Ezili (BTD6): Difference between revisions
Qwertyxp2000 (talk | contribs) added the lede. For the MOAB Hex, mentioning the lvl20 effect was a meaningful effort, unlike with sactotem lvl16 which just described longer lifespan and less cost of lives, or lvl12 growblock longer and faster cooldown. lvl4 not sure, but still worth a mention? dunno |
Humansongs (talk | contribs) |
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{{ | {{ezili hat}} | ||
{{BTD6 hero info | {{BTD6 hero info | ||
|id=Ezili | | id = Ezili | ||
| | | numeric id = 7 | ||
| name = Ezili | |||
|name | | title = Voodoo Monkey | ||
|title | | image = BTD6 EziliPortrait.png | ||
|image | | icon = BTD6 round HeroIconEzili.png | ||
|description=Ezili is a wielder of dark arts and manipulator of Bloons. Beware. | | description = Ezili is a wielder of dark arts and manipulator of Bloons. Beware. | ||
| cost = 550 | |||
|cost | | xp scale = 1.425 | ||
|xp scale | | cost C = | ||
|cost C | | xp scale C = | ||
|xp scale C = | | introduced = 7.0 | ||
| introduced C = | |||
|introduced | | rl tower 1 = DartMonkey | ||
|introduced C= | | rl tower 1 upgrades = 010 | ||
| rl tower 2 = WizardMonkey | |||
|rl tower 1=DartMonkey | | rl tower 2 upgrades = 200 | ||
|rl tower 1 upgrades=010 | | rl artifact = Spirit of Adventure | ||
|rl tower 2=WizardMonkey | | rl artifact rarity = Rare | ||
|rl tower 2 upgrades=200 | | fl cost = 4530 | ||
|rl artifact= | | fl level = 3 | ||
| fl trait 1 = Rapid-fire | |||
| fl trait 2 = Powerful | |||
| fl trait 3 = Friendly | |||
}} | }} | ||
'''Ezili''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|7.0}}. She | '''Ezili''' is a [[Hero]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|7.0}}. She is purchasable for {{BTD6 mm|3000|name=y|link=y}} starting at [[level]] 25. | ||
Ezili curses Bloons that she targets, which then take damage over time. Her base attack instantly hits its target, can target over line of sight blockers, and curses the targeted Bloon and deals damage to up to 5 nearby Bloons as well. As she levels up, she can curse multiple Bloons, improve her damage-over-time, and remove special properties from Bloons (even | Ezili curses Bloons that she targets, which then take damage over time. Her base attack instantly hits its target, can target over line of sight blockers, and curses the targeted Bloon and deals damage to up to 5 nearby Bloons as well. As she levels up, she can curse multiple Bloons, improve her damage-over-time, and remove special properties from Bloons (even Camo from [[DDT (BTD6)|DDTs]] at higher levels). She is able to detect [[Camo Bloon (BTD6)|Camo Bloon]]s at all levels, and pop all Bloon types other than [[Purple Bloon (BTD6)|Purple Bloon]]s, which require her Heartstopper ability. Ezili also has 6 footprint, just like the [[Dart Monkey (BTD6)|Dart Monkey]]. | ||
<!--lvl4 splash curse mention?--> | <!--lvl4 splash curse mention?--> | ||
*Starting at level 9, her curse attack strips the [[Camo Bloon (BTD6)|Camo]], [[Regrow Bloon (BTD6)|Regrow]], and [[Fortified Bloon (BTD6)|Fortified]] properties of damaged non-MOAB- | *Starting at level 9, her curse attack strips the [[Camo Bloon (BTD6)|Camo]], [[Regrow Bloon (BTD6)|Regrow]], and [[Fortified Bloon (BTD6)|Fortified]] properties of damaged non-[[MOAB-Class Bloon|MOAB-Class Bloons]]. She can strip Camo from DDTs starting at level 16. | ||
*Starting at level 11, she buffs the pierce of all Undead Bloons from every [[Necromancer: Unpopped Army|Necromancer]] on screen. | *Starting at level 11, she buffs the pierce of all Undead Bloons from every [[Necromancer: Unpopped Army|Necromancer]] on screen. | ||
*She has three [[Activated Ability|Activated Abilities]]: | *She has three [[Activated Ability|Activated Abilities]]: | ||
