Monkeyopolis (BTD6): Difference between revisions
→Strategy: Forgot to add in a Geraldo mention, since the NFT works for both standard Miniopolis and IMFopolis and can change timings for the latter. |
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'''Monkeyopolis''' is the [[Monkey Village (BTD6)|Monkey Village]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. When purchased, it sacrifices all tier 4 or lower [[Banana Farm (BTD6)|Banana Farms]] in range, deleting them from the map. In exchange, Monkeyopolis generates cash depending on the value of the Banana Farms sacrificed. Monkeyopolis cannot be purchased unless there is a Banana Farm in range which can be sacrificed, and uniquely its cost does not depend on the [[game difficulty]]; rather, the upgrade always costs $5,000 times the number of Banana Farms in range. | '''Monkeyopolis''' is the [[Monkey Village (BTD6)|Monkey Village]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. When purchased, it sacrifices all tier 4 or lower [[Banana Farm (BTD6)|Banana Farms]] in range, deleting them from the map. In exchange, Monkeyopolis generates cash depending on the value of the Banana Farms (up to Tier 4) sacrificed. Monkeyopolis cannot be purchased unless there is a Banana Farm in range which can be sacrificed, and uniquely its cost does not depend on the [[game difficulty]]; rather, the upgrade always costs $5,000 times the number of Banana Farms in range. The cost of the Monkeyopolis contributes to its [[sellback]], but the sacrifice value of the Farms does not. | ||
== Mechanics == | == Mechanics == | ||
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==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Monkey Village|3|5}} | {{BTD6 cost list by upgrade|Monkey Village|3|5}} | ||
The price of the Monkeyopolis increases by $5,000 for every non-tier 5 [[Banana Farm (BTD6)|Banana Farm]] within the tower's range. | The price of the Monkeyopolis increases by $5,000 for every non-tier 5 [[Banana Farm (BTD6)|Banana Farm]] within the tower's range. The price shown above assumes a one-Farm Monkeyopolis. | ||
==Strategy== | ==Strategy== | ||
{{Strategy needed|Miniopolis experts needed to expand}} | {{Strategy needed|Miniopolis experts needed to expand}} | ||
{{BTD6 last updated|section=y | {{BTD6 last updated|51.2|section=y}} | ||
Monkeyopolis stands out in Boss Events due to its combination of money production, discounts, and bonuses to other income sources. Its main use case is in early game, as a "Miniopolis" bought during early Round 30's or after the Tier 1 Boss to boost the income of other income-producing towers as well as producing income at the same time. With the Monkeyopolis, the player may continue to buy cheaper Farms that produce extra income, in addition to using the increased cash-per-pop, especially from a [[Bloon Trap (BTD6)|Bloon Trap]] setup. | Monkeyopolis stands out in Boss Events due to its combination of money production, discounts, and bonuses to other income sources. Its main use case is in early game, as a "Miniopolis" bought during early Round 30's or after the Tier 1 Boss to boost the income of other income-producing towers as well as producing income at the same time. With the Monkeyopolis, the player may continue to buy cheaper Farms that produce extra income, in addition to using the increased cash-per-pop, especially from a [[Bloon Trap (BTD6)|Bloon Trap]] setup. | ||
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The IMFopolis strategy is harder to pull off, but is able to add 1400 to the per-round income of the Miniopolis in return for having to pay off the loan. The IMF Loan is typically very weak without having money deposited while a loan is already active, but sacrificing it to the Monkeyopolis allows for full conversion of its price as opposed to selling it. [[Geraldo (BTD6)|Geraldo]] and his [[Rare Quincy Action Figure]] can replace the bank withdrawal in the IMFopolis setup - in this case, the Bank would be obtained during the 20's and the figure would be sold after round 30 to buy the IMF. | The IMFopolis strategy is harder to pull off, but is able to add 1400 to the per-round income of the Miniopolis in return for having to pay off the loan. The IMF Loan is typically very weak without having money deposited while a loan is already active, but sacrificing it to the Monkeyopolis allows for full conversion of its price as opposed to selling it. [[Geraldo (BTD6)|Geraldo]] and his [[Rare Quincy Action Figure]] can replace the bank withdrawal in the IMFopolis setup - in this case, the Bank would be obtained during the 20's and the figure would be sold after round 30 to buy the IMF. | ||
Later on, with the Monkey City buff and late game discount and farming options, Monkeyopolis loses cost efficiency compared to other options. However, a large "Mega-opolis" can still consolidate many farms into one tower, and requires no micro once set up compared to buffing [[Banana Research Facility (BTD6)|BRFs]] with [[Overclock (BTD6)|Overclock]]. Sacrifice 4-2-0 Farms for the highest value per Farm, and use range buffs such as [[Bounty Hunter]]'s Take Aim, the Village buff, and Overclock to sacrifice as many | Later on, with the Monkey City buff and late-game discount and farming options, Monkeyopolis loses cost efficiency compared to other options. However, a large "Mega-opolis" can still consolidate many farms into one tower, and requires no micro once set up compared to buffing [[Banana Research Facility (BTD6)|BRFs]] with [[Overclock (BTD6)|Overclock]]. Sacrifice 4-2-0 Farms for the highest value per Farm, and use range buffs such as [[Bounty Hunter]]'s Take Aim, the Village buff, and Overclock to sacrifice as many Farms as possible. Buff it with a [[Monkey City (BTD6)|Monkey City]] after upgrading. Generally this Monkeyopolis is used either for competitive ranked Boss clears or as an alternative to spamming Overclock. | ||
==Update history== | ==Update history== | ||