Camo detection: Difference between revisions
Qwertyxp2000 (talk | contribs) →Bloons TD Battles: added flash version (doubt it's changed at all compared to BTD5 Flash, also not sure if tech terror ability can hit camos in flash version, but probably not?). the mobile version is a whole different beast to handle |
→Bloons TD 6: Missing camo |
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'''Camo detection''' is a mechanic in the {{series|Bloons TD}} and ''[[Bloons Pop!]]'', first appearing in ''[[Bloons TD 4]]''. In the ''Bloons TD'' series, it is a property of an [[attack]] that determines whether or not it can target and/or hit [[Camo Bloon]]s. In ''[[Bloons Pop!]]'', it determines whether or not [[Camo Bloon (Bloons Pop!)|Camo Bloon]]s are always visible to a [[Monkey (Bloons Pop!)|Monkey]] while in play. | '''Camo detection''' is a mechanic in the {{series|Bloons TD}} and ''[[Bloons Pop!]]'', first appearing in ''[[Bloons TD 4]]''. In the ''Bloons TD'' series, it is a property of an [[attack]] that determines whether or not it can target and/or hit [[Camo Bloon]]s. In ''[[Bloons Pop!]]'', it determines whether or not [[Camo Bloon (Bloons Pop!)|Camo Bloon]]s are always visible to a [[Monkey (Bloons Pop!)|Monkey]] while in play. | ||
==''Bloons TD'' series== | ==''Bloons TD'' series== | ||
| Line 9: | Line 9: | ||
===List of towers with Camo detection=== | ===List of towers with Camo detection=== | ||
====''[[Bloons TD 4]]''==== | ====''[[Bloons TD 4]]''==== | ||
All attacks in this game can hit Camo Bloons. This only lists towers that can ''target'' Camo Bloons without | All attacks in this game can hit Camo Bloons. This only lists towers that can ''target'' Camo Bloons without a Camo detection buff. The [[Monkey Ace (BTD4)|Monkey Ace]], [[Mortar Tower (BTD4)|Mortar Tower]], [[Dartling Gun (BTD4)|Dartling Gun]], and [[Spike Factory (BTD4)|Spike Factory]] are not listed because their attacks do not target Bloons, even though they can still hit Camo Bloons. | ||
{|class="wikitable" | {|class="wikitable" | ||
|+Towers with Camo detection | |||
!Tower | !Tower | ||
!Notes | !Notes | ||
| Line 22: | Line 23: | ||
|[[Monkey Beacon (BTD4)|Monkey Beacon]] | |[[Monkey Beacon (BTD4)|Monkey Beacon]] | ||
|Requires [[Monkey Storm]] | |Requires [[Monkey Storm]] | ||
|} | |||
{|class="wikitable" | |||
|+Towers that grant Camo detection buffs | |||
!Tower | |||
!Notes | |||
|- | |||
|[[Monkey Buccaneer (BTD4)|Monkey Buccaneer]] | |||
|Requires [[Crow's Nest (BTD4)|Crow's Nest]] | |||
|- | |||
|[[Monkey Ace (BTD4)|Monkey Ace]] | |||
|Requires [[Spy Plane (BTD4)|Spy Plane]] | |||
|- | |||
|[[Monkey Beacon (BTD4)|Monkey Beacon]] | |||
|Requires [[Sonar Beacon]] | |||
|} | |} | ||
| Line 89: | Line 104: | ||
|[[Angry Squirrel]] | |[[Angry Squirrel]] | ||
|No upgrades needed | |No upgrades needed | ||
|For Normal, must leak a Bloon to see Camo Bloons. For Pro, | |For Normal, must leak a Bloon to see Camo Bloons. For Pro, also granted when it has attacked 50 times. | ||
