Economy Drain: Difference between revisions

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{{Research|Can you actually activate this card when eco is already at 0?}}
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'''Economy Drain''' is an [[Power (BCS)|Advanced Power]] [[card]] in ''[[Bloons Card Storm]]'' introduced in {{BCS version|6.0}}. It reduces both players' [[Gold (BCS)|economy]] by up to 3. Economy cannot go lower than 0.
'''Economy Drain''' is an [[Power (BCS)|Advanced Power]] [[card]] in ''[[Bloons Card Storm]]'' introduced in {{BCS version|6.0}}. It reduces both players' [[Gold (BCS)|economy]] by up to 3. Economy cannot go lower than 0. This card can be played if economy of both players are already at 0 but will do nothing except consume the card.


The card artwork depicts Monkeys in business suits reacting to a stock market crash.<!--more could be said on how they react, and some noteworthy aspects that stand out-->
The card artwork depicts Monkeys in business suits reacting to a stock market crash. Papers are thrown everywhere, most screens feature charts that have a downward trend, and the monkeys have mixed reactions.<!--more could be said on how they react, and some noteworthy aspects that stand out-->


==Tips==
==Tips==
{{BCS last updated|6.0|section=y}}
{{Strategy needed|Needs revamp for meta uses of eco drain rather than just writing observations of eco drain. Whatever makes sense in explaining how to use it can be kept though. Eco drain is used in eco draining high roll decks, dunno how to explain it other than just how it works}}
*For only 2 Gold,<!--ideally, this should summarize that this is another expense for the player--> Economy Drain chokes the base eco of both players. Farm-based loadouts (including tempo Farm loadouts) are less affected by Economy Drain. Most decks rely on base eco to gain Gold, and this card is especially favorable in aggro.
{{BCS last updated|6.3|section=y}}
**Conveniently, a normal [[Banana Farm (BCS)|Banana Farm]] earns 2 Gold at the start of a turn; an Economy Drain can be bought the following turn.
*For only 2 Gold,<!--ideally, this should summarize that this is another expense for the player--> Economy Drain chokes the base eco of both players. Farm-based loadouts (including tempo Farm loadouts) are less affected by Economy Drain. Most decks rely on base eco to gain Gold, and this card is especially favorable for [[Banana Farm (BCS)|Banana Farm]] users.
*Some cards and their combinations that cost between 8 to 10 Gold are affected a lot by Economy Drain, preventing cards being guaranteed to be affordable next turn when it'd normally be max eco. Notable examples include [[Super Monkey Storm (BCS)|Super Monkey Storm]] and [[Double Trouble]].
**Conveniently, a normal Banana Farm earns 2 Gold at the start of a turn; Economy Drain is affordable on the following turn.
*Certain combinations of Gold costs that normally would be affordable next turn would suddenly not be. A notable example is, inclusively, affording two [[Quick Ready]] when the opponent has between 4 and 6 Gold.
*Aggro can use Economy Drain to make the enemy unable to afford powerful anti-Aggro options, such as [[Frag Bomb Shooter]], [[Super Monkey (BCS)|Super Monkey]], [[Bionic Boomerang (BCS)|Bionic Boomerang]], and more. Keep an eye of how much money the opponent spends and saves to find the right time to use this card.
*Aggro can use Economy Drain to make the enemy unable to afford powerful anti-Aggro options, such as Frag Bomb Shooter, Super Monkey, Bionic Boomerang and more. Keep an eye of how much money the opponent spends and saves to find the right time to use this card.
**Many powerful cheap cards tend to cost 4 Gold (e.g. [[Return to Sender]]). Other thresholds to look out for are 6, 7, 9, and 10; these costs usually imply Bionic, Frags, Super, and [[Super Monkey Storm (BCS)|SMS]], respectively.
*The best time to use Eco Drain is when your side has better income generation and Bloons on the field than the opponent, and the opponent is trying to save up with the next turn's eco. Calculate the opponent's eco gains next round, plus other income sources (if any), to anticipate what they're trying to buy.
*Some cards and their combinations that cost either 9 or 10 Gold can no longer be afforded next turn if affected by Economy Drain in the absence of other Gold generation. Notable examples include [[Super Monkey Storm (BCS)|Super Monkey Storm]].
*While Eco Drain can still be powerful against max eco, its power diminishes except in specific situations where certain card combos or expensive cards cannot be afforded next turn.
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==Update history==
==Update history==
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BCS EconomyDrain Icon.png|Icon
BCS EconomyDrain Icon.png|Icon
BCS economy drain prerelease.png|Pre-release image
BCS economy drain prerelease.png|Pre-release image
BCS Economy Drain.png|Effect
</gallery>
</gallery>



