Strategy:Deflation (BTD6): Difference between revisions

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→Towers & heroes suited for Deflation: Unless you meant add 020 to do the crits (probably insignificant, may as well add multiple glues or something), 010 is sufficient for camo intel
→Towers & heroes suited for Deflation: clarifying when XBM is better
 
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|[[Crossbow Master (BTD6)|Crossbow Master]] or [[The Blazing Sun]]
|[[Crossbow Master (BTD6)|Crossbow Master]] or [[The Blazing Sun]]
|[[File:BTD6 005-Dartmonkey.png|x50px]] [[File:BTD6 500-Desperado.png|x50px]]
|[[File:BTD6 005-Dartmonkey.png|x50px]] [[File:BTD6 500-Desperado.png|x50px]]
|With [[More Cash]], [[Come On Everybody!]], and [[Bonus Monkey!]], a 0-2-5 Crossbow Master or 5-2-0 Blazing Sun can be afforded. Both of these towers have enough power to solo up to round 60 and are able to damage any Bloon type, resulting in fast clears on most maps where they have range.
|With [[More Cash]], [[Come On Everybody!]], and [[Bonus Monkey!]], a 0-2-5 Crossbow Master can be afforded, while 5-2-0 Blazing Sun only needs the former two MK. Both of these towers have enough power to solo up to round 60 and are able to damage any Bloon type, resulting in fast clears on most maps where they have range. Blazing Sun is more recommended in general due to its reduced dependency on straight lines, though Crossbow Master is favored on maps where range is needed to reach all lanes, such as on [[Tricky Tracks]].
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|[[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]]
|[[Neva-Miss Targeting (BTD6)|Neva-Miss Targeting]]