|- | |- | ||
|[[Meerkat Spy]] | |[[Meerkat Spy]] | ||
| Line 250: | Line 265: | ||
|} | |} | ||
====={{ | ====={{multiplat version of|Bloons TD Battles}}===== | ||
{{empty}} | {{empty}} | ||
====''[[Bloons Monkey City]]''==== | ====''[[Bloons Monkey City]]''==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Towers with Camo detection | |+Towers and Special Items with Camo detection | ||
!Tower | !Tower | ||
!Upgrades | !Upgrades | ||
| Line 315: | Line 330: | ||
|Requires {{icon|BTD5M upgrade engineer sentry icon.png|Sentry Gun (BMC)|Sentry Gun}} | |Requires {{icon|BTD5M upgrade engineer sentry icon.png|Sentry Gun (BMC)|Sentry Gun}} | ||
|Only the sentries. Also requires Level 3 Monkey Engineer [[Monkey Knowledge (BMC)|Monkey Knowledge]] | |Only the sentries. Also requires Level 3 Monkey Engineer [[Monkey Knowledge (BMC)|Monkey Knowledge]] | ||
|- | |||
|[[Golden Egg Scrambler]] | |||
|Requires Golden Egg Scrambler [[Special Item]] | |||
|First Bloon that leaks. | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Towers that can hit Camo Bloons but don't have Camo detection | |+Towers and Special Items that can hit Camo Bloons but don't have Camo detection | ||
!Tower | !Tower | ||
!Upgrades | !Upgrades | ||
| Line 353: | Line 372: | ||
|Only First Strike Ability | |Only First Strike Ability | ||
|- | |- | ||
| | |Requires {{icon|BTD5M upgrade submarine submerge support icon.png|Submerge and Support (BMC)|Submerge and Support}} | ||
|Will decamo any Bloons hit | |||
|- | |||
|[[Anti Camo Dust (BMC)|Anti Camo Dust]] | |||
|Requires Anti Camo Dust [[Special Item]] | |||
|Will decamo all Bloons on screen | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 367: | Line 391: | ||
====''[[Bloons TD 6]]''==== | ====''[[Bloons TD 6]]''==== | ||
{{BTD6 last updated|56.0|section=1}} | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Towers and Powers with Camo detection | |+Towers and Powers with Camo detection | ||
| Line 373: | Line 398: | ||
|- | |- | ||
|[[Dart Monkey (BTD6)|Dart Monkey]] | |[[Dart Monkey (BTD6)|Dart Monkey]] | ||
|Requires | |Requires {{icon|BTD6 DartMonkey EnhancedEyesightUpgradeIcon.png|Enhanced Eyesight (BTD6)|Enhanced Eyesight}} | ||
|- | |||
| rowspan="2" |[[Boomerang Monkey (BTD6)|Boomerang Monkey]] | |||
|Requires {{icon|BTD6 BoomerangMonkey GlaiveDominusUpgradeIcon.png|Glaive Dominus}} | |||
|- | |- | ||
| | |Requires {{icon|BTD6 BoomerangMonkey TurbochargeUpgradeIcon.png|Turbo Charge (BTD6)|Turbo Charge}}. Only while the {{icon|BTD6 mk BionicAugmentationIcon.png|Bionic Augmentation}} Monkey Knowledge is enabled and the Turbo Charge or {{icon|BTD6 BoomerangMonkey PermaChargeUpgradeIcon.png|Perma Charge (BTD6)|Perma Charge}} ability is active | ||
| | |- | ||
| rowspan="3" |[[Ice Monkey (BTD6)|Ice Monkey]] | |||
|Requires {{icon|BTD6 IceMonkey MetalFreezeUpgradeIcon.png|Cold Snap (BTD6)|Cold Snap}} | |||
|- | |- | ||
