Aura of Strength Bloon: Difference between revisions

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|name      =Aura of Strength Bloon
|name      =Aura of Strength Bloon
|image      =BCS AuraOfStrength CardArt.png
|image      =BCS AuraOfStrength CardArt.png
|description='''Immobile''' '''On Turn Start''': Give another random friendly Bloon +50 Health
|icon      =BCS AuraOfStrength Icon.png
|description='''Immobile'''. '''On Turn Start''': Give another random friendly Bloon +50 Health
|flavor    =Bloons together strong.
|flavor    =Bloons together strong.


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|class    =Basic
|class    =Basic
|rarity    =Rare
|rarity    =Rare
|keywords  =On Turn Start, Immobile
|keywords  =On Turn Start;Immobile
|introduced=Full Playable test
|introduced=Full Playable test


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|delay  =∞
|delay  =∞
}}
}}
The '''Aura of Strength Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]''. At the start of each turn, it increases its own Delay by 1 and adds 50 health to a random other Bloon on the player's side.  
'''Aura of Strength Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]''. It is [[immobile]], and at the start of each turn, it adds 50 health to a random other Bloon on the player's side.


As this Bloon has infinite delay, it cannot be affected by delay modifiers (e.g. [[Quick Ready]], [[Slowing Bloon]]), and always stays towards the back of the queue.
The card artwork depicts an Aura of Strength Bloon creating an aura near a [[Red Bloon (BCS)|Red Bloon]], [[Blue Bloon (BCS)|Blue Bloon]], [[Green Bloon (BCS)|Green Bloon]], and [[Yellow Bloon (BCS)|Yellow Bloon]].


==Tips==
==Tips==
{{BCS last updated|4.4|section=y}}
{{BCS last updated|6.2|section=y}}
*Aura of Strength Bloon's role is to boost friendly bloons, not damage the opponent. However, its presence could also divert attacks that have randomness (e.g. Mortars).
*Aura of Strength Bloon's role is to boost friendly Bloons. However, its presence could also divert attacks that have randomness (e.g. Mortars). Its Health gains are slower than playing more one-delay Bloons, but makes it harder for the opponent to rely on chip damage alone if Aura of Strength Bloon isn't popped quickly.
*Multiple Aura of Strength Bloons do have the chance to buff each other, which can be useful to protect each other if the opponent lacks strong board clears. However, it'll reduce the chance to affect offensive bloons, and can clog space for other bloons.
*Popping the Aura of Strength Bloon should be considered if its possible targets are going to resist chip damage such as [[On Fire (BCS)|On Fire]] or [[Acid Pool (BCS)|Acid Pool]]. Do keep in mind though that Aura of Strength Bloon takes 3 activations to be better than a [[Yellow Bloon (BCS)|Yellow Bloon]], which is the same cost as it.
*Multiple Aura of Strength Bloons do have the chance to buff each other, which can be useful to protect each other if the opponent lacks strong board clears. However, it'll reduce the chance to affect offensive Bloons, and can clog space for other Bloons. Having multiple of them is sometimes worth it if the opponent struggles to keep up against aggression, but you may want to only play one to guarantee it buffs a target that will actually attack.
*If there's exactly one other Bloon, that Bloon will always get the extra Health.


==Update history==
==Update history==
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<gallery>
<gallery>
BCS AuraOfStrength Icon.png|Icon
BCS AuraOfStrength Icon.png|Icon
BCS AuraofStrengthBloonScreenshot.png|Screenshot
BCS AuraofStrengthBloonScreenshot.png|Screenshot (pre-4.0)
BCS AuraofStrengthBloonEffect.png|Aura of Strength adding health on a [[Ceramic Bloon (BCS)|Ceramic]]
BCS AuraofStrengthBloonEffect.png|Aura of Strength adding health on a [[Ceramic Bloon (BCS)|Ceramic]]
BCS alternate AuraOfStrength CardArt.png|Unused card art with a fist symbol similar to the [[Strengthenator]]
</gallery>
</gallery>