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'''Megalodon''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. The Beast Handler now handles a megalodon instead of an orca. In order to upgrade to Megalodon, the Orca must have 3 additional merged Orcas. Its Beast Power is increased by +20, changing its Beast Power scale from 16–64 to 36–132, with the default being 84 with the three extra tier 4s.
'''Megalodon''' is the [[Beast Handler (BTD6)|Beast Handler]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. The Beast Handler now handles a megalodon instead of an orca. In order to upgrade to Megalodon, the Orca must have 3 additional merged Orcas. Its Beast Power is increased by +20, changing its Beast Power scale from 16–64 to 36–132, with the default being 84 with the three extra tier 4s.


The Megalodon's thrash splash has more damage (30 600) and pierce (20 50), radius (24 → 48), and improves knockback against [[MOAB-class Bloons]], moving them backwards at 50% speed. Additionally, Megalodon now drags [[MOAB-Class Bloon|MOAB-Class Bloons]] much faster, for <math>\frac{\text{RemainingHP}}{5000}</math> seconds. Megalodon can drag [[BAD (BTD6)|BADs]], but the maximum dragging time is 30 seconds for BADs instead of 6 seconds.
The Megalodon's thrash splash has more damage (30–90 600–1800) and pierce (20–60 50–90), radius (24 → 48), and improves knockback against [[MOAB-Class Bloon|MOAB-Class Bloons]], moving them backwards at 50% speed. Additionally, Megalodon now drags MOAB-Class Bloons much faster, for <math>\frac{\text{RemainingHP}}{5000}</math> seconds. Megalodon can also drag [[BAD (BTD6)|BADs]], but the maximum dragging time is 30 seconds for BADs instead of 6 seconds. The range of the Megalodon itself is 60 instead of 50.


==Stats==
==Stats==
{{cleanup|Change "trash projectile" to "t'''h'''rash projectile"}}
{{Incomplete|Add the knockback durations per beast power (it increases knockback duration per degree)}}
{{BTD6 stat list by tiers|Beast Handler|500}}
{{BTD6 stat list by tiers|Beast Handler|500}}


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==Strategy==
==Strategy==
{{Outdated|Reevaluate because meg got nerfed (v49.0 thrash nerfs, latch singletarget nerf, and v50.0 latch/drag rework reduced singletarget)}}
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|48.0|section=y}}
Megalodon, like its lower tiers, has a ton of raw power for the cost, but is limited by water placement and downtime. Its thrash having incredibly strong damage, high pierce and a knockback second only to [[Monarch of Storms]] makes it an incredibly good option for defeating {{BTD6|Boss Bloon}}s, able to outperform competitors such as [[MAD (BTD6)|M.A.D.]] and [[Flying Fortress (BTD6)|Flying Fortress]]. Attack speed buffs (namely [[Overclock (BTD6)|Overclock]]) are very valuable for it and stall towers such as a [[Symphonic Resonance]] can help greatly by covering downtime. The high cost prevents Megalodon from being a viable [[CHIMPS]] option, but it can be potent if playing beyond round 100 as it can instakill {{BTD6|BAD}}s up to round 200.
Megalodon has long been considered one of the worst upgrades in the game after its {{BTD6 version|36.1}} nerf, but has seen resurgence with recent buffs. Now, Power 132 Megalodon is extremely powerful, being able to take down a non-Fortified [[BAD (BTD6)|BAD]] on Round 200 on [[Logs]] even without insta-kills and buffs, the only non-[[Paragon]] tower other than [[True Sun God (BTD6)|True Sun God]] to do so. It also deals extraordinary damage to [[Boss Bloon]]s, even considering its cost. However, its high cost and downtime, despite being reduced, still prevent it from being a viable tower for [[CHIMPS]].


The high cost of Megalodon makes buffs, especially [[Overclock (BTD6)|Overclock]], highly valuable. When selling is enabled, the 3 additional [[Orca]]s required for purchasing Megalodon can be sold with [[Favored Trades (BTD6)|Favored Trades]] and replaced with [[Great White]]s, which are far more efficient for merging into a Power 132 Megalodon. In [[Freeplay]], Power 132 Megalodon (via 6 extra Orcas) is worth it for its extreme damage (exceeding the raw damage of every Paragon and all towers except [[VTSG]] when max-buffed), despite high space occupancy.
The optimal merge for a Megalodon is max power with 6 [[Great White]]s, on top of the 3 [[Orca]]s required to build the Megalodon. If possible, those 3 Orcas can be sold with [[Favored Trades (BTD6)|Favored Trades]] and replaced with Great Whites, which are far more efficient for merging into a Megalodon. Using 6 Orcas to merge is only necessary when space, tower count, or tiers are limited and a Power 132 Megalodon is needed. Otherwise, it is not worth for how much investment versus power gain is obtained.


==Update history==
==Update history==
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed}}
<gallery>
BTD6 megalodon bottom.png|The bottom of the Megalodon, revealed by selling a Lord of the Abyss while the dam is being flooded.
</gallery>


===Assets===
===Assets===