| | |Requires and can remove Camo with {{icon|BTD6 IceMonkey IceMonkeyParagonIcon.png|Herald of Everfrost}} | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 IceMonkey IceShardsUpgradeIcon.png|Ice Shards (BTD6)|Ice Shards}} | ||
|- | |- | ||
|[[Desperado]] | |[[Desperado]] | ||
|Requires | |Requires {{icon|BTD6 Desperado 010UpgradeIcon.png|Eagle Eye}} | ||
|- | |- | ||
|[[Sniper Monkey (BTD6)|Sniper Monkey]] | |[[Sniper Monkey (BTD6)|Sniper Monkey]] | ||
|Requires | |Requires {{icon|BTD6 SniperMonkey NightVisionGogglesUpgradeIcon.png|Night Vision Goggles (BTD6)|Night Vision Goggles}} | ||
|- | |||
|[[Monkey Sub (BTD6)|Monkey Sub]] | |||
|Requires {{icon|BTD6 MonkeySub FinalStrikeIconAA.png|Nautic Siege Core}} | |||
|- | |- | ||
|[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] | |[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyBuccaneer CrowsNestUpgradeIcon.png|Crow's Nest (BTD6)|Crow's Nest}} | ||
|- | |- | ||
|[[Monkey Ace (BTD6)|Monkey Ace]] | |[[Monkey Ace (BTD6)|Monkey Ace]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyAce SpyPlaneUpgradeIcon.png|Spy Plane (BTD6)|Spy Plane}} | ||
|- | |- | ||
|[[Heli Pilot (BTD6)|Heli Pilot]] | |[[Heli Pilot (BTD6)|Heli Pilot]] | ||
|Requires | |Requires {{icon|BTD6 HeliPilot IFRUpgradeIcon.png|IFR (BTD6)|IFR}} | ||
|- | |- | ||
|[[Mortar Monkey (BTD6)|Mortar Monkey]] | | rowspan="2" |[[Mortar Monkey (BTD6)|Mortar Monkey]] | ||
|Requires | |Requires {{icon|BTD6 MortarMonkey IncreasedAccuracyUpgradeIcon.png|Increased Accuracy (BTD6)|Increased Accuracy}} | ||
|- | |||
|Can remove Camo with {{icon|BTD6 MortarMonkey SignalFlareUpgradeIcon.png|Signal Flare (BTD6)|Signal Flare}} | |||
|- | |- | ||
|[[Dartling Gunner (BTD6)|Dartling Gunner]] | |[[Dartling Gunner (BTD6)|Dartling Gunner]] | ||
|Requires | |Requires {{icon|BTD6 DartlingMonkey AdvancedTargetingUpgradeIcon.png|Advanced Targeting (BTD6)|Advanced Targeting}} | ||
|- | |- | ||
| rowspan="2" |[[Wizard Monkey (BTD6)|Wizard Monkey]] | | rowspan="2" |[[Wizard Monkey (BTD6)|Wizard Monkey]] | ||
|Requires | |Requires {{icon|BTD6 WizardMonkey MonkeySenseUpgradeIcon.png|Monkey Sense (BTD6)|Monkey Sense}} | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 WizardMonkey ShimmerUpgradeIcon.png|Shimmer (BTD6)|Shimmer}} | ||
|- | |- | ||
|[[Super Monkey (BTD6)|Super Monkey]] | |[[Super Monkey (BTD6)|Super Monkey]] | ||
|Requires | |Requires {{icon|BTD6 SuperMonkey UltraVisionUpgradeIcon.png|Ultravision (BTD6)|Ultravision}} | ||
|- | |- | ||
| rowspan="2" |[[Ninja Monkey (BTD6)|Ninja Monkey]] | | rowspan="2" |[[Ninja Monkey (BTD6)|Ninja Monkey]] | ||
|No upgrade required | |No upgrade required | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 NinjaMonkey CounterEspionageUpgradeIcon.png|Counter-Espionage (BTD6)|Counter-Espionage}} | ||
|- | |- | ||
|[[Druid (BTD6)|Druid]] | |[[Druid (BTD6)|Druid]] | ||
|Requires | |Requires {{icon|BTD6 DruidMonkey BallLightningUpgradeIcon.png|Ball Lightning}} | ||
|- | |||
| rowspan="2" |[[Mermonkey (BTD6)|Mermonkey]] | |||
|Requires {{icon|BTD6 Mermonkey 001UpgradeIcon.png|Echosense Precision}} | |||
|- | |||
