Shrapnel Shot (Battles 2): Difference between revisions
Qwertyxp2000 (talk | contribs) try out the semi-auto test with shrapnel, strange how it still has 3 pierce, same with dprecision apparently? |
Qwertyxp2000 (talk | contribs) No edit summary |
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'''Shrapnel Shot''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''. With this upgrade, each shot from the Sniper Monkey emits 5 shrapnel [[projectile]]s from behind the target in a 45° angle spread. Each shrapnel projectile deals 1 [[damage]], + | '''Shrapnel Shot''' is the [[Sniper Monkey (Battles 2)|Sniper Monkey]]'s path 2 tier 2 [[upgrade]] in ''[[Bloons TD Battles 2]]''. With this upgrade, each shot from the Sniper Monkey emits 5 shrapnel [[projectile]]s from behind the target in a 45° angle spread. Each shrapnel projectile deals 1 [[damage]], +1 damage to [[Camo Bloon (Battles 2)|Camo Bloon]]s (inherited from [[Night Vision Goggles (Battles 2)|Night Vision Goggles]]), and can pop up to 2 [[Bloon]]s. Shrapnel does not deal damage to the target initially hit by the bullet. | ||
[[Crosspath]]ing modifies the shrapnel: | [[Crosspath]]ing modifies the shrapnel: | ||