Ceasefire: Difference between revisions

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|name      =Ceasefire
|name      =Ceasefire
|image      =BCS Ceasefire CardArt.png
|image      =BCS Ceasefire CardArt.png
|icon      =BCS Ceasefire Icon.png
|description=Enemy Monkeys lose all ammo
|description=Enemy Monkeys lose all ammo
|flavor=Why can't we all just get along?
|flavor     =Why can't we all just get along?


|class =Basic
|pack      =Classic
|rarity=Super Rare
|class     =Basic
|cost =7
|rarity   =Super Rare
|introduced=Full Playable test
 
|cost   =7
|charges=1
|charges=1
|introduced=Full Playable test
}}
}}
'''Ceasefire''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]''. It removes all Ammo from all [[Monkey (BCS)|Monkey]]s on the opponent's side.
'''Ceasefire''' is a [[Power (BCS)|Basic Power]] [[card]] in ''[[Bloons Card Storm]]''. It removes all ammo from all [[Monkey (BCS)|Monkey]]s on the opponent's side. It can be played if the opponent has no Monkeys on their side, or if their Monkeys already have no ammo.
 
The card artwork depicts a monkey's hand holding up a stick with a white cloth, above a cloud, while many darts and boomerangs are thrown around from opposing sides.


==Tips==
==Tips==
{{BCS last updated|5.1|section=y}}
{{BCS last updated|6.2|section=y}}
*Ceasefire is a more expensive and much rarer [[Whoops]] that affects all enemy Monkeys. It's mainly used as a counter to Defenders or Temporary Monkeys (especially [[Robo Monkey (BCS)|Robo Monkey]] and [[Corvus Academy of Arts]]). However, most removal and sabotage cards are more cost-effective and/or have additional utility, but only affect a single Monkey and are usually not too expensive that these cards suffer in early mid-game.
*Ceasefire is a more expensive and much rarer [[Whoops]] that affects all enemy Monkeys. It's mainly used as a counter to Defenders or Temporary Monkeys (especially [[Robo Monkey (BCS)|Robo Monkey]], [[Corvus Academy of Arts]], and [[MOAB Construction Facility]]). It is niche but effective against them.
*Like Whoops, most players will try to use up all their Ammo on Monkeys that attack Bloons, and using Ceasefire on one-delay Monkeys that are not Defenders is pointless.
*Unlike most removal/sabotage cards, Ceasefire affects multiple enemy Monkeys, but expensive and lacks utility. Thus, it's more of an anti-control card than Whoops, which is more versatile for all types of decks.
*Ceasefire cannot stop [[Druid of Peace|Druid of Peace’s]] effect, meaning that for some anti-OTK setups, Ceasefire may be ineffective.
*Like [[Whoops]], most players will try to use up all their Ammo on Monkeys that attack Bloons, and using Ceasefire on one reload Monkeys that are not [[Defender|Defenders]] is pointless.


==Update history==
==Update history==