Guided Magic (BTD6): Difference between revisions

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'''Guided Magic''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It doubles the [[projectile lifespan|lifespan]] of the Wizard Monkey's [[projectile]]s and allows them to [[seek]] [[Bloon]]s over a short distance and ignore [[line of sight]] blockers. This upgrade provides several [[crosspath]] benefits:
'''Guided Magic''' is the [[Wizard Monkey (BTD6)|Wizard Monkey]]'s path 1 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />This upgrade doubles the [[projectile lifespan|lifespan]] of the Wizard Monkey's [[projectile]]s and allows them to seek [[Bloon]]s over a short distance and ignore [[line of sight]] blockers. It also provides several benefits as a [[crosspath]]:
*[[Fireball (BTD6)|Fireball]] and [[Dragon's Breath (BTD6)|Dragon's Breath]] ignore blockers and last twice as long.
*[[Fireball (BTD6)|Fireball]] and [[Dragon's Breath (BTD6)|Dragon's Breath]] ignore blockers and last twice as long.
*[[Wall of Fire (BTD6)|Wall of Fire]] lasts 2 seconds longer, gains a [[targeting option]] to set where the fires are placed within [[range]], and can be placed behind blockers.
*[[Wall of Fire (BTD6)|Wall of Fire]] lasts 2 seconds longer, gains a [[targeting option]] to set where the fires are placed within [[range]], and can be placed behind blockers.
*The fire breath [[attack]]s of [[Summon Phoenix (BTD6)|Summon Phoenix]]'s and [[Wizard Lord Phoenix (BTD6)|Wizard Lord Phoenix]]'s phoenixes gain the same seeking properties as the Wizard Monkey's attack, though they're less accurate due to their projectiles' much higher [[projectile speed|speed]].
*The fire breath [[attack]]s of [[Summon Phoenix (BTD6)|Summon Phoenix]]'s and [[Wizard Lord Phoenix (BTD6)|Wizard Lord Phoenix]]'s phoenixes gain the same seeking properties as the Wizard Monkey's attack, though they're less accurate due to their projectiles' much higher [[projectile speed|speed]].
*[[Shimmer (BTD6)|Shimmer]] can be triggered behind blockers.
*[[Necromancer: Unpopped Army]]'s and [[Prince of Darkness (BTD6)|Prince of Darkness]]'s Undead Bloons last significantly longer.
*[[Necromancer: Unpopped Army]]'s and [[Prince of Darkness (BTD6)|Prince of Darkness]]'s Undead Bloons last significantly longer.
 
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==Stats==
==Stats==
{{BTD6 stat list by tiers|Wizard Monkey|100}}
{{BTD6 stat list by tiers|Wizard Monkey|100}}
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{{Strategy needed}}
{{Strategy needed}}
{{BTD6 last updated|49.3|section=y}}
{{BTD6 last updated|49.3|section=y}}
Guided Magic's homing alone is inferior compared to other options like [[Monkey Sub (BTD6)|Monkey Sub]], but it improves the Wizard's consistency against spaced out and faster bloons, allows it to ignore obstacles, and is valuable for [[Wall of Fire (BTD6)|Wall of Fire]] for its full uptime and free placement. [[Shimmer (BTD6)|Shimmer]] only needs Guided Magic if obstacles are a concern, and for [[Necromancer (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] the extra lifespan of Undead Bloons can be helpful for easier reach of targets far beyond its normal range without Guided Magic.
Guided Magic's homing alone is inferior compared to other options like [[Monkey Sub (BTD6)|Monkey Sub]], but it improves the Wizard's consistency against spaced out and faster bloons, allows it to ignore obstacles, and is valuable for [[Wall of Fire (BTD6)|Wall of Fire]] for its full uptime and free placement. [[Shimmer (BTD6)|Shimmer]] only needs Guided Magic if obstacles are a concern, and for [[Necromancer (BTD6)|Necromancer]] and [[Prince of Darkness (BTD6)|Prince of Darkness]] the extra lifespan of Undead Bloons can be helpful for easier reach of targets far beyond its normal range.


==Update history==
==Update history==