Blooming Bloon (BCS): Difference between revisions

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{{for|Blooming Bloons in general|Blooming Bloon}}
{{blooming bloon hat}}
{{BCS bloon info
{{BCS bloon info
|id=BloomingBloon
|id=BloomingBloon
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|image      =BCS BloomingBloon CardArt.png
|image      =BCS BloomingBloon CardArt.png
|icon      =BCS BloomingBloon Icon.png
|icon      =BCS BloomingBloon Icon.png
|description=<b>On Popped</b>: Summon a Yellow Bloon. <b>On Leaked</b>: Summon 3 Yellow Bloons
|description=<b>On Popped</b>: Summon a Swarm Yellow Bloon. <b>On Leaked</b>: Summon 3 Swarm Yellow Bloons
|flavor    =The hills are alive.. with Bloons
|flavor    =The hills are alive.. with Bloons


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|class    =Basic
|class    =Basic
|rarity    =Common
|rarity    =Common
|creates  =Yellow Bloon
|creates  =Swarm Yellow Bloon
|keywords  =On Popped;On Leak
|keywords  =On Popped;On Leak
|exclusive =
|exclusive =
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|delay  =1
|delay  =1
}}
}}
The '''Blooming Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. If it pops, it summons one [[Yellow Bloon (BCS)|Yellow Bloon]]. If it leaks to the opponent's Hero, it summons up to three Yellow Bloons, with a minimum of one depending on remaining board space.
'''Blooming Bloon''' is a [[Bloon (BCS)|Basic Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|5.0}}. If it pops, it summons one [[Swarm Yellow Bloon]]. If it leaks to the opponent's Hero, it summons up to three Swarm Yellow Bloons, with a minimum of one depending on remaining board space. Leaking a Blooming Bloon will not decrease delay of its summoned Bloons.
 
The card artwork depicts a Blooming Bloon near a crowd of [[Yellow Bloon]]s and Orange Bloons, the two latter creating flower shapes with five petals each. In the background are more Blooming Bloons.