|Can remove Camo with {{icon|BTD6 Mermonkey 003UpgradeIcon.png|Alluring Melody}} | |||
|- | |||
| rowspan="2" |[[Skywarden (BTD6)|Skywarden]] | |||
|Requires {{icon|BTD6 SkyWarden ZephyrSense.png|Zephyr Sense}} | |||
|- | |- | ||
| | |Can disable Camo in range with {{icon|BTD6 SkyWarden Galesage.png|Galesage}} | ||
| | |||
|- | |- | ||
|[[Monkey Village (BTD6)|Monkey Village]] | |[[Monkey Village (BTD6)|Monkey Village]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyVillage RadarScannerUpgradeIcon.png|Radar Scanner (BTD6)|Radar Scanner}} | ||
|- | |- | ||
|[[Engineer Monkey]] | |[[Engineer Monkey]] | ||
|Requires | |Requires {{icon|BTD6 EngineerMonkey MasterBuilderUpgradeIcon.png|Master Builder}} | ||
|- | |- | ||
|[[Beast Handler (BTD6)|Beast Handler]] | |[[Beast Handler (BTD6)|Beast Handler]] | ||
|Requires | |Requires {{icon|BTD6 BeastHandler HornedOwlUpgradeIcon.png|Horned Owl}} | ||
|- | |- | ||
|[[Total Transformation (BTD6)|Transformed Monkey]] | |[[Total Transformation (BTD6)|Transformed Monkey]] | ||
| Line 464: | Line 505: | ||
|[[Silas (BTD6)|Silas]] | |[[Silas (BTD6)|Silas]] | ||
|Any Level | |Any Level | ||
|- | |||
|[[Dan D'Monke (BTD6)|Dan D'Monke]] | |||
|Only in Masqued Macaque form | |||
|- | |||
|[[Sheriff (BTD6)|Sheriff]] | |||
|Requires Futuristic Spectacles equipped | |||
|- | |||
|[[Banana Farmer Pro]] | |||
|Requires [[Banana Peels]] | |||
|- | |- | ||
|[[Battle Cat!]] | |[[Battle Cat!]] | ||
| Line 475: | Line 525: | ||
|- | |- | ||
|[[Boomerang Monkey (BTD6)|Boomerang Monkey]] | |[[Boomerang Monkey (BTD6)|Boomerang Monkey]] | ||
|Requires | |Requires {{icon|BTD6 BoomerangMonkey GlaiveLordUpgradeIcon.png|Glaive Lord (BTD6)|Glaive Lord}} | ||
|Only Orbital Glaives attack | |Only Orbital Glaives attack | ||
|- | |- | ||
|[[Bomb Shooter (BTD6)|Bomb Shooter]] | | rowspan="2" |[[Bomb Shooter (BTD6)|Bomb Shooter]] | ||
|Requires {{icon|BTD6 BombShooter BombBlitzUpgradeIcon.png|Bomb Blitz (BTD6)|Bomb Blitz}} | |Requires {{icon|BTD6 BombShooter BombBlitzUpgradeIcon.png|Bomb Blitz (BTD6)|Bomb Blitz}} | ||
|Only Bomb Storm ability | |Only Bomb Storm ability | ||
|- | |||
|Requires {{icon|BTD6 BombShooter BombParagonIcon.png|Ballistic Obliteration Missile Bunker|Ballistic Obliteration Missile Bunker}} | |||
|Only Blitz Tactical Storm ability | |||
|- | |- | ||
|[[Ice Monkey (BTD6)|Ice Monkey]] | |[[Ice Monkey (BTD6)|Ice Monkey]] | ||
|Requires | |Requires {{icon|BTD6 IceMonkey SnowstormUpgradeIcon.png|Snowstorm (BTD6)|Snowstorm}} | ||
|Only Snowstorm ability | |Only Snowstorm ability | ||
|- | |- | ||
|[[Glue Gunner (BTD6)|Glue Gunner]] | |[[Glue Gunner (BTD6)|Glue Gunner]] | ||
|Requires | |Requires {{icon|BTD6 GlueGunner GlueStrikeUpgradeIcon.png|Glue Strike (BTD6)|Glue Strike}} | ||
|Only Glue Strike ability | |Only Glue Strike ability | ||
|- | |- | ||
| rowspan="3" |[[Monkey Sub (BTD6)|Monkey Sub]] | | rowspan="3" |[[Monkey Sub (BTD6)|Monkey Sub]] | ||
|Requires | |Requires {{icon|BTD6 MonkeySub AdvancedIntelUpgradeIcon.png|Advanced Intel (BTD6)|Advanced Intel}} | ||
