Extra-Super Monkey: Difference between revisions

Qwertyxp2000 (talk | contribs)
i heard that it also involves spending gold, too bad there's no keyword for that... i'm going to try it though
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{{BCS monkey info
{{BCS monkey info
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The '''Extra-Super Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It gains +5 ATK for every Gold spent.<!--obv after placement--> Its cost is equal to the player's current Gold.
'''Extra-Super Monkey''' is a [[Magic]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It gains +5 ATK for every Gold spent.<!--obv after placement--> When played manually or from a [[Pick]] card, its cost in Gold will scale to equal the player's current Gold; [[Nature's Clarity]] will create shield equal to that value. Playing it for free via [[Monkey Summons]] will count as if no Gold was spent.
 
The card artwork depicts an Extra-Super Monkey posing for a smartphone selfie with two Super Monkey Fan Club leaders,<!--"Super Monkey Fan Club" is moreso the upgrade--> signing an autograph at the same time. In the background are office buildings, plus a flying [[Super Monkey]] looking curious at the Extra-Super Monkey. The foreground is set at a sidewalk.


==Tips==
==Tips==
{{BCS last updated|6.0|section=y}}
{{BCS last updated|6.2|section=y}}
*Extra-Super Monkey is a strong one-reload Monkey that is better than the [[Wizard Monkey (BCS)|Wizard Monkey]] in situations where a lot of Gold may sit around. It's good for anti-aggro and control decks, however early on it still requires supports to handle stronger Bloons.
*Extra-Super Monkey is a strong one-reload Monkey that is better than the [[Wizard Monkey (BCS)|Wizard Monkey]] in situations where a lot of Gold may sit around. It's good for anti-aggro and control decks, however early on it still requires supports to handle stronger Bloons.
<!-- When uncommenting these, make sure not to create more than one blank line between visible and non-visible text, otherwise it makes the empty space visible
**At 10 Gold, the max Gold earning that can be earned from eco alone, Extra-Super Monkey starts with 70 ATK.
**With 14 Gold spent, Extra-Super Monkey starts with 90 ATK, giving the same DPT as [[Super Monkey (BCS)|Super Monkey]].
**At max Gold, it starts with 120 ATK, one of the highest DPT stats for any one-reload Monkey. A [[Sun Temple (BCS)|Sun Temple]], [[The Big One (BCS)|The Big One]], and infinitely scaled [[Wizard Monkey (BCS)|Wizard Monkey]]s are the only 1 reload monkeys that deal more DPT, and [[Total Transformation Monkey|Total Transformation]] ties.
*Against [[Dreadbloon (BCS)|Dreadbloon]], its high attack when given enough investment can be a decent way to deal damage to the Boss, especially when given Temporary Ammo from cards such as [[Berserker Brew (BCS)|Berserker Brew]] or Striker Jones's Ammo Stores passive. Be wary of high cost Monkey removal however, as Extra Super Monkey counts as the Gold cost it was played at.
*Using ammo buffing sources is highly recommended with Extra Super Monkey, as its low ammo and low reload makes it a great target for ammo buffs. Consider running this in [[Striker Jones (BCS)|Striker Jones]] decks to get use out of Ammo Stores, or using [[Try this!|Try This!]] In other decks.
*Notably, despite not being a Military, this Monkey has great synergy with [[Striker Jones (BCS)|Striker Jones]] in general, functioning as a cheap anti-Aggro support while also being a great target for Ammo Stores.
*[[Favored Trade]] can be used on a 20 Gold Extra Super Monkey to gain the maximum possible payback of 10 Gold. This can be used in OTK decks to get the same amount of Gold as [[Quincy Action Figure]] without needing to spend Gold on placing and replacing it.
 
==Update history==
==Update history==
{{BCS change list by name|Extra-Super Monkey}}-->
{{BCS change list by name|Extra-Super Monkey}}


==Development==
==Development==
This card originally had 3 ammo and 3 reload, but it was changed to 1 ammo and 1 reload before the update released due to feedback from community playtesters. Nerfing its base ATK to 15 was also tested, but reverted.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> One playtester noted that the main reason for the ammo and reload rework was to limit the burst damage of this card, which would otherwise make it too strong for anti-aggro and control decks.<ref name="bcs6-xtrasuper-updatetester">[https://www.reddit.com/r/bloonscardstorm/comments/1o0t8hg/comment/nibxvbw/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Comment by a playtester] responding to "https://www.reddit.com/r/bloonscardstorm/comments/1o0t8hg/aww_man_they_took_away_his_3_ammo_3_delay/ Aww man, they took away his 3 ammo, 3 delay]" on r/bloonscardstorm, in response the poster's question about why Extra-Super Monkey had its stats modified</ref> The original ammo and reload amounts were displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref>
This card originally had 3 ammo and 3 reload, but it was changed to 1 ammo and 1 reload before the update released due to feedback from community playtesters. Nerfing its base ATK to 15 was also tested, but reverted.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> One playtester noted that the main reason for the ammo and reload rework was to limit the burst damage of this card, which would otherwise make it too strong for anti-aggro and control decks.<ref name="bcs6-xtrasuper-updatetester">[https://www.reddit.com/r/bloonscardstorm/comments/1o0t8hg/comment/nibxvbw/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button Comment by a playtester] responding to "[https://www.reddit.com/r/bloonscardstorm/comments/1o0t8hg/aww_man_they_took_away_his_3_ammo_3_delay/ Aww man, they took away his 3 ammo, 3 delay]" on r/bloonscardstorm, in response the poster's question about why Extra-Super Monkey had its stats modified</ref> The original ammo and reload amounts were displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref>


==Gallery==
==Gallery==
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BCS ExtraSuperMonkey Icon.png|Icon
BCS ExtraSuperMonkey Icon.png|Icon
BCS extra-super monkey prerelease.png|Pre-release image
BCS extra-super monkey prerelease.png|Pre-release image
File:BCS Extra Super Monkey 55 ATK.png|Extra-Super Monkey with 55 ATK (7 Gold initially spent)
File:BCS Extra Super Monkey Reload.png|Reloading
File:BCS Extra Super Monkey Weird Pose.png|Throwing
File:BCS Armored Hero Life Loss Not Taken.png|Leak reaction
</gallery>
</gallery>