==Tips==
==Tips==
{{BCS last updated|5.2|section=y}}
{{strategy needed|Expand more about casual vs competitive use cases of Blooming, and how to counter it in many ways, and how Aggro mixes Blooming with other stuff. And explain why Dark Castle or so is better for Blooming over the others}}
*For its price of 4 Gold, Blooming Bloon is powerful. Not popping it is very punishing, and it requires immediate attention if sent. Countering it early on can be difficult if you draw poorly, especially if the opponent is using [[Zee Jay (BCS)|Zee Jay]] to buff its health further, or [[Amelia (BCS)|Amelia]] to protect it.
{{BCS last updated|6.4|section=y}}
*Targeting Blooming Bloon is a priority, as it is one of Aggro’s strongest Bloons. Aggro decks frequently run it, so preparing for it pre-emptively is a must when fighting Aggro.
*Blooming Bloon forces the opponent to prioritize popping it, especially for only 4 Gold, punishing opponents that ignore it. The resulting Swarm Yellows move slowly (due to the extra delay from summoned Bloons) but have a significant total Health. It is very commonly seen in casual gameplay due to how easy it is to unlock, as well as in Aggro decks to force opponents to answer with Monkeys or other defensive cards. Prepare for Blooming Bloon pre-emptively in the starting hand to avoid a major disadvantage.
*Popping the Blooming before it leaks is generally easier to do. Otherwise, if it leaks, an AoE card or attack will be necessary to break apart the Swarm Yellows, and this can be harder to do if the opponent has Gold-sabotaging cards such as [[Fright Night]].
:*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]], [[Bloon Redirect]], and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Zee Jay’s passive can buff it over Overload’s health range if you are playing on Dark Castle.<!--85+20=105-->
:*Running burst removal such as [[Robo Monkey (BCS)|Robo Monkey]], [[Bloon Redirect]], and [[Overload (BCS)|Overload]] is effective at taking it out before it becomes a threat. Zee Jay’s passive can buff it over Overload’s health range if you are playing on Dark Castle.<!--85+20=105-->
:*[[Quincy (BCS)|Quincy]] has multiple options versus an early Blooming Bloon. [[Storm Of Arrows (BCS)|Storm Of Arrows]] and [[Rapid Shot (BCS)|Rapid Shot]] will pop the Blooming Bloon layer if there's a few Bloons. Alternatively, assuming no HP buffs,<!--btw dc blooming is 85hp--> use [[Bloontonium Cache]] and enough Bloon cards to get 9 Bloontonium (or just the former if the map is BRefinery), then do three Arrow Shots.
:*[[Quincy (BCS)|Quincy]] has multiple options versus an early Blooming Bloon. [[Storm Of Arrows (BCS)|Storm Of Arrows]] and [[Rapid Shot (BCS)|Rapid Shot]] will pop the Blooming Bloon layer if there's a few Bloons. Alternatively, assuming no health buffs,<!--dc blooming is 85hp--> use [[Bloontonium Cache]] and enough Bloon cards to get 9 Bloontonium (or just the former if the map is BRefinery), then do three Arrow Shots.
:*Outside of Dark Castle and if not buffed by Zee Jay or Amelia, [[Bomb Shooter (BCS)|Bomb Shooter]], [[Crossbow Monkey]], [[Barrel of Monkeys|Barrel Of Monkeys]] (if 4 are played), and [[Sniper Monkey (BCS)|Sniper Monkey]] can pop Blooming Bloons in a single turn.<!--one-shot is a bit different...-->
:*Outside of Dark Castle and if not buffed by any Hero's passive (specifically Zee Jay, Amelia, or [[Ezili (BCS)|Ezili]]), [[Bomb Shooter (BCS)|Bomb Shooter]] and [[Barrel of Monkeys|Barrel Of Monkeys]] (if 4 are played) can pop a Blooming Bloon in a single turn.<!--one-shot is not the same...-->
:*[[Long Range Rang]] followed by enough Bloon damage from a cheap Monkey can also pop the Blooming before it leaks. Be sure to have at least 3 Gold and afford additional Monkeys.
:*[[Sniper Monkey (BCS)|Sniper Monkey]] can pop Blooming Bloon if that Bloon is not buffed by Zee Jay or Amelia, with the advantage of one-shotting it on Dark Castle and with Ezili at the same time. [[Night Vision Sniper]] can pop Blooming Bloon outside of either Zee Jay plus Dark Castle or Amelia (even without Dark Castle). A minor buff (e.g. Zee Jay's Rad Enhancements) is required for the normal Sniper against a buffed Blooming Bloon.
:*[[Clever Blue Bloon]] (after placing a Monkey) does a large burst of damage to the Bloon at the front for cheap.
:*[[Gwendolin (BCS)|Gwendolin]] has several ways to deal with Blooming Bloon. If the Blooming Bloon is at the front, setting it [[On Fire (BCS)|On Fire]] with Fireball or [[It's All On Fire Now]] followed by [[Gwen's Choice]] is a very cheap method and works even against Amelia-buffed Blooming.
:*[[Long Range Rang]] followed by enough Bloon damage from a Monkey or Power can also pop the Blooming before it leaks. Be sure to have at least 3 Gold and afford additional Monkeys. In the worst case scenario, a Long Range Rang would damage the Blooming Bloon to 40 Health without further buffs from cards.
*Countering the summoned Swarm Yellows is harder but not difficult with preparation. Note that the spawned Swarm Yellows effectively have 2 delay relative to the opponent. So, there is plenty of time to react, enough to afford an expensive burst damager.
**Saving up to a [[Thunder Druid]] or [[Frag Bomb Shooter]] can be done if the Blooming Bloon was sent later than Round 2.
**[[Mass Detonation]] is a last-ditch option that can be used after failing to pop the Blooming Bloon itself, which can do enough damage to win versus a mirror aggro matchup.
*Blooming Bloon allows the player to high roll a winning advantage, being more effective in aggressive decks.
*Although Aggro decks use Blooming Bloon often, it is not Aggro's strongest Bloons. Most Aggro decks do not rely entirely on single Bloons, and will always pair single powerful Bloons (including Blooming Bloon) with cheap groups of Bloons such as [[Green Bloon (BCS)|Green Bloon]] to continuously pressure the opponent.
*Blooming Bloon's favored map is [[Dark Castle (BCS)|Dark Castle]], which makes it more resistant to being popped in a single turn, as well as buffing its insides if it does leak. Against it, try to lock in [[Game Night (BCS)|Game Night]], which does not also favor the Aggro player unlike the other maps.
*Blooming Bloon is one of the few cards that are both effective against the default deck and are relatively easy to unlock; only [[Sniper Monkey (BCS)|Sniper Monkey]] is a reliable counter in that deck. Another card that counters that deck for little tokens is [[Lead Coating Bloon]].
*Past the early-game, Blooming Bloon falls off a lot, as the opponent can access more Gold for a variety of counters versus it and other rushes.
*Conveniently, Blooming Bloon (assuming no discounts) produces enough Bloontonium to activate Amelia's Bloon Shield passive.
*Without [[Cash Drop (BCS)|Cash Drop]], Player 2 can begin a Blooming Bloon on Round 2, or Round 1 on High Finance, or Round 3 or 2 respectively for Player 1.
*Without [[Cash Drop (BCS)|Cash Drop]], Player 2 can begin a Blooming Bloon on Round 2, or Round 1 on High Finance, or Round 3 or 2 respectively for Player 1.
**By Round 3, Player 1 has a budget of 6 Gold,<!--1+2+3--> enough for a variety of counters, or 5 Gold<!--3+2--> on Round 2 at High Finance. On the other hand, on the same rounds, Player 2 would have 7 Gold,<!--2+2+3--> or 6 Gold at High Finance.<!--4+2-->
**By Round 3, Player 1 has a budget of 6 Gold,<!--1+2+3--> enough for a variety of counters, or 5 Gold<!--3+2--> on Round 2 at High Finance. On the other hand, on the same rounds, Player 2 would have 7 Gold,<!--2+2+3--> or 6 Gold at High Finance.<!--4+2-->
*Conveniently, Blooming Bloon (assuming no discounts) produces enough Bloontonium to activate Amelia's Bloon Shield passive.
**Cash Drop to begin earlier Blooming Bloon is risky, especially against aggro mirrors that are prepared against Blooming.
*If running Zee Jay, a leaked Blooming Bloon's first Yellow will count for his Passive Enhancements, thus guaranteeing 1 Rad Token for that round.
*Some players may add [[Must Pop]] Bloons to deter the player from targeting Blooming Bloon. [[Mountain Obyn (BCS)|Mountain Obyn]]'s [[Sentinel Bloon]] (from sources like Bloontonium Refinery and [[Bloontonium Cache]]) is an easy choice early on.
*Note that the spawned Yellows effectively have 2 delay relative to the opponent. So, as the opponent, saving up to [[Thunder Druid]] can be done if the Blooming Bloon was sent later than Round 2.
**If an enemy Mountain Obyn uses Bloontonium Cache to send Sentinel first, it can take damage first from effects that target the first Bloons (e.g. Clever Blue Bloon).