|Can only target Camo Bloons in the range of other tower with detection | |Can only target Camo Bloons in the range of other tower with detection | ||
|- | |- | ||
|Requires | |Requires {{icon|BTD6 MonkeySub FirstStrikeCapabilityUpgradeIcon.png|First Strike Capability (BTD6)|First Strike Capability}} | ||
|Only First Strike Ability and Pre-emptive missile | |Only First Strike Ability and Pre-emptive missile | ||
|- | |- | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 MonkeySub SubmergeandSupportUpgradeIcon.png|Submerge and Support (BTD6)|Submerge and Support}} | ||
| | | | ||
|- | |- | ||
|[[Mortar Monkey (BTD6)|Mortar Monkey]] | |[[Mortar Monkey (BTD6)|Mortar Monkey]] | ||
|Requires | |Requires {{icon|BTD6 MortarMonkey PopandAweUpgradeIcon.png|Pop and Awe (BTD6)|Pop and Awe}} | ||
|Only Pop and Awe ability | |Only Pop and Awe ability | ||
|- | |||
|[[Dartling Gunner (BTD6)|Dartling Gunner]] | |||
|Requires {{icon|BTD6 DartlingMonkey PlasmaAcceleratorUpgradeIcon.png|Plasma Accelerator (BTD6)|Plasma Accelerator}} with {{icon|BTD6 mk CrossTheStreamsIcon.png|Cross the Streams}} | |||
|Only the plasma pools | |||
|- | |- | ||
|[[Wizard Monkey (BTD6)|Wizard Monkey]] | |[[Wizard Monkey (BTD6)|Wizard Monkey]] | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 WizardMonkey ArchmageUpgradeIcon.png|Archmage (BTD6)|Archmage}} | ||
| | | | ||
|- | |- | ||
|[[Super Monkey (BTD6)|Super Monkey]] | |[[Super Monkey (BTD6)|Super Monkey]] | ||
|Requires | |Requires {{icon|BTD6 SuperMonkey TechTerrorUpgradeIcon.png|Tech Terror (BTD6)|Tech Terror}} | ||
|Only Annihilation ability | |Only Annihilation ability | ||
|- | |- | ||
|[[Druid (BTD6)|Druid]] | |[[Druid (BTD6)|Druid]] | ||
|Requires | |Requires {{icon|BTD6 DruidMonkey SpiritoftheForestUpgradeIcon.png|Spirit of the Forest (BTD6)|Spirit of the Forest}} | ||
|Only with the thorns on the track | |Only with the thorns on the track | ||
|- | |||
|[[Mermonkey (BTD6)|Mermonkey]] | |||
|Requires {{icon|BTD6 Mermonkey 050UpgradeIcon.png|Popseidon|Popseidon}} | |||
|Only Popseidon's Ice Jet ability | |||
|- | |- | ||
|[[Spike Factory (BTD6)|Spike Factory]] | |[[Spike Factory (BTD6)|Spike Factory]] | ||
| Line 521: | Line 582: | ||
|- | |- | ||
|[[Monkey Village (BTD6)|Monkey Village]] | |[[Monkey Village (BTD6)|Monkey Village]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyVillage PrimaryExpertiseUpgradeIcon.png|Primary Expertise (BTD6)|Primary Expertise}} | ||
| | | | ||
|- | |- | ||
|[[Engineer Monkey (BTD6)|Engineer Monkey]] | |[[Engineer Monkey (BTD6)|Engineer Monkey]] | ||
|Can remove Camo with | |Can remove Camo with {{icon|BTD6 EngineerMonkey CleansingFoamUpgradeIcon.png|Cleansing Foam (BTD6)|Cleansing Foam}} | ||
| | | | ||
|- | |- | ||
|[[Beast Handler (BTD6)|Beast Handler]] | |[[Beast Handler (BTD6)|Beast Handler]] | ||
|Requires | |Requires {{icon|BTD6 BeastHandler TyrannosaurusRexUpgradeIcon.png|Tyrannosaurus Rex}} | ||
|Only Stomp ability | |Only Stomp ability | ||
|- | |- | ||
