Maim MOAB (BTD6): Difference between revisions
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{{for|the upgrade in [[Bloons TD Battles 2]]|Maim MOAB (Battles 2)}} | {{for|the upgrade in [[Bloons TD Battles 2]]|Maim MOAB (Battles 2)|other uses|Maim MOAB (disambiguation)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Maim MOAB | |id=Maim MOAB | ||
| Line 13: | Line 13: | ||
|tier =4 | |tier =4 | ||
|cost = | |cost =6300 | ||
|cost C= | |cost C= | ||
|xp =10500 | |xp =10500 | ||
| Line 19: | Line 19: | ||
|mk cost reduction=1000 | |mk cost reduction=1000 | ||
}} | }} | ||
'''Maim MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Maim MOAB''' is the [[Sniper Monkey (BTD6)|Sniper Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade increases the [[damage]] of Sniper Monkey's bullets from 20 to 30, and applies a [[stun]] to [[MOAB-Class Bloon]]s except [[BAD (BTD6)|BADs]] and [[Boss Bloon]]s, preventing them from moving for a short time. | ||
With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] crosspath, shrapnel can also stun MOAB-Class Bloons for 66% the normal duration | With the [[Shrapnel Shot (BTD6)|Shrapnel Shot]] crosspath, shrapnel can also stun MOAB-Class Bloons for 66% the normal duration, and shrapnel damage increases from 4 to 6.<section end="lede" /> | ||
==Mechanics== | |||
Maim MOAB applies a stun to MOAB-class Bloons for a different amount of time, as shown below: | |||
{| class="wikitable" | {| class="wikitable" | ||
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|0s | |0s | ||
|} | |} | ||
[[List of rounds in BTD6#Status resistances|Starting on round 150]], the duration of the stun is reduced. | |||
Without external buffs and {{BTD6|Monkey Knowledge}}, 4-x-0 can permanently stun a blue MOAB, while requiring a small attack speed buff (such as [[Jungle Drums (BTD6)|Jungle Drums]]) to perma-stun a BFB. 4-0-2 can perma-stun a BFB, and with a minor attack speed buff, it can also permanently stun a ZOMG or a DDT. | |||
[[List of rounds in BTD6#Status resistances|Starting on round 150]], the duration of the stun is reduced. | |||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|section=y | {{BTD6 last updated|55.2|section=y}} | ||
Maim MOAB is a flexible method of stunning blimps across any range, given enough [[ | Maim MOAB is a flexible method of stunning blimps across any range, given enough [[line of sight]]. It is a good support tower, assisting defenses that take time to pop blimps. It sees great utility from the mid-game up to Round 150 (which reduces stun duration from all towers), thanks to both its stun and decent blimp damage. | ||
4-2-0 is the generally recommended crosspath, as it grants DDT stunning power and the shrapnel allows for the stunning of far more blimps, providing significantly improved supporting capabilities. {{BTD6|Berserker Brew}} greatly enhances the 4-2-0 Maim MOAB, granting much-needed pierce and attack speed. 4-0-2 is useful for stalling single blimps, but is outclassed by {{BTD6|MOAB Shove}}, which is cheaper and deals less damage, allowing for a longer stall. However, 4-0-2 is very useful in [[Boss Bloon Event]]s, which demand perma-stunning of {{BTD6|ZOMG}}s for an optimal Tier 5<!--not cripmoab, the t5 boss rounds--> Boss round stall. | 4-2-0 is the generally recommended crosspath, as it grants DDT stunning power and the shrapnel allows for the stunning of far more blimps, providing significantly improved supporting capabilities. {{BTD6|Berserker Brew}} greatly enhances the 4-2-0 Maim MOAB, granting much-needed pierce and attack speed. 4-0-2 is useful for stalling single blimps, but is outclassed by {{BTD6|MOAB Shove}}, which is cheaper and deals less damage, allowing for a longer stall. However, 4-0-2 (or 4-0-1 if there's enough external speed buffs to maintain full stun uptime) is very useful in [[Boss Bloon Event]]s, which demand perma-stunning of {{BTD6|ZOMG}}s for an optimal Tier 5<!--not cripmoab, the t5 boss rounds--> Boss round stall. | ||
==Update history== | ==Update history== | ||