High Desert Terrain: Difference between revisions
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Qwertyxp2000 (talk | contribs) →Strategy: not sure what to do for farming (supdrop has no spac to cover leaks, so no spmines or stuff, what else works here?) |
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==Strategy== | |||
With all of the tracks being single-laned, most strategies will work fine, though [[#Abstract|Abstract]] is the shortest and the hardest of these maps. Monkey Aces, particularly [[Spectre (BMC)|Spectre]] and [[Ground Zero (BMC)|Ground Zero]], become more viable at carrying dense rushes. However, handling MOAB-class Bloons is more difficult due to removing some of the more popular anti-MOAB options, as well as lacking an option to protect leaks consistently. To compensate for early MOAB-class damage, it is recommended to use [[MOAB Mauler (BMC)|MOAB Mauler]]s. Engineer early-game can carry some early rounds while saving up for grouped cleanups such as [[Operation: Dart Storm (BMC)|Operation: Dart Storm]]. | |||
Without Farm, [[Supply Drop (BMC)|Supply Drop]] is one of the main income strategies, but in the meantime an early [[Bloon Trap (BMC)|Bloon Trap]] can be used for a boost of income, and, in higher level cities with enough MK, a Trap can be placed on Round 1 immediately. Stalling for Supply Drop is trickier without Spike Factory. | |||
==Footnotes== | ==Footnotes== | ||
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