Elite Defender]] to pop a [[Double Ceramic Bloon|Double Ceramic]], it allows [[Blade Maelstrom (BCS)|Blade Maelstrom]] to pop a [[Pink Bloon (BCS)|Pink Bloon]], and generally improves burst damage to help survivability in the late game.<!--smartpersan mentioned that dchamp is good with pre-5.2 sprayer-->
**That buff also allows Elite Defender and [[Tack Sprayer (BCS)|Tack Sprayer]] to two-shot Pinks even when buffed by Dark Castle and [[Ezili (BCS)|Ezili]].
**Even More Tacks with this buff can two-shot Pinks when other Bloon buffs aren't present.
 
==Update history==
{{BCS change list by name|Dark Champion}}
 
==Development==
During the Version 5.2 playtest, Ninja Kiwi proposed a buff to Dark Champion by reducing its Gold cost from 12 to 11 and increasing its ATK from 90 to 100. Community feedback proposed that only its ATK buff was kept, which was approved for the update.
 
Version 6.4 changed Dark Champion to let the Defender bonus always get active, making its synergy with basic [[Ninja Monkey (BCS)|Ninja Monkey]] more impactful, among other synergies such as using Defenders on the player's own turn instead of only the opponent's turn.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref>


==Gallery==
==Gallery==
{{screenshot needed}}
{{screenshot needed|Screenshots for: stunned, shooting}}
<gallery>
<gallery>
BCS DarkChampion Icon.png|Icon
BCS DarkChampion Icon.png|Icon
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}}
}}
{{clear|right}}
{{clear|right}}
==References==
{{references}}
==Navigation==
==Navigation==
{{BCS monkey nav}}
{{BCS monkey nav}}