| Line 546: | Line 607: | ||
|[[Geraldo (BTD6)|Geraldo]] | |[[Geraldo (BTD6)|Geraldo]] | ||
|Level 1+ | |Level 1+ | ||
|Stack of Old Nails,Tube of Amaz-o-Glue and Pet Rabbit items. Bottle of 'Gerry's Fire' Hot Sauce only works if the selected tower has Camo detection | |Stack of Old Nails, Tube of Amaz-o-Glue and Pet Rabbit items. Bottle of 'Gerry's Fire' Hot Sauce only works if the selected tower has Camo detection | ||
|- | |- | ||
| colspan="2" |[[Sword of Protection]] | | colspan="2" |[[Sword of Protection]] | ||
| | |||
|- | |||
| colspan="2" |[[Havoc Staff]] | |||
| | | | ||
|- | |- | ||
| Line 568: | Line 632: | ||
| colspan="2" |[[Super Monkey Beacon]] | | colspan="2" |[[Super Monkey Beacon]] | ||
|Only Beacon Storm ability | |Only Beacon Storm ability | ||
|- | |||
| colspan="2" |[[Portable Lake Pro]] | |||
|Can remove Camo with [[Luxury Pool]] | |||
|- | |- | ||
| colspan="2" |[[Myrkul]] ([[Encrypted]] map) | | colspan="2" |[[Myrkul]] ([[Encrypted]] map) | ||
| Line 580: | Line 647: | ||
!Object(s) | !Object(s) | ||
!Notes | !Notes | ||
|- | |||
|[[Tinkerton]] | |||
|Rocket | |||
|Initial hit damage only | |||
|- | |||
|[[Scrapyard]] | |||
|Crusher | |||
|Does not target MOAB-Class | |||
|- | |- | ||
|[[Lotus Island]] | |[[Lotus Island]] | ||
| Line 585: | Line 660: | ||
|Does not damage Camo, only stuns them | |Does not damage Camo, only stuns them | ||
|- | |- | ||
|[[ | |[[Castle Revenge]] | ||
| | |Pressure valves | ||
|Does not target MOAB- | |Does not target MOAB-Class | ||
|- | |||
|[[Tricky Tracks]] | |||
|Trains | |||
| | |||
|- | |- | ||
|[[Dark Dungeons]] | |[[Dark Dungeons]] | ||
|Spike traps | |Spike traps | ||
| | |||
|- | |||
|[[Ravine]] | |||
|Sword | |||
| | | | ||
|} | |} | ||
| Line 600: | Line 683: | ||
|- | |- | ||
|[[Desperado (BTD6)|Desperado]] | |[[Desperado (BTD6)|Desperado]] | ||
|Requires | |Requires {{icon|BTD6 Desperado 030UpgradeIcon.png|Deadeye}} | ||
|Selected Tower with the Take Aim ability | |Selected Tower with the Take Aim ability | ||
|- | |- | ||
|[[Ninja Monkey (BTD6)|Ninja Monkey]] | |[[Ninja Monkey (BTD6)|Ninja Monkey]] | ||
|Requires | |Requires {{icon|BTD6 NinjaMonkey AscendedShadowUpgradeIcon.png|Ascended Shadow}} | ||
|All Towers in the map, including Paragons | |All Towers in the map, including Paragons | ||
|- | |- | ||
|[[Monkey Village (BTD6)|Monkey Village]] | |[[Monkey Village (BTD6)|Monkey Village]] | ||
|Requires | |Requires {{icon|BTD6 MonkeyVillage RadarScannerUpgradeIcon.png|Radar Scanner (BTD6)|Radar Scanner}} | ||
|Towers in range | |Towers in range | ||
|- | |- | ||
|[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] | |[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] | ||
|Requires Level 8+ | |Requires Level 8+ | ||
|Druids in range | |Druids and Skywardens in range | ||
|- | |- | ||
|[[Ezili (BTD6)|Ezili]] | |[[Ezili (BTD6)|Ezili]] | ||
| Line 630: | Line 713: | ||
|Requires Level 3+ | |Requires Level 3+ | ||
|Selected Tower with See Invisibility Potion, can target himself | |Selected Tower with See Invisibility Potion, can target himself | ||