**'''Heartstopper''' (level 3) — For the duration, blocks the Regrow property of all Bloons and | **'''Heartstopper''' (level 3) — For the duration, blocks the Regrow property of all Bloons and removes Purple Bloon immunity. | ||
**'''Sacrificial Totem''' (level 7) — Creates a sacrificial totem, which costs lives but grants extra range, pierce, attack speed, and projectile speed of all towers, especially for [[Wizard Monkey (BTD6)|Wizard Monkey]]s. | **'''Sacrificial Totem''' (level 7) — Creates a sacrificial totem, which costs lives but grants extra range, pierce, attack speed, and projectile speed of all towers, especially for [[Wizard Monkey (BTD6)|Wizard Monkey]]s. | ||
**'''MOAB Hex''' (level 10) — | **'''MOAB Hex''' (level 10) — Inflicts a powerful curse onto a targeted MOAB-Class Bloon, dealing percentage-based damage and preventing them from spawning children. The curse jumps to the next available target once the current target is popped. At level 20, she can affect [[BAD (BTD6)|BAD]]s. | ||
==Mechanics== | ==Mechanics== | ||
=== | ===Main attack=== | ||
Ezili's base attack is a "curse" attack, which instantly hits a target within range (the attack is not a projectile). She curses the targeted Bloon, applying a damage-over-time effect on the target and producing a splash that pops other Bloons. Both the curse and the splash damage can damage all Bloon types other than [[Purple Bloon (BTD6)|Purple Bloon]]s. | Ezili's base attack is a "curse" attack, which instantly hits a target within range (the attack is not a projectile). She curses the targeted Bloon, applying a damage-over-time effect on the target and producing a splash that pops other Bloons. Both the curse and the splash damage can damage all Bloon types other than [[Purple Bloon (BTD6)|Purple Bloon]]s or [[Glass Bloon (BTD6)|Glass Bloons]] ({{BTD6 dt|72}}-type damage). | ||
Initially, her damage-over-time effect deals 2 damage every 2.5s and lasts up to 2.6s (meaning the cursed Bloon will take 2 damage instantly from the attack, and 2 more damage after 2.5s), the splash deals 1 damage and has 5 pierce with 8 radius, and she attacks every 1.2s. | Initially, her damage-over-time effect deals 2 damage every 2.5s and lasts up to 2.6s (meaning the cursed Bloon will take 2 damage instantly from the attack, and 2 more damage after 2.5s), the splash deals 1 damage and has 5 pierce with 8 radius, and she attacks every 1.2s. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+Levels | ||
!Level | !Level | ||
!Upgrade | !Upgrade | ||
| Line 64: | Line 67: | ||
|- | |- | ||
|11 | |11 | ||
|Increases range from 43 to | |Increases range from 43 to 47 | ||
|- | |- | ||
|12 | |12 | ||
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|- | |- | ||
|15 | |15 | ||
| | |Increases curse duration from 4.05s to 6.05s, which make Bloons take 6 ticks of damage over time instead of 4 | ||
|- | |- | ||
|16 | |16 | ||
| Line 99: | Line 102: | ||
==Abilities== | ==Abilities== | ||
===Heartstopper=== | ===Heartstopper=== | ||
[[File:BTD6 Ezili HeartstopperAA.png|50px|right]]Prevents Bloons from [[Regrow Bloon (BTD6)|regrowing]] and allows [[Purple Bloon (BTD6)| | [[File:BTD6 Ezili HeartstopperAA.png|50px|right]]Prevents Bloons from [[Regrow Bloon (BTD6)|regrowing]] and allows [[Purple Bloon (BTD6)|Purple]] and [[Glass Bloon (BTD6)|Glass]] popping. It has a cooldown of 45 seconds, with an initial cooldown of 15 seconds. | ||
The ability has a duration of 10 seconds when activated. During the duration, all Bloons | The ability has a duration of 10 seconds when activated. During the duration, all Bloons on screen are unable to regrow (if they are Regrow Bloons), and Purple and Glass Bloons lose all immunities (including [[Blastapopoulos (BTD6)|Blastapopoulos]]). While under this effect, Regrow Bloons have the same animation they have when passing through a [[Grow Blocker (BTD6)|Grow Blocker village]]. | ||
Starting from level 12, its duration is increased to 15 seconds, and the ability cooldown also decreases to 40 seconds, and further increases to 30 seconds starting from level 14. | |||
===Sacrificial Totem=== | ===Sacrificial Totem=== | ||
[[File:BTD6 Ezili SacrificialTotemAA.png|50px|right]]Spawns a totem at the target location (can be specified before using the ability) that grants camo detection, +1 pierce, +20% range, 0.85x attack cooldown (equivalent to +17.6% attack speed) and +25% projectile speed to all towers in range | [[File:BTD6 Ezili SacrificialTotemAA.png|50px|right]]Spawns a totem at the target location (can be specified before using the ability) that grants camo detection, +1 pierce, +20% range, 0.85x attack cooldown (equivalent to +17.6% attack speed) and +25% projectile speed to all towers in range of the placed totem. Placing the totem costs 10 lives (unable to place if unable to pay the life cost, and ignores mana shield "lives"). The ability has a cooldown of 90s, with an initial cooldown of 30s. | ||