==Update history==
==Update history==
{{BCS change list by name|Blooming Bloon}}
{{BCS change list by name|Blooming Bloon}}
==Development==
During the Version 5.2 playtest, Ninja Kiwi proposed a nerf to Blooming Bloon on Version 5.2 by lowering the Health from Blooming Bloon from 90 to 80 and Gold cost from 3 to 4, which was added to the update unchanged.
During the Version 6.2 playtest, a community tester proposed for Blooming Bloon to spawn Swarm Yellows instead of normal Yellows and decrease its Health from 80 to 75 (likely to limit a case with Blooming + Zee Jay's Passive + Dark Castle).<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> However, only the Swarm Yellow change was added by Ninja Kiwi in the update,<ref name="odyssey-6.2-video" /> in turn reducing Health of summoned Bloons by 20 each (total of 60 from a leaked Blooming). After playtesting, Blooming Bloon was considered more of a "fair and balanced Bloon" that is still very strong in aggro but not enough to be a total crutch for aggro.<ref name="odyssey-6.2-video" /> It should be noted that casual players considered Blooming Bloon their least favorite card overall.<ref name="odyssey-6.2-video" />


==Gallery==
==Gallery==
{{screenshot needed}}
{{screenshot needed|Blooming 3 Yellows comparison}}
<gallery>
<gallery>
BCS BloomingBloon Icon.png|Icon
BCS BloomingBloon Icon.png|Icon
File:BCS Blooming Bloon pre-nerf Zee Jay HP.png|Blooming Bloon with Zee Jay's buff (pre-5.2)
BCS Zee Jay Blooming Leak Buff.png|On Leak, but just before Zee Jay does passive ability to buff first Yellow
BCS Zee Jay Blooming Leak Buff.png|On Leak, but just before Zee Jay does passive ability to buff first Yellow
</gallery>
</gallery>
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|zh-tw=山丘上處處都是……氣球
|zh-tw=山丘上處處都是……氣球
}}
}}
==References==
{{references}}
{{clear|right}}
{{clear|right}}
==Navigation==
==Navigation==
{{BCS bloon nav}}
{{BCS bloon nav}}