|- | |||
|[[Hype Boost Monkey]] | |||
|Requires {{icon|BTD6 MonkeyBoostPro LookSharp.png|Look Sharp}} | |||
|Towers in range with ability | |||
|- | |- | ||
| colspan="2" |[[Polyphemus]] (Map) | | colspan="2" |[[Polyphemus]] (Map) | ||
|Towers placed in the eye-shaped pool | |Towers placed in the eye-shaped pool | ||
|- | |- | ||
| colspan="2" |[[Essence Of Phayze]] (Artifact) | | colspan="2" |[[Ancient Portal]] (Map) | ||
|Heroes placed on the topmost pedestal | |||
|- | |||
| colspan="2" |[[Essence Of Phayze]] (''Rogue Legends'' [[Artifact]]) | |||
|Tier 4 or higher Towers and Level 15+ Heroes | |Tier 4 or higher Towers and Level 15+ Heroes | ||
|- | |- | ||
| Line 645: | Line 735: | ||
| colspan="2" |[[Perceptive Crow]] | | colspan="2" |[[Perceptive Crow]] | ||
|Towers placed in the range of a Monkey Buccaneer with the Crow's Nest upgrade | |Towers placed in the range of a Monkey Buccaneer with the Crow's Nest upgrade | ||
|- | |||
| colspan="2" |{{BTD6 trait|True-eye}} (''Frontier Legends'' [[Trait]]) | |||
|Itself | |||
|- | |||
| colspan="2" |{{BTD6 trait|Red-wristed}} (Trait) | |||
|Itself | |||
|} | |} | ||
====''[[Bloons TD Battles 2]]''==== | ====''[[Bloons TD Battles 2]]''==== | ||
{{empty}} | {{empty}} | ||
| Line 654: | Line 751: | ||
==''Bloons Pop!''== | ==''Bloons Pop!''== | ||
{{empty}} | {{empty}} | ||
==''Bloons Card Storm''== | |||
{{BCS keyword info | |||
|name=Detect | |||
|image=BCS DetectIcon.png | |||
|description=Can target Camo Bloons normally | |||
|applies to=[[Monkey (BCS)|Monkey]]s | |||
|introduced=6.0 | |||
}} | |||
'''Detect''' is an effect [[keyword]] that allows [[Monkey (BCS)|Monkey]]s to target [[Camo]] [[Bloon (BCS)|Bloon]]s with their attacks even if the opponent controls non-Camo Bloons. All [[Ninja Monkey|Ninja]]-type Monkeys have Detect. Additionally, [[Radar Scanner Village]] grants Detect to adjacent Monkeys. | |||
{{clear|right}} | |||
===List of Monkeys with Detect=== | |||
{{BCS monkey list|keyword=Detect}} | |||
===In other languages=== | |||
{{langlist | |||
|label= | |||
|key=Detect.Name | |||
|da =Opdag | |||
|de =Aufdecken | |||
|es-la=Detectar | |||
|fr =Détecter | |||
|it =Rileva | |||
|ja =検出 | |||
|ko =탐지 | |||
|no =Oppdag | |||
|pl =Wykryj | |||
|pt-br=Detectar | |||
|ru =Обнаружение | |||
|sv =Upptäck | |||
|zh-tw=偵測 | |||
}} | |||
==Navigation== | ==Navigation== | ||
{{attack mechanics nav}} | {{attack mechanics nav}} | ||
{{BP nav}} | {{BP nav}} | ||
{{BCS nav}} | |||
[[Category:Game mechanics in BTD4]][[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles]][[Category:Game mechanics in Battles 2]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BATTD]][[Category:Game mechanics in Bloons Pop!]] | [[Category:Game mechanics in BTD4]][[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Battles]][[Category:Game mechanics in Battles 2]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BATTD]][[Category:Game mechanics in Bloons Pop!]] | ||