Wizards also receive | Wizards also receive an additional +1 pierce, and an additional 0.95x attack cooldown (for a total of 0.8075x attack cooldown, or +23.8% attack speed). | ||
At level 16, the totem lasts 60s (instead of 30s) and only costs 1 life (instead of 10) to use. | At level 16, the totem lasts 60s (instead of 30s) and only costs 1 life (instead of 10) to use. | ||
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[[File:BTD6 Ezili MoabHexAA.png|50px|right]]Hexes a MOAB class Bloon (can't be applied to BADs before level 20, and can't be applied to bosses), making it take 4% max HP +1 damage every second for 25 seconds. If the MOAB class Bloon is destroyed while under this effect, it spawns no children, and bounces the Hex to another MOAB class Bloon (if there are on screen) with the remaining duration. | [[File:BTD6 Ezili MoabHexAA.png|50px|right]]Hexes a MOAB class Bloon (can't be applied to BADs before level 20, and can't be applied to bosses), making it take 4% max HP +1 damage every second for 25 seconds. If the MOAB class Bloon is destroyed while under this effect, it spawns no children, and bounces the Hex to another MOAB class Bloon (if there are on screen) with the remaining duration. | ||
This ability is global, follows | This ability is global, follows targeting priority and can only be activated if there is a valid target on the screen. It has a cooldown of 60 seconds, with an initial cooldown of 20s. | ||
At level 20, the Hex can target BADs, deals 5% max HP + 1 damage every second (instead of 4% max HP +1 damage) and the cooldown decreases to 40s | At level 20, the Hex can target BADs, deals 5% max HP + 1 damage every second (instead of 4% max HP +1 damage) and the cooldown decreases to 40s. | ||
==Levels== | ==Levels== | ||
{ | {|class="wikitable" | ||
| | !Level | ||
| | !Description | ||
| | |- | ||
| | !1 | ||
| | |Ezili curses Bloons with dark voodoo power. Can see Camo. | ||
| | |- | ||
| | !2 | ||
| | |Increased attack range. | ||
| | |- | ||
| | !3 | ||
| | |Heartstopper: allows Purple popping and prevents any regrow from happening for 10 seconds. | ||
| | |- | ||
| | !4 | ||
| | |Ezili's main attack now curses multiple Bloons. | ||
| | |- | ||
| | !5 | ||
| | |Increased attack speed. | ||
| | |- | ||
| | !6 | ||
| | |Ezili's attack does far more damage to MOAB-Class Bloons. | ||
| | |- | ||
| | !7 | ||
| | |Sacrificial Totem: A totem that gives Camo detection, extra pierce, attack range, attack speed, and projectile speed to nearby Monkeys, especially Wizard Monkeys. Drains 10 lives. | ||
|- | |||
|last updated | !8 | ||
|Damage over time lasts longer and damages faster. | |||
|- | |||
!9 | |||
|Ezili's attack strips off Camo, Regrow and Fortified properties from non-MOAB class Bloons. | |||
|- | |||
!10 | |||
|MOAB Hex: places a curse on a MOAB-Class Bloon, it takes damage every second until annihilated. | |||
|- | |||
!11 | |||
|Increased attack range. Increases pierce of reanimated Bloons by 50%. | |||
|- | |||
!12 | |||
|Heartstopper reduced cooldown and increased duration. Deals increased damage to MOABs. | |||
|- | |||
!13 | |||
|Base attack has larger splash radius and increased pierce. | |||
|- | |||
!14 | |||
|Heartstopper lasts much longer. | |||
|- | |||
!15 | |||
|Damage over time lasts longer and damages faster. | |||
|- | |||
!16 | |||
|Sacrificial Totem lasts longer and costs only 1 life to use. Main attack removes Camo from DDTs. | |||
|- | |||
!17 | |||
|Base attack has larger splash radius and increased pierce. | |||
|- | |||
!18 | |||
|Increased attack speed. | |||
|- | |||
!19 | |||
|Dark voodoo curse pops more layers with each damage tick. | |||
|- | |||
!20 | |||
|MOAB Hex works faster and can destroy BAD Bloons. | |||
|- | |||