Latest revision as of 14:45, 26 April 2026

This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Can you actually activate this card when eco is already at 0?
Economy Drain
Economy Drain card art
Reduce both players' economy by 3
Never put all your bananas into one basket
Class Advanced Advanced
Card Pack Camo Storm
Rarity Uncommon
Keywords
Introduced Version 6.0
Stats
Cost Gold 2 Charges 1

Economy Drain is an Advanced Power card in Bloons Card Storm introduced in version 6.0. It reduces both players' economy by up to 3. Economy cannot go lower than 0. This card can be played if economy of both players are already at 0 but will do nothing except consume the card.

The card artwork depicts Monkeys in business suits reacting to a stock market crash. Papers are thrown everywhere, most screens feature charts that have a downward trend, and the monkeys have mixed reactions.

This strategy section is empty or incomplete.
See the strategy guidelines for more information on how to write strategy sections.
The editor who added this notice elaborates: Needs revamp for meta uses of eco drain rather than just writing observations of eco drain. Whatever makes sense in explaining how to use it can be kept though. Eco drain is used in eco draining high roll decks, dunno how to explain it other than just how it works
This section was last updated for: version 6.3
  • For only 2 Gold, Economy Drain chokes the base eco of both players. Farm-based loadouts (including tempo Farm loadouts) are less affected by Economy Drain. Most decks rely on base eco to gain Gold, and this card is especially favorable for Banana Farm users.
    • Conveniently, a normal Banana Farm earns 2 Gold at the start of a turn; Economy Drain is affordable on the following turn.
  • Aggro can use Economy Drain to make the enemy unable to afford powerful anti-Aggro options, such as Frag Bomb Shooter, Super Monkey, Bionic Boomerang, and more. Keep an eye of how much money the opponent spends and saves to find the right time to use this card.
    • Many powerful cheap cards tend to cost 4 Gold (e.g. Return to Sender). Other thresholds to look out for are 6, 7, 9, and 10; these costs usually imply Bionic, Frags, Super, and SMS, respectively.
  • The best time to use Eco Drain is when your side has better income generation and Bloons on the field than the opponent, and the opponent is trying to save up with the next turn's eco. Calculate the opponent's eco gains next round, plus other income sources (if any), to anticipate what they're trying to buy.
  • Some cards and their combinations that cost either 9 or 10 Gold can no longer be afforded next turn if affected by Economy Drain in the absence of other Gold generation. Notable examples include Super Monkey Storm.
  • While Eco Drain can still be powerful against max eco, its power diminishes except in specific situations where certain card combos or expensive cards cannot be afforded next turn.

Development

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This card originally reduced economy by 5, but it was lowered to 3 before the update released due to feedback from community playtesters.[1] The original amount was displayed in the update video.[2]

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In other languages

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This section was last updated for: version 6.0
Name
Language Text Notes
Danish Økonomidræn
German Ökonomischer Abfluss
Spanish (Latin America) Drenaje económico
French Drain économique
Italian Prosciugamento dell'economia
Japanese エコノミー・ドレイン
Korean 경제난
Norwegian Økonomisk tapp
Polish Wyczerpanie gospodarki
Portuguese (Brazil) Drenagem Econômica
Russian Истощение экономики
Swedish Ekonomisk dränering
Chinese (traditional) 經濟耗竭
Flavor
Language Text Notes
Danish Sæt aldrig alle bananerne i én kurv.
German Lege niemals alle Bananen in einen Korb.
Spanish (Latin America) Nunca pongas todas tus bananas en una sola canasta.
French Ne mets jamais toutes tes bananes dans le même panier.
Italian Non mettere mai tutte le banane in un solo cestino.
Japanese バナナを一つのかごに全部入れるな。
Korean 바나나를 한 바구니에 모두 담지 마세요.
Norwegian Aldri legg alle bananene dine i én kurv.
Polish Nigdy nie wkładaj wszystkich bananów do jednego koszyka
Portuguese (Brazil) Não coloque todas as suas bananas em uma única cesta.
Russian Никогда не кладите все бананы в одну корзину.
Swedish Sätt inte alla dina bananer i samma korg.
Chinese (traditional) 切勿把所有香蕉放在同一個籃子裡。

References

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  1. "6.0 Testing and Changes". Reddit. Retrieved Mon, 6 Oct 2025.
  2. "Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!". YouTube. Retrieved Mon, 6 Oct 2025.
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