Shell Shock Mortar: Difference between revisions

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|name      =Shell Shock Mortar
|name      =Shell Shock Mortar
|image      =BCS ShellShockMortar CardArt.png
|image      =BCS ShellShockMortar CardArt.png
|icon      =BCS ShellShockMortar Icon.png
|description=Does not attack normally. <b>On Turn End</b>: Randomly attacks an enemy Bloon. <b>On Attack</b>: Stun target for 1 turn
|description=Does not attack normally. <b>On Turn End</b>: Randomly attacks an enemy Bloon. <b>On Attack</b>: Stun target for 1 turn
|flavor    =Those Bloons won't know what hit 'em
|flavor    =Those Bloons won't know what hit 'em
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|class    =Military
|class    =Military
|rarity    =Super Rare
|rarity    =Super Rare
|keywords  =On Turn End;On Attack
|keywords  =On Turn End;On Attack;Stunned
|introduced=4.0
|introduced=4.0


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|charges=1
|charges=1
|type  =Mortar
|type  =Mortar
|power  =40
|power  =60
|ammo  =1
|ammo  =1
|reload =2
|reload =2
}}
}}
The '''Shell Shock Mortar''' is a [[Military]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. Instead of its attacks being controlled by the player, it automatically attacks a random [[Bloon (BCS)|Bloon]] on the opponent's side at the end of their turn and stuns the affected bloon. Stunned bloons are unable to attack nor naturally reduce delay on the following turn, though their delay can still be reduced by other means (e.g. [[Quick Ready]], [[Hastening Bloon]]). The stun effect cannot stack. If given additional Ammo, it will use Ammo as many times as it can at the end of a turn.
'''Shell Shock Mortar''' is a [[Military]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|4.0}}. Instead of its attacks being controlled by the player, it automatically attacks a random [[Bloon (BCS)|Bloon]] on the opponent's side at the end of their turn and [[Stunned|stun]]s it. If given additional Ammo, it will use Ammo as many times as it can at the end of a turn.


==Tips==
==Tips==
{{BCS last updated|5.0|section=y}}
{{BCS last updated|6.3|section=y}}
*Shell Shock Mortar can prevent current affected Bloons from being able to OTK, such as from [[Quick Ready]], but its randomness and 2 delay can make it unreliable, even for its cost.
*Shell Shock Mortar can prevent a single Bloon on screen from being able to OTK, such as from [[Quick Ready]], but its randomness and 2 delay can make it unreliable, even for its cost.
*Versus a single Bloon, Shell Shock Mortar can guarantee delaying it, though the Shell Shock Mortar's slow reload prevents it from permastalling, unless there are two Shell Shock Mortars with alternating reloads.
*Versus a single Bloon, Shell Shock Mortar can guarantee delaying it, though the Shell Shock Mortar's slow reload prevents it from permastalling, unless there are two Shell Shock Mortars with alternating reloads.
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*Shell Shock is an excellent choice with [[Striker Jones (BCS)|Striker Jones]], as its damage per turn isn’t bad, the stalling is useful to help him get out of early game, and Ammo Stores allows for a Shell Shock to potentially stun two Bloons in one turn.
 
==Update history==
==Update history==
{{BCS change list by name|Shell Shock Mortar}}
{{BCS change list by name|Shell Shock Mortar}}
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==Development==
Ninja Kiwi proposed a buff to Shell Shock Mortar in Version 5.2 by buffing its ATK from 40 to 50. Ninja Kiwi did a round of testing and increased Shell Shock Mortar's ATK to 60, which was approved in the update.


==Gallery==
==Gallery==