|colspan="2"|''This list was last updated for: {{BTD6 version|54.1}}'' | |||
|} | |||
===Level requirements=== | ===Level requirements=== | ||
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==Strategy== | ==Strategy== | ||
Since her main attack applies damage over time, deals bonus damage to MOABs on later levels and the MOAB Hex ability deals %hp damage, Ezili's targeting priority is usually left on | {{BTD6 last updated|50.2|section=y}} | ||
Overall, Ezili is niche but very effective in game modes that allow her abilities to be maximized. She is one of the best Heroes in deep Freeplay, rivalling [[Adora (BTD6)|Adora]] (who buffs Temples), due to her level 20 MOAB Hex scaling damage on BADs, in addition to her Sacrificial Totem's various buffs. She's good in [[CHIMPS]] when using MOAB Hex's chained damage across blimps. | |||
Since her main attack applies damage over time, deals bonus damage to MOABs on later levels and the MOAB Hex ability deals %hp damage, Ezili's targeting priority is usually left on Strong. | |||
For the same reason, most normal buffs are not effective on her, since her base damages are high and come in form of damage over time. She gets way stronger with cooldown reduction buffs ([[Energizer (BTD6)|Energizer]], [[The Final Harmonic]]), though, because of her MOAB Hex ability (and Totem to some extent). | For the same reason, most normal buffs are not effective on her, since her base damages are high and come in form of damage over time. She gets way stronger with cooldown reduction buffs ([[Energizer (BTD6)|Energizer]], [[The Final Harmonic]]), though, because of her MOAB Hex ability (and Totem to some extent). | ||
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The main usefulness of Ezili on early game comes from being able to see [[Camo Bloon (BTD6)|camo]] at all levels, and being able to pop all Bloon types (she can always pop [[Lead Bloon (BTD6)|lead]] with her base attack, and [[Purple Bloon (BTD6)|purple]] when Heartstopper ability is active). She is able to take care of all camos and leads until round 36 on most single lane maps. This ability to pop all Bloon types (including camo) is even more useful in the [[Alternate Bloons Rounds]] mode, where these types of Bloons spawn on much earlier rounds than normal. | The main usefulness of Ezili on early game comes from being able to see [[Camo Bloon (BTD6)|camo]] at all levels, and being able to pop all Bloon types (she can always pop [[Lead Bloon (BTD6)|lead]] with her base attack, and [[Purple Bloon (BTD6)|purple]] when Heartstopper ability is active). She is able to take care of all camos and leads until round 36 on most single lane maps. This ability to pop all Bloon types (including camo) is even more useful in the [[Alternate Bloons Rounds]] mode, where these types of Bloons spawn on much earlier rounds than normal. | ||
Due to her being the 2nd cheapest hero (tied with Sauda, more expensive than Quincy), it is easy to get her early (she can even be used as starting tower on most easier maps). | |||
Level 6 Ezili (which gives her bonus MOAB damage) is very effective at popping the round 40 MOAB. | Level 6 Ezili (which gives her bonus MOAB damage) is very effective at popping the round 40 MOAB. | ||
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DDTs are a big Ezili weakness because they are fast and all Ezili damage is dealt over time. MOAB Hex ability also does not help since it deals % max HP and DDTs don't spawn much insides. Even though she can't deal with DDTs by herself, she is great at supporting other towers at dealing with DDTs, since she is able to decamo all of them with her base attack (because it has a big radius and good pierce), or, if she is not in range, she can grant camo detection with her totem. | DDTs are a big Ezili weakness because they are fast and all Ezili damage is dealt over time. MOAB Hex ability also does not help since it deals % max HP and DDTs don't spawn much insides. Even though she can't deal with DDTs by herself, she is great at supporting other towers at dealing with DDTs, since she is able to decamo all of them with her base attack (because it has a big radius and good pierce), or, if she is not in range, she can grant camo detection with her totem. | ||
