Red Bloon (BCS): Difference between revisions

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{{for|Red Bloons in general|Red Bloon}}
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==Tips==
==Tips==
{{BCS last updated|4.4}}
{{BCS last updated|6.2}}
*As the only 0-cost bloon alongside [[Swarm Red Bloon]], the Red Bloons are useful for rushing against the opponent on turn 1, when they will likely be uncontested. Having large amounts of them can be a considerable threat if the opponent lacks [[Spike Storm!]] or [[Firestorm]].
*As the only 0-cost Bloon alongside [[Swarm Red Bloon]] and [[Golden Blimp]] when out of [[Gold (BCS)|Gold]], Red Bloons are useful for rushing against the opponent in the very early rounds, when they will likely be uncontested. Having large amounts of them can be a considerable threat if the opponent lacks a way to deal with swarms of Bloons.
**However, note that opponent will have 4 Gold (P1) or 5 Gold (P2) by the time that Reds become a real threat, enough to afford two Spike Storm!, Firestorm, or at least 2 cards worth of [[Dart Monkey Twins]].<!--2 cards equals 4 twins-->
**Field clear, such as [[Firestorm]], [[Spike Storm!]], [[Super Monkey Storm (BCS)|Super Monkey Storm]], or other AOE threats will wipe out or heavily reduce the impact of Red Bloons. Red Bloons have very little cost for using them though, as they are free.
*While not as good as [[Green Bloon (BCS)|Green Bloon]]s and [[Yellow Bloon (BCS)|Yellow Bloon]]s in aggro, Red Bloons could be used to divert random-attacking cards such as [[Mortar Monkey (BCS)|Mortar Monkey]] and [[Storm Of Arrows (BCS)|Storm Of Arrows]].
*While not as good as [[Green Bloon (BCS)|Green Bloon]]s and [[Yellow Bloon (BCS)|Yellow Bloon]]s in Aggro, Red Bloons are useful as extra padding to a rush as free stats. They can be used in basically any Aggro deck, as there is often no real cost in including a few of them.
*Running 3x Red Bloon can be worse than running 2x Red Bloon, as drawing too many Red Bloons too quickly can make your hand full of cards with low amounts of stats.
*Red Bloons are good to trigger [[Bolstered Bloon]], [[Spooky Bloon]] when playing [[Ezili (BCS)|Ezili]], or to make [[Emboldened Bloon]] cheaper. They are also useful to play immediately after playing [[Strengthenator]], as its buff works well with Red Bloons.
*If using [[Bloon Embiggen]] or [[Growth Gas Bloon]], saving Red Bloons for buffing them later may be worth doing if the opponent's field clear is not a concern.
*If using [[Bloon Embiggen]] or [[Growth Gas Bloon]], saving Red Bloons for buffing them later may be worth doing if the opponent's field clear is not a concern.



Latest revision as of 03:03, 25 February 2026

Red Bloon iterations: BTD • BTD2 • BTD3 • BTD4 • BSM • BTD5 • Battles • BSM2 • BMC • BTD6 • BATTD • Bloons Pop! • Battles 2 • BCS • Bloons Blitz
Red Bloon
Card art of Red Bloon
The classic nemesis of all Monkey-kind
Class Basic
Card Pack Classic
Rarity Common
Keywords
Introduced Firstlook test
Stats
Cost Gold 0 Health 40
Charges 2 Delay 2

Red Bloon is a Basic Bloon card in Bloons Card Storm. It has no additional effect. Three Red Bloon cards are unlocked by default.

Red Bloons can be summoned from Red Bloon Storm, Red Bloon Apopalypse, Nested Blue, and Bloon Master Alchemist.

This article was last updated for: version 6.2
  • As the only 0-cost Bloon alongside Swarm Red Bloon and Golden Blimp when out of Gold, Red Bloons are useful for rushing against the opponent in the very early rounds, when they will likely be uncontested. Having large amounts of them can be a considerable threat if the opponent lacks a way to deal with swarms of Bloons.
    • Field clear, such as Firestorm, Spike Storm!, Super Monkey Storm, or other AOE threats will wipe out or heavily reduce the impact of Red Bloons. Red Bloons have very little cost for using them though, as they are free.
  • While not as good as Green Bloons and Yellow Bloons in Aggro, Red Bloons are useful as extra padding to a rush as free stats. They can be used in basically any Aggro deck, as there is often no real cost in including a few of them.
  • Running 3x Red Bloon can be worse than running 2x Red Bloon, as drawing too many Red Bloons too quickly can make your hand full of cards with low amounts of stats.
  • Red Bloons are good to trigger Bolstered Bloon, Spooky Bloon when playing Ezili, or to make Emboldened Bloon cheaper. They are also useful to play immediately after playing Strengthenator, as its buff works well with Red Bloons.
  • If using Bloon Embiggen or Growth Gas Bloon, saving Red Bloons for buffing them later may be worth doing if the opponent's field clear is not a concern.

Update history

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  • Nerf Delay increased ― 1 → 2
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In other languages

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This section was last updated for: version 3.2
Name
Language Text Notes
Danish Rød bloon
German Roter Bloon
Spanish (Latin America) Bloon rojo
French Bloon rouge
Italian Bloon rosso
Japanese 赤ブルーン
Korean 빨간 풍선
Norwegian Rød bloon
Polish Czerwony blon
Portuguese (Brazil) Bloon Vermelho
Russian Красный шар
Swedish Röd Bloon
Chinese (traditional) 紅氣球
Flavor
Language Text Notes
Danish Den klassiske fjende af alle aber
German Der Angstgegner aller Affen.
Spanish (Latin America) El clásico némesis de toda la monidad.
French L'ennemi intemporel de tous les singes.
Italian La nemesi per eccellenza di tutte le scimmie.
Japanese モンキー界ではおなじみの敵
Korean 옛날부터 원숭이들과 원수지간입니다.
Norwegian Den klassiske nemesisen til alle aper.
Polish Odwieczny wróg małpiego rodu.
Portuguese (Brazil) O clássico inimigo de toda a macacada.
Russian Заклятый враг всех обезьян
Swedish Den klassiska fienden till hela Apligheten
Chinese (traditional) 所有猴類的宿敵
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