Ezili comes short at reaching level 20 at round 100 (unless playing on Advanced or Expert map with monkey knowledge), so she will probably not be able to Hex the BAD. | Ezili comes short at reaching level 20 at round 100 (unless playing on Advanced or Expert map with monkey knowledge), so she will probably not be able to Hex the BAD, unless levels are bought. | ||
=== Freeplay (r100+) === | === Freeplay (r100+) === | ||
Ezili is the one of the best heroes at trying to get to highest possible round in almost any situation (map, challenge...)<ref>[https://www.youtube.com/watch?v=XyvmFifeCIU Highest round in CHIMPS record]</ref><ref>[https://www.youtube.com/watch?v=shPxFusWryg Highest round on custom map record]</ref>, mainly because of the extreme value MOAB Hex provides at clearing several BADs and fortified BADs per round. The totem is also useful (outside of [[CHIMPS]]), so it is recommended to have some lives stored to be able to use it regularly when rounds get more difficult. Since most of Ezili strength in freeplay comes in form of abilities, it is important to have at least Energizer (which should be included in almost all setups anyways), and The Final Harmonic if possible. Both cooldown reduction buffs with monkey knowledge give slightly more than 100% uptime to Hex and Totem. | Ezili is the one of the best heroes at trying to get to highest possible round in almost any situation (map, challenge, etc...)<ref>[https://www.youtube.com/watch?v=XyvmFifeCIU Highest round in CHIMPS record]</ref><ref>[https://www.youtube.com/watch?v=shPxFusWryg Highest round on custom map record]</ref>, mainly because of the extreme value MOAB Hex provides at clearing several BADs and fortified BADs per round. The totem is also useful (outside of [[CHIMPS]]), so it is recommended to have some lives stored to be able to use it regularly when rounds get more difficult. Since most of Ezili strength in freeplay comes in form of abilities, it is important to have at least Energizer (which should be included in almost all setups anyways), and The Final Harmonic if possible. Both cooldown reduction buffs with monkey knowledge give slightly more than 100% uptime to Hex and Totem. | ||
Selling Ezili does not get rid of the Hex effect. That allows for having more than one Hex on the screen at the same time (by selling and rebuying Ezili to level 20 quickly, since buying level 20 puts Hex ability at 0s cooldown). MOAB Hex cannot target an already hexed target. The hex will only bounce if there currently is Ezili on the map and she has used one of her own MOAB Hex (the way it works is that all hex can bounce for 25s after using the ability, which is the same duration as one MOAB Hex). There is a bug that when multiple hexes are on screen, the Hex will target close instead of Ezili's targeting, which may be problematic.{{main strategy}} | Selling Ezili does not get rid of the Hex effect. That allows for having more than one Hex on the screen at the same time (by selling and rebuying Ezili to level 20 quickly, since buying level 20 puts Hex ability at 0s cooldown). MOAB Hex cannot target an already hexed target. The hex will only bounce if there currently is Ezili on the map and she has used one of her own MOAB Hex (the way it works is that all hex can bounce for 25s after using the ability, which is the same duration as one MOAB Hex). There is a bug that when multiple hexes are on screen, the Hex will target close instead of Ezili's targeting, which may be problematic.{{main strategy}} | ||
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===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed|section=y|attack/ability animations + cosmetics}} | ||
<gallery> | |||
BTD6 Ezili lvl1 screenshot.png|Ezili at levels 1–2 | |||
BTD6 Ezili lvl3 screenshot.png|Ezili at levels 3–6 | |||
BTD6 Ezili lvl7 screenshot.png|Ezili at levels 7–9 | |||
BTD6 Ezili lvl10 screenshot.png|Ezili at levels 10–15 | |||
BTD6 Ezili lvl16 screenshot.png|Ezili at levels 16–19 | |||
BTD6 Ezili lvl20 screenshot.png|Ezili at level 20 | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||